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https://github.com/vcmi/vcmi.git
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149 lines
2.9 KiB
C++
149 lines
2.9 KiB
C++
/*
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* mapview.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include <QGraphicsScene>
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#include <QGraphicsView>
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#include "scenelayer.h"
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#include "../lib/int3.h"
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VCMI_LIB_NAMESPACE_BEGIN
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class CGObjectInstance;
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VCMI_LIB_NAMESPACE_END
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class MainWindow;
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class MapController;
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class MapSceneBase : public QGraphicsScene
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{
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Q_OBJECT;
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public:
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MapSceneBase(int lvl);
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const int level;
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virtual void updateViews();
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virtual void initialize(MapController &);
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protected:
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virtual std::list<AbstractLayer *> getAbstractLayers() = 0;
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};
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class MinimapScene : public MapSceneBase
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{
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public:
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MinimapScene(int lvl);
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void updateViews() override;
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MinimapLayer minimapView;
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MinimapViewLayer viewport;
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protected:
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std::list<AbstractLayer *> getAbstractLayers() override;
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};
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class MapScene : public MapSceneBase
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{
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Q_OBJECT
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public:
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MapScene(int lvl);
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void updateViews() override;
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GridLayer gridView;
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PassabilityLayer passabilityView;
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SelectionTerrainLayer selectionTerrainView;
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TerrainLayer terrainView;
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ObjectsLayer objectsView;
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SelectionObjectsLayer selectionObjectsView;
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signals:
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void selected(bool anything);
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public slots:
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void terrainSelected(bool anything);
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void objectSelected(bool anything);
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protected:
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std::list<AbstractLayer *> getAbstractLayers() override;
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bool isTerrainSelected;
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bool isObjectSelected;
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};
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class MapView : public QGraphicsView
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{
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Q_OBJECT
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public:
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enum class SelectionTool
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{
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None, Brush, Brush2, Brush4, Area, Lasso
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};
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public:
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MapView(QWidget * parent);
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void setController(MapController *);
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SelectionTool selectionTool;
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public slots:
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void mouseMoveEvent(QMouseEvent * mouseEvent) override;
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void mousePressEvent(QMouseEvent *event) override;
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void mouseReleaseEvent(QMouseEvent *event) override;
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void dragEnterEvent(QDragEnterEvent * event) override;
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void dragMoveEvent(QDragMoveEvent *event) override;
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void dragLeaveEvent(QDragLeaveEvent *event) override;
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void dropEvent(QDropEvent * event) override;
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void cameraChanged(const QPointF & pos);
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signals:
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void openObjectProperties(CGObjectInstance *, bool switchTab);
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//void viewportChanged(const QRectF & rect);
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protected:
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bool viewportEvent(QEvent *event) override;
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private:
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MapController * controller = nullptr;
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QRubberBand * rubberBand = nullptr;
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QPointF mouseStart;
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int3 tileStart;
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int3 tilePrev;
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bool pressedOnSelected;
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};
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class MinimapView : public QGraphicsView
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{
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Q_OBJECT
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public:
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MinimapView(QWidget * parent);
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void setController(MapController *);
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void dimensions();
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public slots:
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void mouseMoveEvent(QMouseEvent * mouseEvent) override;
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void mousePressEvent(QMouseEvent * event) override;
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signals:
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void cameraPositionChanged(const QPointF & newPosition);
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private:
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MapController * controller = nullptr;
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int displayWidth = 192;
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int displayHeight = 192;
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};
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