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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-26 08:41:13 +02:00
vcmi/server
Michał W. Urbańczyk 3cf4ebc163 Little more work on #760:
* no tactics in creature banks
* no spellcasting during tactics phase
2012-03-28 21:54:43 +00:00
..
CGameHandler.cpp * simple mechanism for detecting desync after init 2012-03-27 20:08:54 +00:00
CGameHandler.h * simple mechanism for detecting desync after init 2012-03-27 20:08:54 +00:00
CVCMIServer.cpp * simple mechanism for detecting desync after init 2012-03-27 20:08:54 +00:00
CVCMIServer.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
Makefile.am Added test for librt, since linux needs it and OSX doesn't have it. 2012-02-13 02:15:05 +00:00
Makefile.in Added test for librt, since linux needs it and OSX doesn't have it. 2012-02-13 02:15:05 +00:00
NetPacksServer.cpp Little more work on #760: 2012-03-28 21:54:43 +00:00
StdInc.cpp * Final commit 2011-12-13 21:35:28 +00:00
StdInc.h * simple mechanism for detecting desync after init 2012-03-27 20:08:54 +00:00
VCMI_server.vcxproj * simple mechanism for detecting desync after init 2012-03-27 20:08:54 +00:00