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			28 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			28 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| Source: vcmi
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| Section: games
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| Priority: optional
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| Maintainer: Ivan Savenko <saven.ivan@gmail.com>
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| Build-Depends: debhelper (>= 8), cmake, libsdl2-dev, libsdl2-image-dev, libsdl2-ttf-dev, libsdl2-mixer-dev, zlib1g-dev, libavformat-dev, libswscale-dev, libboost-dev (>=1.48), libboost-program-options-dev (>=1.48), libboost-filesystem-dev (>=1.48), libboost-system-dev (>=1.48), libboost-locale-dev (>=1.48), libboost-thread-dev (>=1.48),  qtbase5-dev, libtbb2-dev, libfuzzylite-dev, libminizip-dev, libluajit-5.1-dev, libenet-dev, qttools5-dev
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| Standards-Version: 3.9.1
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| Homepage: http://vcmi.eu
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| Vcs-Git: git://github.com/vcmi/vcmi.git
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| Vcs-Browser: https://github.com/vcmi/vcmi
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| 
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| Package: vcmi
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| Architecture: any
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| Depends: ${shlibs:Depends}, ${misc:Depends}
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| Description: Rewrite of the Heroes of Might and Magic 3 engine
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|  The purpose of VCMI project is to rewrite entire HOMM 3: WoG engine from
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|  scratch, giving it new and extended possibilities. It will help to support
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|  mods and new towns already made by fans but abandoned because of game code
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|  limitations.
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|  .
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|  In its current state it already supports maps of any sizes, higher
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|  resolutions and extended engine limits.
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| 
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| Package: vcmi-dbg
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| Architecture: any
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| Section: debug
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| Depends: vcmi (= ${binary:Version}),    ${misc:Depends} 
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| Description: Debug symbols for vcmi package
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