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vcmi/lib/rmg
Ivan Savenko cb8201876b
Merge pull request #1822 from rilian-la-te/spell-mechanics-v3
Bonus refactoring, part3 (save-incompatible)
2023-05-09 13:10:04 +03:00
..
CMapGenerator.cpp Merge pull request #1886 from rilian-la-te/fix-rmg-levels 2023-04-07 12:43:34 +03:00
CMapGenerator.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
CMapGenOptions.cpp vcmi: remove TFaction 2023-04-10 19:28:16 +03:00
CMapGenOptions.h vcmi: modernize lib/rmg 2023-02-14 02:50:39 +03:00
ConnectionsPlacer.cpp Use product instead of distance sum for Subterranean Gate placement. 2023-04-12 09:31:09 +02:00
ConnectionsPlacer.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
CRmgTemplate.cpp vcmi: use std::optional 2023-04-17 00:43:13 +03:00
CRmgTemplate.h vcmi: use std::optional 2023-04-17 00:43:13 +03:00
CRmgTemplateStorage.cpp Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
CRmgTemplateStorage.h Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
CZonePlacer.cpp Simplify logs 2023-04-20 16:26:06 +02:00
CZonePlacer.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
float3.h vcmi: reduce boost::lexical_cast usage 2023-03-09 16:36:46 +03:00
Functions.cpp Probably found the root cause of terrain problems. 2023-03-25 18:52:18 +01:00
Functions.h
MinePlacer.cpp Merge master -> develop 2023-04-14 16:51:35 +03:00
MinePlacer.h Place Mines after Towns and Monoliths. 2023-03-29 16:54:22 +02:00
ObjectDistributor.cpp vcmi: use std::optional 2023-04-17 00:43:13 +03:00
ObjectDistributor.h Distribute limited objects evenly in zones with matching terrain 2023-03-27 09:09:58 +02:00
ObjectManager.cpp Merge beta into develop 2023-04-11 19:37:35 +03:00
ObjectManager.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
ObstaclePlacer.cpp Provide encoding information to maps & campaigns loaders 2023-03-05 17:39:27 +02:00
ObstaclePlacer.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
RiverPlacer.cpp vcmi: modernize lib/rmg 2023-02-14 02:50:39 +03:00
RiverPlacer.h
RmgArea.cpp vcmi: modernize lib/rmg 2023-02-14 02:50:39 +03:00
RmgArea.h vcmi: modernize lib/rmg 2023-02-14 02:50:39 +03:00
RmgMap.cpp vcmi: remove TFaction 2023-04-10 19:28:16 +03:00
RmgMap.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
RmgObject.cpp Do not place object visible tiles over the top of the map. 2023-04-10 19:26:53 +02:00
RmgObject.h Do not place object visible tiles over the top of the map. 2023-04-10 19:26:53 +02:00
RmgPath.cpp vcmi: modernize lib/rmg 2023-02-14 02:50:39 +03:00
RmgPath.h vcmi: modernize lib/rmg 2023-02-14 02:50:39 +03:00
RoadPlacer.cpp vcmi: modernize lib/rmg 2023-02-14 02:50:39 +03:00
RoadPlacer.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
RockPlacer.cpp Provide encoding information to maps & campaigns loaders 2023-03-05 17:39:27 +02:00
RockPlacer.h
TerrainPainter.cpp
TerrainPainter.h
TileInfo.cpp vcmi: modernize lib/rmg 2023-02-14 02:50:39 +03:00
TileInfo.h
TownPlacer.cpp vcmi: remove TFaction 2023-04-10 19:28:16 +03:00
TownPlacer.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
TreasurePlacer.cpp SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
TreasurePlacer.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
WaterAdopter.cpp vcmi: modernize lib/rmg 2023-02-14 02:50:39 +03:00
WaterAdopter.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
WaterProxy.cpp Don't place non-sailing boats in RMG 2023-05-07 03:24:52 +04:00
WaterProxy.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
WaterRoutes.cpp vcmi: modernize lib/rmg 2023-02-14 02:50:39 +03:00
WaterRoutes.h
Zone.cpp vcmi: remove TFaction 2023-04-10 19:28:16 +03:00
Zone.h vcmi: remove TFaction 2023-04-10 19:28:16 +03:00