mirror of
https://github.com/vcmi/vcmi.git
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120 lines
3.6 KiB
XML
120 lines
3.6 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<CodeBlocks_project_file>
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<FileVersion major="1" minor="6" />
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<Project>
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<Option title="VCMI_server" />
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<Option pch_mode="0" />
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<Option compiler="gcc" />
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<Build>
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<Target title="Debug-win32">
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<Option platforms="Windows;" />
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<Option output="../VCMI_server" prefix_auto="1" extension_auto="1" />
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<Option working_dir="../" />
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<Option object_output="../obj/Server/Debug/x86" />
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<Option type="1" />
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<Option compiler="gcc" />
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<Option use_console_runner="0" />
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<Compiler>
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<Add option="-Og" />
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<Add option="-ggdb" />
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<Add directory="$(#zlib.include)" />
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</Compiler>
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<Linker>
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<Add directory="$(#boost.lib32)" />
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</Linker>
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</Target>
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<Target title="Release-win32">
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<Option platforms="Windows;" />
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<Option output="../VCMI_server" prefix_auto="1" extension_auto="1" />
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<Option working_dir="../" />
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<Option object_output="../obj/Server/Release/x86" />
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<Option type="1" />
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<Option compiler="gcc" />
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<Option use_console_runner="0" />
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<Compiler>
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<Add option="-fomit-frame-pointer" />
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<Add option="-O2" />
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<Add directory="$(#zlib.include)" />
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</Compiler>
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<Linker>
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<Add option="-s" />
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<Add directory="$(#boost.lib32)" />
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</Linker>
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</Target>
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<Target title="Debug-win64">
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<Option platforms="Windows;" />
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<Option output="../VCMI_server" prefix_auto="1" extension_auto="1" />
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<Option working_dir="../" />
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<Option object_output="../obj/Server/Debug/x86" />
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<Option type="1" />
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<Option compiler="gnu_gcc_compiler_x64" />
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<Option use_console_runner="0" />
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<Compiler>
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<Add option="-Og" />
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<Add option="-ggdb" />
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<Add directory="$(#zlib64.include)" />
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</Compiler>
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<Linker>
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<Add directory="$(#boost.lib64)" />
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</Linker>
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</Target>
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</Build>
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<Compiler>
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<Add option="-Wextra" />
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<Add option="-Wall" />
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<Add option="-std=gnu++11" />
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<Add option="-fexceptions" />
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<Add option="-Wpointer-arith" />
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<Add option="-Wno-switch" />
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<Add option="-Wno-sign-compare" />
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<Add option="-Wno-unused-parameter" />
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<Add option="-Wno-overloaded-virtual" />
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<Add option="-D_WIN32_WINNT=0x0501" />
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<Add option="-DBOOST_THREAD_USE_LIB" />
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<Add option="-DBOOST_SYSTEM_NO_DEPRECATED" />
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<Add option="-D_WIN32" />
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<Add directory="$(#boost.include)" />
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<Add directory="../include" />
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<Add directory="$(#sdl2.include)" />
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</Compiler>
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<Linker>
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<Add option="-lole32" />
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<Add option="-loleaut32" />
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<Add option="-lws2_32" />
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<Add option="-lmswsock" />
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<Add option="-lboost_program_options$(#boost.libsuffix)" />
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<Add option="-lboost_filesystem$(#boost.libsuffix)" />
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<Add option="-lboost_system$(#boost.libsuffix)" />
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<Add option="-lboost_thread$(#boost.libsuffix)" />
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<Add option="-lboost_chrono$(#boost.libsuffix)" />
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<Add option="-lVCMI_lib" />
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<Add directory="../" />
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</Linker>
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<Unit filename="CGameHandler.cpp" />
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<Unit filename="CGameHandler.h" />
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<Unit filename="CQuery.cpp" />
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<Unit filename="CQuery.h" />
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<Unit filename="CVCMIServer.cpp" />
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<Unit filename="CVCMIServer.h" />
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<Unit filename="NetPacksServer.cpp" />
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<Unit filename="StdInc.h">
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<Option weight="0" />
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</Unit>
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<Extensions>
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<code_completion />
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<envvars />
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<debugger />
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<lib_finder disable_auto="1" />
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<DoxyBlocks>
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<comment_style block="0" line="0" />
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<doxyfile_project />
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<doxyfile_build />
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<doxyfile_warnings />
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<doxyfile_output />
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<doxyfile_dot />
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<general />
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</DoxyBlocks>
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</Extensions>
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</Project>
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</CodeBlocks_project_file>
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