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35 lines
880 B
C++
35 lines
880 B
C++
/*
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* BattleAttackInfo.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "BattleAttackInfo.h"
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#include "CUnitState.h"
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VCMI_LIB_NAMESPACE_BEGIN
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BattleAttackInfo::BattleAttackInfo(const battle::Unit * Attacker, const battle::Unit * Defender, int chargeDistance, bool Shooting)
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: attacker(Attacker),
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defender(Defender),
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shooting(Shooting),
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attackerPos(BattleHex::INVALID),
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defenderPos(BattleHex::INVALID),
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chargeDistance(chargeDistance)
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{}
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BattleAttackInfo BattleAttackInfo::reverse() const
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{
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BattleAttackInfo ret(defender, attacker, 0, false);
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ret.defenderPos = attackerPos;
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ret.attackerPos = defenderPos;
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return ret;
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}
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VCMI_LIB_NAMESPACE_END
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