mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-26 08:41:13 +02:00
43 lines
802 B
C++
43 lines
802 B
C++
/*
|
|
* AdventureSpellCast.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
#pragma once
|
|
|
|
#include "CGoal.h"
|
|
|
|
namespace NKAI
|
|
{
|
|
|
|
namespace Goals
|
|
{
|
|
class DLL_EXPORT AdventureSpellCast : public ElementarGoal<AdventureSpellCast>
|
|
{
|
|
private:
|
|
SpellID spellID;
|
|
|
|
public:
|
|
AdventureSpellCast(HeroPtr hero, SpellID spellID)
|
|
: ElementarGoal(Goals::ADVENTURE_SPELL_CAST), spellID(spellID)
|
|
{
|
|
sethero(hero);
|
|
}
|
|
|
|
const CSpell * getSpell() const
|
|
{
|
|
return spellID.toSpell();
|
|
}
|
|
|
|
void accept(AIGateway * ai) override;
|
|
std::string toString() const override;
|
|
virtual bool operator==(const AdventureSpellCast & other) const override;
|
|
};
|
|
}
|
|
|
|
}
|