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vcmi/lib/serializer/JsonSerializer.cpp
AlexVinS ecaa9f5d0b Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2021-02-14 19:05:43 +03:00

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5.6 KiB
C++

/*
* JsonSerializer.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "JsonSerializer.h"
#include "../JsonNode.h"
JsonSerializer::JsonSerializer(const IInstanceResolver * instanceResolver_, JsonNode & root_):
JsonTreeSerializer(instanceResolver_, &root_, true, false)
{
}
void JsonSerializer::serializeInternal(const std::string & fieldName, boost::logic::tribool & value)
{
if(!boost::logic::indeterminate(value))
currentObject->operator[](fieldName).Bool() = (bool)value;
}
void JsonSerializer::serializeInternal(const std::string & fieldName, si32 & value, const boost::optional<si32> & defaultValue, const TDecoder & decoder, const TEncoder & encoder)
{
if(!defaultValue || defaultValue.get() != value)
{
std::string identifier = encoder(value);
serializeString(fieldName, identifier);
}
}
void JsonSerializer::serializeInternal(const std::string & fieldName, double & value, const boost::optional<double> & defaultValue)
{
if(!defaultValue || defaultValue.get() != value)
currentObject->operator[](fieldName).Float() = value;
}
void JsonSerializer::serializeInternal(const std::string & fieldName, si64 & value, const boost::optional<si64> & defaultValue)
{
if(!defaultValue || defaultValue.get() != value)
currentObject->operator[](fieldName).Integer() = value;
}
void JsonSerializer::serializeInternal(const std::string & fieldName, si32 & value, const boost::optional<si32> & defaultValue, const std::vector<std::string> & enumMap)
{
if(!defaultValue || defaultValue.get() != value)
currentObject->operator[](fieldName).String() = enumMap.at(value);
}
void JsonSerializer::serializeInternal(const std::string & fieldName, std::vector<si32> & value, const TDecoder & decoder, const TEncoder & encoder)
{
if(value.empty())
return;
JsonVector & data = currentObject->operator[](fieldName).Vector();
data.reserve(value.size());
for(const si32 rawId : value)
{
JsonNode jsonElement(JsonNode::JsonType::DATA_STRING);
jsonElement.String() = encoder(rawId);
data.push_back(std::move(jsonElement));
}
}
void JsonSerializer::serializeInternal(std::string & value)
{
currentObject->String() = value;
}
void JsonSerializer::serializeInternal(int64_t & value)
{
currentObject->Integer() = value;
}
void JsonSerializer::serializeLIC(const std::string & fieldName, const TDecoder & decoder, const TEncoder & encoder, const std::vector<bool> & standard, std::vector<bool> & value)
{
assert(standard.size() == value.size());
if(standard == value)
return;
writeLICPart(fieldName, "anyOf", encoder, value);
}
void JsonSerializer::serializeLIC(const std::string & fieldName, LIC & value)
{
if(value.any != value.standard)
writeLICPart(fieldName, "anyOf", value.encoder, value.any);
writeLICPart(fieldName, "allOf", value.encoder, value.all);
writeLICPart(fieldName, "noneOf", value.encoder, value.none);
}
void JsonSerializer::serializeLIC(const std::string & fieldName, LICSet & value)
{
if(value.any != value.standard)
writeLICPart(fieldName, "anyOf", value.encoder, value.any);
writeLICPart(fieldName, "allOf", value.encoder, value.all);
writeLICPart(fieldName, "noneOf", value.encoder, value.none);
}
void JsonSerializer::serializeString(const std::string & fieldName, std::string & value)
{
if(value != "")
currentObject->operator[](fieldName).String() = value;
}
void JsonSerializer::serializeRaw(const std::string & fieldName, JsonNode & value, const boost::optional<const JsonNode &> defaultValue)
{
if(!defaultValue || value != defaultValue.get())
currentObject->operator[](fieldName) = value;
}
void JsonSerializer::pushStruct(const std::string & fieldName)
{
JsonTreeSerializer::pushStruct(fieldName);
currentObject->setType(JsonNode::JsonType::DATA_STRUCT);
}
void JsonSerializer::pushArray(const std::string & fieldName)
{
JsonTreeSerializer::pushArray(fieldName);
currentObject->setType(JsonNode::JsonType::DATA_VECTOR);
}
void JsonSerializer::pushArrayElement(const size_t index)
{
JsonTreeSerializer::pushArrayElement(index);
currentObject->setType(JsonNode::JsonType::DATA_STRUCT);
}
void JsonSerializer::resizeCurrent(const size_t newSize, JsonNode::JsonType type)
{
currentObject->Vector().resize(newSize);
if(type != JsonNode::JsonType::DATA_NULL)
{
for(JsonNode & n : currentObject->Vector())
if(n.getType() == JsonNode::JsonType::DATA_NULL)
n.setType(type);
}
}
void JsonSerializer::writeLICPart(const std::string & fieldName, const std::string & partName, const TEncoder & encoder, const std::vector<bool> & data)
{
std::vector<std::string> buf;
buf.reserve(data.size());
for(si32 idx = 0; idx < data.size(); idx++)
if(data[idx])
buf.push_back(encoder(idx));
writeLICPartBuffer(fieldName, partName, buf);
}
void JsonSerializer::writeLICPart(const std::string & fieldName, const std::string & partName, const TEncoder & encoder, const std::set<si32> & data)
{
std::vector<std::string> buf;
buf.reserve(data.size());
for(const si32 item : data)
buf.push_back(encoder(item));
writeLICPartBuffer(fieldName, partName, buf);
}
void JsonSerializer::writeLICPartBuffer(const std::string & fieldName, const std::string & partName, std::vector<std::string> & buffer)
{
if(!buffer.empty())
{
std::sort(buffer.begin(), buffer.end());
auto & target = currentObject->operator[](fieldName)[partName].Vector();
for(auto & s : buffer)
{
JsonNode val(JsonNode::JsonType::DATA_STRING);
std::swap(val.String(), s);
target.push_back(std::move(val));
}
}
}