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- Added `movementCostBase` parameter to game config that defines minimal amount of movement points that will be spent when moving from one tile on another while offroad (and cost of Fly / Town Portal spells) - Added `BASE_TILE_MOVEMENT_COST` bonus type that allows modifying `movementCostBase` on per-hero basis Example usage for hota-like pathfinding skill ```json "tileCostReduction" : { "type" : "BASE_TILE_MOVEMENT_COST", "val" : -15 } ```