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vcmi/lib/texts/TextLocalizationContainer.cpp
2024-10-26 12:54:35 +00:00

214 lines
7.0 KiB
C++

/*
* TextLocalizationContainer.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "TextLocalizationContainer.h"
#include "texts/CGeneralTextHandler.h"
#include "Languages.h"
#include "TextOperations.h"
#include "../VCMI_Lib.h"
#include "../json/JsonNode.h"
#include "../modding/CModHandler.h"
VCMI_LIB_NAMESPACE_BEGIN
std::recursive_mutex TextLocalizationContainer::globalTextMutex;
void TextLocalizationContainer::registerStringOverride(const std::string & modContext, const TextIdentifier & UID, const std::string & localized, const std::string & language)
{
std::lock_guard globalLock(globalTextMutex);
assert(!modContext.empty());
// NOTE: implicitly creates entry, intended - strings added by maps, campaigns, vcmi and potentially - UI mods are not registered anywhere at the moment
auto & entry = stringsLocalizations[UID.get()];
// load string override only in following cases:
// a) string was not modified in another mod (e.g. rebalance mod gave skill new description)
// b) this string override is defined in the same mod as one that provided modified version of this string
if (entry.identifierModContext == entry.baseStringModContext || modContext == entry.baseStringModContext)
{
entry.translatedText = localized;
if (entry.identifierModContext.empty())
{
entry.identifierModContext = modContext;
entry.baseStringModContext = modContext;
}
else
{
if (language == VLC->generaltexth->getPreferredLanguage())
entry.overriden = true;
}
}
else
{
logGlobal->debug("Skipping translation override for string %s: changed in a different mod", UID.get());
}
}
void TextLocalizationContainer::addSubContainer(const TextLocalizationContainer & container)
{
std::lock_guard globalLock(globalTextMutex);
assert(!vstd::contains(subContainers, &container));
subContainers.push_back(&container);
}
void TextLocalizationContainer::removeSubContainer(const TextLocalizationContainer & container)
{
std::lock_guard globalLock(globalTextMutex);
assert(vstd::contains(subContainers, &container));
subContainers.erase(std::remove(subContainers.begin(), subContainers.end(), &container), subContainers.end());
}
const std::string & TextLocalizationContainer::translateString(const TextIdentifier & identifier) const
{
std::lock_guard globalLock(globalTextMutex);
if(stringsLocalizations.count(identifier.get()) == 0)
{
for(auto containerIter = subContainers.rbegin(); containerIter != subContainers.rend(); ++containerIter)
if((*containerIter)->identifierExists(identifier))
return (*containerIter)->translateString(identifier);
logGlobal->error("Unable to find localization for string '%s'", identifier.get());
return identifier.get();
}
const auto & entry = stringsLocalizations.at(identifier.get());
return entry.translatedText;
}
void TextLocalizationContainer::registerString(const std::string & modContext, const TextIdentifier & inputUID, const JsonNode & localized)
{
assert(localized.isNull() || !localized.getModScope().empty());
assert(localized.isNull() || !getModLanguage(localized.getModScope()).empty());
if (localized.isNull())
registerString(modContext, modContext, inputUID, localized.String());
else
registerString(modContext, localized.getModScope(), inputUID, localized.String());
}
void TextLocalizationContainer::registerString(const std::string & modContext, const TextIdentifier & UID, const std::string & localized)
{
registerString(modContext, modContext, UID, localized);
}
void TextLocalizationContainer::registerString(const std::string & identifierModContext, const std::string & localizedStringModContext, const TextIdentifier & UID, const std::string & localized)
{
std::lock_guard globalLock(globalTextMutex);
assert(!identifierModContext.empty());
assert(!localizedStringModContext.empty());
assert(UID.get().find("..") == std::string::npos); // invalid identifier - there is section that was evaluated to empty string
assert(stringsLocalizations.count(UID.get()) == 0 || boost::algorithm::starts_with(UID.get(), "map") || boost::algorithm::starts_with(UID.get(), "header")); // registering already registered string? FIXME: "header" is a workaround. VMAP needs proper integration in translation system
if(stringsLocalizations.count(UID.get()) > 0)
{
auto & value = stringsLocalizations[UID.get()];
value.translatedText = localized;
value.identifierModContext = identifierModContext;
value.baseStringModContext = localizedStringModContext;
}
else
{
StringState value;
value.translatedText = localized;
value.identifierModContext = identifierModContext;
value.baseStringModContext = localizedStringModContext;
stringsLocalizations[UID.get()] = value;
}
}
void TextLocalizationContainer::loadTranslationOverrides(const std::string & modContext, const std::string & language, const JsonNode & config)
{
for(const auto & node : config.Struct())
registerStringOverride(modContext, node.first, node.second.String(), language);
}
bool TextLocalizationContainer::identifierExists(const TextIdentifier & UID) const
{
std::lock_guard globalLock(globalTextMutex);
return stringsLocalizations.count(UID.get());
}
void TextLocalizationContainer::exportAllTexts(std::map<std::string, std::map<std::string, std::string>> & storage, bool onlyMissing) const
{
std::lock_guard globalLock(globalTextMutex);
for (auto const & subContainer : subContainers)
subContainer->exportAllTexts(storage, onlyMissing);
for (auto const & entry : stringsLocalizations)
{
if (onlyMissing && entry.second.overriden)
continue;
std::string textToWrite;
std::string modName = entry.second.baseStringModContext;
if (entry.second.baseStringModContext == entry.second.identifierModContext && modName.find('.') != std::string::npos)
modName = modName.substr(0, modName.find('.'));
boost::range::replace(modName, '.', '_');
textToWrite = entry.second.translatedText;
if (!textToWrite.empty())
storage[modName][entry.first] = textToWrite;
}
}
std::string TextLocalizationContainer::getModLanguage(const std::string & modContext)
{
if (modContext == "core")
return CGeneralTextHandler::getInstalledLanguage();
return VLC->modh->getModLanguage(modContext);
}
void TextLocalizationContainer::jsonSerialize(JsonNode & dest) const
{
std::lock_guard globalLock(globalTextMutex);
for(auto & s : stringsLocalizations)
dest.Struct()[s.first].String() = s.second.translatedText;
}
TextContainerRegistrable::TextContainerRegistrable()
{
VLC->generaltexth->addSubContainer(*this);
}
TextContainerRegistrable::~TextContainerRegistrable()
{
VLC->generaltexth->removeSubContainer(*this);
}
TextContainerRegistrable::TextContainerRegistrable(const TextContainerRegistrable & other)
: TextLocalizationContainer(other)
{
VLC->generaltexth->addSubContainer(*this);
}
TextContainerRegistrable::TextContainerRegistrable(TextContainerRegistrable && other) noexcept
:TextLocalizationContainer(other)
{
VLC->generaltexth->addSubContainer(*this);
}
VCMI_LIB_NAMESPACE_END