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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-04 09:42:40 +02:00
vcmi/client/battle
2022-11-28 16:02:46 +02:00
..
CBattleActionsController.cpp BattleInt split is finished, start of refactoring: 2022-11-25 00:26:14 +02:00
CBattleActionsController.h Moved battle actions handling into a separate class 2022-11-20 22:56:42 +02:00
CBattleAnimations.cpp Refactoring/cleanup of classes in CBattleAnimations.cpp 2022-11-28 16:02:46 +02:00
CBattleAnimations.h Refactoring/cleanup of classes in CBattleAnimations.cpp 2022-11-28 16:02:46 +02:00
CBattleControlPanel.cpp Bugfixing: fix crashes on battle start & most noticeable glitches 2022-11-27 02:26:02 +02:00
CBattleControlPanel.h Bugfixing: fix crashes on battle start & most noticeable glitches 2022-11-27 02:26:02 +02:00
CBattleEffectsController.cpp Most of rendering in BattleInt is done via canvas 2022-11-26 23:12:20 +02:00
CBattleEffectsController.h Most of rendering in BattleInt is done via canvas 2022-11-26 23:12:20 +02:00
CBattleFieldController.cpp Fix blitting order of battlefield objects 2022-11-27 23:42:18 +02:00
CBattleFieldController.h Fix blitting order of battlefield objects 2022-11-27 23:42:18 +02:00
CBattleInterface.cpp Fix blitting order of battlefield objects 2022-11-27 23:42:18 +02:00
CBattleInterface.h Refactoring/cleanup of classes in CBattleAnimations.cpp 2022-11-28 16:02:46 +02:00
CBattleInterfaceClasses.cpp Bugfixing: fix crashes on battle start & most noticeable glitches 2022-11-27 02:26:02 +02:00
CBattleInterfaceClasses.h Bugfixing: fix crashes on battle start & most noticeable glitches 2022-11-27 02:26:02 +02:00
CBattleObstacleController.cpp Fixing sieges, part 1 2022-11-27 20:21:51 +02:00
CBattleObstacleController.h Fixing sieges, part 1 2022-11-27 20:21:51 +02:00
CBattleProjectileController.cpp (partially) fix catapult explosion effect 2022-11-27 23:26:28 +02:00
CBattleProjectileController.h Fixes for projectile playback. TODO: check catapult projectile 2022-11-27 17:24:45 +02:00
CBattleSiegeController.cpp Fix blitting order of battlefield objects 2022-11-27 23:42:18 +02:00
CBattleSiegeController.h Next batch of siege fixes 2022-11-27 22:50:18 +02:00
CBattleStacksController.cpp Refactoring/cleanup of classes in CBattleAnimations.cpp 2022-11-28 16:02:46 +02:00
CBattleStacksController.h Refactoring/cleanup of classes in CBattleAnimations.cpp 2022-11-28 16:02:46 +02:00
CCreatureAnimation.cpp Next batch of siege fixes 2022-11-27 22:50:18 +02:00
CCreatureAnimation.h Fixes for projectile playback. TODO: check catapult projectile 2022-11-27 17:24:45 +02:00