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vcmi/lib/mapping/MapReaderH3M.cpp
Ivan Savenko 3738171b21 Refactoring of H3M loader to make HotA format support easier
- extracted low-level reader from MapFormatH3M class
- added separate structure to define version-specific values
- cleared up some H3M format edge cases
- replaced witch hut skill vector with set
- converted several fields to enum type
2023-04-15 17:20:38 +03:00

245 lines
4.9 KiB
C++

/*
* MapReaderH3M.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "MapReaderH3M.h"
#include "CMap.h"
#include "../filesystem/CBinaryReader.h"
VCMI_LIB_NAMESPACE_BEGIN
MapReaderH3M::MapReaderH3M(CInputStream * stream)
: reader(std::make_unique<CBinaryReader>(stream))
{
}
void MapReaderH3M::setFormatLevel(EMapFormat newFormat)
{
features = MapFormatFeaturesH3M::find(newFormat);
}
ArtifactID MapReaderH3M::readArtifact()
{
ArtifactID result;
if (features.levelAB)
result = ArtifactID(reader->readUInt16());
else
result = ArtifactID(reader->readUInt8());
if (result == features.artifactIdentifierInvalid)
return ArtifactID::NONE;
assert(result < features.artifactsCount);
return result;
}
HeroTypeID MapReaderH3M::readHero()
{
HeroTypeID result (reader->readUInt8());
if (result.getNum() == features.heroIdentifierInvalid)
return HeroTypeID(-1);
assert(result.getNum() < features.heroesPortraitsCount);
return result;
}
CreatureID MapReaderH3M::readCreature()
{
CreatureID result;
if (features.levelAB)
result = CreatureID(reader->readUInt16());
else
result = CreatureID(reader->readUInt8());
if (result == features.creatureIdentifierInvalid)
return CreatureID::NONE;
if(result > features.creaturesCount)
{
// this may be random creature in army/town, to be randomized later
CreatureID randomIndex (result.getNum() - features.creatureIdentifierInvalid - 1);
assert(randomIndex < CreatureID::NONE);
assert(randomIndex > -16);
return randomIndex;
}
return result;
}
TerrainId MapReaderH3M::readTerrain()
{
TerrainId result(readUInt8());
assert (result.getNum() < features.terrainsCount);
return result;
}
RoadId MapReaderH3M::readRoad()
{
RoadId result(readUInt8());
assert (result < Road::ORIGINAL_ROAD_COUNT);
return result;
}
RiverId MapReaderH3M::readRiver()
{
RiverId result(readUInt8());
assert (result < River::ORIGINAL_RIVER_COUNT);
return result;
}
SecondarySkill MapReaderH3M::readSkill()
{
SecondarySkill result(readUInt8());
assert (result < features.skillsCount);
return result;
}
SpellID MapReaderH3M::readSpell()
{
SpellID result(readUInt8());
if (result == features.spellIdentifierInvalid)
return SpellID::NONE;
if (result == features.spellIdentifierInvalid - 1)
return SpellID::PRESET;
assert (result < features.spellsCount);
return result;
}
SpellID MapReaderH3M::readSpell32()
{
SpellID result(readUInt32());
if (result == features.spellIdentifierInvalid)
return SpellID::NONE;
assert (result < features.spellsCount);
return result;
}
PlayerColor MapReaderH3M::readPlayer()
{
PlayerColor result(readUInt8());
assert (result < PlayerColor::PLAYER_LIMIT || result == PlayerColor::NEUTRAL);
return result;
}
PlayerColor MapReaderH3M::readPlayer32()
{
PlayerColor result(readUInt32());
assert (result < PlayerColor::PLAYER_LIMIT || result == PlayerColor::NEUTRAL);
return result;
}
void MapReaderH3M::readBitmask(std::vector<bool> & dest, const int byteCount, const int limit, bool negate)
{
for(int byte = 0; byte < byteCount; ++byte)
{
const ui8 mask = reader->readUInt8();
for(int bit = 0; bit < 8; ++bit)
{
if(byte * 8 + bit < limit)
{
const bool flag = mask & (1 << bit);
if((negate && flag) || (!negate && !flag)) // FIXME: check PR388
dest[byte * 8 + bit] = false;
}
}
}
}
int3 MapReaderH3M::readInt3()
{
int3 p;
p.x = reader->readUInt8();
p.y = reader->readUInt8();
p.z = reader->readUInt8();
return p;
}
void MapReaderH3M::skipUnused(size_t amount)
{
reader->skip(amount);
}
void MapReaderH3M::skipZero(size_t amount)
{
#ifdef NDEBUG
skipUnused(amount);
#else
for (size_t i = 0; i < amount; ++i)
{
uint8_t value = reader->readUInt8();
assert(value == 0);
}
#endif
}
void MapReaderH3M::readResourses(TResources& resources)
{
for(int x = 0; x < features.resourcesCount; ++x)
resources[x] = reader->readUInt32();
}
bool MapReaderH3M::readBool()
{
uint8_t result = readUInt8();
assert(result == 0 || result == 1);
return result != 0;
}
ui8 MapReaderH3M::readUInt8()
{
return reader->readUInt8();
}
si8 MapReaderH3M::readInt8()
{
return reader->readInt8();
}
ui16 MapReaderH3M::readUInt16()
{
return reader->readUInt16();
}
si16 MapReaderH3M::readInt16()
{
return reader->readInt16();
}
ui32 MapReaderH3M::readUInt32()
{
return reader->readUInt32();
}
si32 MapReaderH3M::readInt32()
{
return reader->readInt32();
}
std::string MapReaderH3M::readBaseString()
{
return reader->readBaseString();
}
CBinaryReader & MapReaderH3M::getInternalReader()
{
return *reader;
}
VCMI_LIB_NAMESPACE_END