mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-16 10:19:47 +02:00
52 lines
1.2 KiB
C++
52 lines
1.2 KiB
C++
/*
|
|
* CDefFile.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
#pragma once
|
|
|
|
#include "../../lib/vcmi_endian.h"
|
|
|
|
class IImageLoader;
|
|
struct SDL_Color;
|
|
|
|
/// Class for def loading
|
|
/// After loading will store general info (palette and frame offsets) and pointer to file itself
|
|
class CDefFile
|
|
{
|
|
private:
|
|
|
|
PACKED_STRUCT_BEGIN
|
|
struct SSpriteDef
|
|
{
|
|
ui32 size;
|
|
ui32 format; /// format in which pixel data is stored
|
|
ui32 fullWidth; /// full width and height of frame, including borders
|
|
ui32 fullHeight;
|
|
ui32 width; /// width and height of pixel data, borders excluded
|
|
ui32 height;
|
|
si32 leftMargin;
|
|
si32 topMargin;
|
|
} PACKED_STRUCT_END;
|
|
//offset[group][frame] - offset of frame data in file
|
|
std::map<size_t, std::vector <size_t> > offset;
|
|
|
|
std::unique_ptr<ui8[]> data;
|
|
std::unique_ptr<SDL_Color[]> palette;
|
|
|
|
public:
|
|
CDefFile(std::string Name);
|
|
~CDefFile();
|
|
|
|
//load frame as SDL_Surface
|
|
void loadFrame(size_t frame, size_t group, IImageLoader &loader) const;
|
|
|
|
const std::map<size_t, size_t> getEntries() const;
|
|
};
|
|
|
|
|