mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-26 22:57:00 +02:00
137 lines
4.8 KiB
C++
137 lines
4.8 KiB
C++
#pragma once
|
|
|
|
#include "CWindowObject.h"
|
|
//#include "../gui/SDL_Extensions.h"
|
|
#include "../../lib/FunctionList.h"
|
|
|
|
struct SDL_Surface;
|
|
struct Rect;
|
|
class CAnimImage;
|
|
class CLabel;
|
|
class CAnimation;
|
|
class CComponent;
|
|
class CSelectableComponent;
|
|
class CGGarrison;
|
|
class CTextBox;
|
|
class CButton;
|
|
class CSlider;
|
|
|
|
/*
|
|
* InfoWindows.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
// Window GUI class
|
|
class CSimpleWindow : public CIntObject
|
|
{
|
|
public:
|
|
SDL_Surface * bitmap; //background
|
|
virtual void show(SDL_Surface * to) override;
|
|
CSimpleWindow():bitmap(nullptr){}; //c-tor
|
|
virtual ~CSimpleWindow(); //d-tor
|
|
};
|
|
|
|
/// text + comp. + ok button
|
|
class CInfoWindow : public CSimpleWindow
|
|
{ //window able to delete its components when closed
|
|
bool delComps; //whether comps will be deleted
|
|
|
|
public:
|
|
typedef std::vector<std::pair<std::string,CFunctionList<void()> > > TButtonsInfo;
|
|
typedef std::vector<CComponent*> TCompsInfo;
|
|
QueryID ID; //for identification
|
|
CTextBox *text;
|
|
std::vector<CButton *> buttons;
|
|
std::vector<CComponent*> components;
|
|
CSlider *slider;
|
|
|
|
void setDelComps(bool DelComps);
|
|
virtual void close();
|
|
|
|
void show(SDL_Surface * to) override;
|
|
void showAll(SDL_Surface * to) override;
|
|
void sliderMoved(int to);
|
|
|
|
CInfoWindow(std::string Text, PlayerColor player, const TCompsInfo &comps = TCompsInfo(), const TButtonsInfo &Buttons = TButtonsInfo(), bool delComps = true); //c-tor
|
|
CInfoWindow(); //c-tor
|
|
~CInfoWindow(); //d-tor
|
|
|
|
//use only before the game starts! (showYesNoDialog in LOCPLINT must be used then)
|
|
static void showInfoDialog( const std::string & text, const std::vector<CComponent*> *components, bool DelComps = true, PlayerColor player = PlayerColor(1));
|
|
static void showOkDialog(const std::string & text, const std::vector<CComponent*> *components, const std::function<void()> & onOk, bool delComps = true, PlayerColor player = PlayerColor(1));
|
|
static void showYesNoDialog( const std::string & text, const std::vector<CComponent*> *components, const CFunctionList<void( ) > &onYes, const CFunctionList<void()> &onNo, bool DelComps = true, PlayerColor player = PlayerColor(1));
|
|
static CInfoWindow *create(const std::string &text, PlayerColor playerID = PlayerColor(1), const std::vector<CComponent*> *components = nullptr, bool DelComps = false);
|
|
|
|
/// create text from title and description: {title}\n\n description
|
|
static std::string genText(std::string title, std::string description);
|
|
};
|
|
|
|
/// popup displayed on R-click
|
|
class CRClickPopup : public CIntObject
|
|
{
|
|
public:
|
|
virtual void close();
|
|
void clickRight(tribool down, bool previousState) override;
|
|
|
|
CRClickPopup();
|
|
virtual ~CRClickPopup(); //d-tor
|
|
|
|
static CIntObject* createInfoWin(Point position, const CGObjectInstance * specific);
|
|
static void createAndPush(const std::string &txt, const CInfoWindow::TCompsInfo &comps = CInfoWindow::TCompsInfo());
|
|
static void createAndPush(const std::string &txt, CComponent * component);
|
|
static void createAndPush(const CGObjectInstance *obj, const Point &p, EAlignment alignment = BOTTOMRIGHT);
|
|
};
|
|
|
|
/// popup displayed on R-click
|
|
class CRClickPopupInt : public CRClickPopup
|
|
{
|
|
public:
|
|
IShowActivatable *inner;
|
|
bool delInner;
|
|
|
|
void show(SDL_Surface * to) override;
|
|
void showAll(SDL_Surface * to) override;
|
|
CRClickPopupInt(IShowActivatable *our, bool deleteInt); //c-tor
|
|
virtual ~CRClickPopupInt(); //d-tor
|
|
};
|
|
|
|
class CInfoPopup : public CRClickPopup
|
|
{
|
|
public:
|
|
bool free; //TODO: comment me
|
|
SDL_Surface * bitmap; //popup background
|
|
void close() override;
|
|
void show(SDL_Surface * to) override;
|
|
CInfoPopup(SDL_Surface * Bitmap, int x, int y, bool Free=false); //c-tor
|
|
CInfoPopup(SDL_Surface * Bitmap, const Point &p, EAlignment alignment, bool Free=false); //c-tor
|
|
CInfoPopup(SDL_Surface * Bitmap = nullptr, bool Free = false); //default c-tor
|
|
|
|
void init(int x, int y);
|
|
~CInfoPopup(); //d-tor
|
|
};
|
|
|
|
/// popup on adventure map for town\hero objects
|
|
class CInfoBoxPopup : public CWindowObject
|
|
{
|
|
Point toScreen(Point pos);
|
|
public:
|
|
CInfoBoxPopup(Point position, const CGTownInstance * town);
|
|
CInfoBoxPopup(Point position, const CGHeroInstance * hero);
|
|
CInfoBoxPopup(Point position, const CGGarrison * garr);
|
|
};
|
|
|
|
/// component selection window
|
|
class CSelWindow : public CInfoWindow
|
|
{ //warning - this window deletes its components by closing!
|
|
public:
|
|
void selectionChange(unsigned to);
|
|
void madeChoice(); //looks for selected component and calls callback
|
|
CSelWindow(const std::string& text, PlayerColor player, int charperline ,const std::vector<CSelectableComponent*> &comps, const std::vector<std::pair<std::string,CFunctionList<void()> > > &Buttons, QueryID askID); //c-tor
|
|
CSelWindow(){}; //c-tor
|
|
//notification - this class inherits important destructor from CInfoWindow
|
|
};
|