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CMapGenerator.cpp
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Merge pull request #1886 from rilian-la-te/fix-rmg-levels
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2023-04-07 12:43:34 +03:00 |
CMapGenerator.h
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
CMapGenOptions.cpp
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vcmi: remove TFaction
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2023-04-10 19:28:16 +03:00 |
CMapGenOptions.h
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vcmi: modernize lib/rmg
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2023-02-14 02:50:39 +03:00 |
ConnectionsPlacer.cpp
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Use product instead of distance sum for Subterranean Gate placement.
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2023-04-12 09:31:09 +02:00 |
ConnectionsPlacer.h
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
CRmgTemplate.cpp
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vcmi: use std::optional
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2023-04-17 00:43:13 +03:00 |
CRmgTemplate.h
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vcmi: use std::optional
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2023-04-17 00:43:13 +03:00 |
CRmgTemplateStorage.cpp
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
CRmgTemplateStorage.h
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
CZonePlacer.cpp
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Simplify logs
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2023-04-20 16:26:06 +02:00 |
CZonePlacer.h
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
float3.h
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vcmi: reduce boost::lexical_cast usage
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2023-03-09 16:36:46 +03:00 |
Functions.cpp
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Probably found the root cause of terrain problems.
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2023-03-25 18:52:18 +01:00 |
Functions.h
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MinePlacer.cpp
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Merge master -> develop
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2023-04-14 16:51:35 +03:00 |
MinePlacer.h
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Place Mines after Towns and Monoliths.
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2023-03-29 16:54:22 +02:00 |
ObjectDistributor.cpp
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vcmi: use std::optional
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2023-04-17 00:43:13 +03:00 |
ObjectDistributor.h
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Distribute limited objects evenly in zones with matching terrain
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2023-03-27 09:09:58 +02:00 |
ObjectManager.cpp
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Merge beta into develop
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2023-04-11 19:37:35 +03:00 |
ObjectManager.h
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
ObstaclePlacer.cpp
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Provide encoding information to maps & campaigns loaders
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2023-03-05 17:39:27 +02:00 |
ObstaclePlacer.h
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
RiverPlacer.cpp
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vcmi: modernize lib/rmg
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2023-02-14 02:50:39 +03:00 |
RiverPlacer.h
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RmgArea.cpp
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vcmi: modernize lib/rmg
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2023-02-14 02:50:39 +03:00 |
RmgArea.h
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vcmi: modernize lib/rmg
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2023-02-14 02:50:39 +03:00 |
RmgMap.cpp
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vcmi: remove TFaction
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2023-04-10 19:28:16 +03:00 |
RmgMap.h
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
RmgObject.cpp
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Do not place object visible tiles over the top of the map.
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2023-04-10 19:26:53 +02:00 |
RmgObject.h
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Do not place object visible tiles over the top of the map.
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2023-04-10 19:26:53 +02:00 |
RmgPath.cpp
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vcmi: modernize lib/rmg
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2023-02-14 02:50:39 +03:00 |
RmgPath.h
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vcmi: modernize lib/rmg
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2023-02-14 02:50:39 +03:00 |
RoadPlacer.cpp
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vcmi: modernize lib/rmg
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2023-02-14 02:50:39 +03:00 |
RoadPlacer.h
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
RockPlacer.cpp
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Provide encoding information to maps & campaigns loaders
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2023-03-05 17:39:27 +02:00 |
RockPlacer.h
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TerrainPainter.cpp
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TerrainPainter.h
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TileInfo.cpp
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vcmi: modernize lib/rmg
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2023-02-14 02:50:39 +03:00 |
TileInfo.h
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TownPlacer.cpp
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vcmi: remove TFaction
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2023-04-10 19:28:16 +03:00 |
TownPlacer.h
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
TreasurePlacer.cpp
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SpellSchool: use identifier instead of int
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2023-05-07 20:37:32 +03:00 |
TreasurePlacer.h
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
WaterAdopter.cpp
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vcmi: modernize lib/rmg
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2023-02-14 02:50:39 +03:00 |
WaterAdopter.h
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
WaterProxy.cpp
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Don't place non-sailing boats in RMG
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2023-05-07 03:24:52 +04:00 |
WaterProxy.h
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
WaterRoutes.cpp
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vcmi: modernize lib/rmg
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2023-02-14 02:50:39 +03:00 |
WaterRoutes.h
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Zone.cpp
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vcmi: remove TFaction
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2023-04-10 19:28:16 +03:00 |
Zone.h
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vcmi: remove TFaction
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2023-04-10 19:28:16 +03:00 |