1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-10 09:50:17 +02:00
vcmi/client/CMT.h
Ivan Savenko ee7a573cb8 Refactoring of SDL API usage:
- Rect no longer inherits from SDL_Rect
- renamed vcmi functions that used SDL naming format
- moved all functions in SDL_Extensions file into CSDL_Ext namespace
- SDL_Rect is now used only by SDL_Extensions, all other code uses Rect
2023-01-20 16:11:43 +02:00

27 lines
780 B
C

/*
* CMT.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
struct SDL_Texture;
struct SDL_Window;
struct SDL_Renderer;
struct SDL_Surface;
extern SDL_Texture * screenTexture;
extern SDL_Window * mainWindow;
extern SDL_Renderer * mainRenderer;
extern SDL_Surface *screen; // main screen surface
extern SDL_Surface *screen2; // and hlp surface (used to store not-active interfaces layer)
extern SDL_Surface *screenBuf; // points to screen (if only advmapint is present) or screen2 (else) - should be used when updating controls which are not regularly redrawed
void handleQuit(bool ask = true);