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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-22 22:13:35 +02:00
vcmi/client/widgets/markets/CAltarArtifacts.cpp
Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form
All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes

Moved without changes:
Languages.h           -> texts/Languages.h
MetaString.*          -> texts/MetaString.*
TextOperations.*      -> texts/TextOperations.*

Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
                      -> texts/CLegacyConfigParser.*
                      -> texts/TextLocalizationContainer.*
                      -> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00

239 lines
7.9 KiB
C++

/*
* CAltarArtifacts.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "CAltarArtifacts.h"
#include "../../gui/CGuiHandler.h"
#include "../../gui/Shortcut.h"
#include "../../widgets/Buttons.h"
#include "../../widgets/TextControls.h"
#include "../../CGameInfo.h"
#include "../../CPlayerInterface.h"
#include "../../../CCallback.h"
#include "../../../lib/networkPacks/ArtifactLocation.h"
#include "../../../lib/texts/CGeneralTextHandler.h"
#include "../../../lib/mapObjects/CGHeroInstance.h"
#include "../../../lib/mapObjects/CGMarket.h"
CAltarArtifacts::CAltarArtifacts(const IMarket * market, const CGHeroInstance * hero)
: CMarketBase(market, hero)
{
OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
assert(dynamic_cast<const CGArtifactsAltar*>(market));
auto altarObj = dynamic_cast<const CGArtifactsAltar*>(market);
altarArtifacts = altarObj;
deal = std::make_shared<CButton>(Point(269, 520), AnimationPath::builtin("ALTSACR.DEF"),
CGI->generaltexth->zelp[585], [this]() {CAltarArtifacts::makeDeal(); }, EShortcut::MARKET_DEAL);
labels.emplace_back(std::make_shared<CLabel>(450, 32, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[477]));
labels.emplace_back(std::make_shared<CLabel>(302, 424, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[478]));
sacrificeAllButton = std::make_shared<CButton>(Point(393, 520), AnimationPath::builtin("ALTFILL.DEF"),
CGI->generaltexth->zelp[571], std::bind(&CExperienceAltar::sacrificeAll, this), EShortcut::MARKET_SACRIFICE_ALL);
sacrificeAllButton->block(hero->artifactsInBackpack.empty() && hero->artifactsWorn.empty());
sacrificeBackpackButton = std::make_shared<CButton>(Point(147, 520), AnimationPath::builtin("ALTEMBK.DEF"),
CGI->generaltexth->zelp[570], std::bind(&CAltarArtifacts::sacrificeBackpack, this), EShortcut::MARKET_SACRIFICE_BACKPACK);
sacrificeBackpackButton->block(hero->artifactsInBackpack.empty());
// Hero's artifacts
heroArts = std::make_shared<CArtifactsOfHeroAltar>(Point(-365, -11));
heroArts->setHero(hero);
heroArts->altarId = altarObj->id;
// Altar
offerTradePanel = std::make_shared<ArtifactsAltarPanel>([this](const std::shared_ptr<CTradeableItem> & altarSlot)
{
CAltarArtifacts::onSlotClickPressed(altarSlot, offerTradePanel);
});
offerTradePanel->updateSlotsCallback = std::bind(&CAltarArtifacts::updateAltarSlots, this);
offerTradePanel->moveTo(pos.topLeft() + Point(315, 52));
CMarketBase::updateShowcases();
CAltarArtifacts::deselect();
};
TExpType CAltarArtifacts::calcExpAltarForHero()
{
TExpType expOnAltar(0);
for(const auto & tradeSlot : tradeSlotsMap)
expOnAltar += calcExpCost(tradeSlot.second->getTypeId());
expForHero->setText(std::to_string(expOnAltar));
return expOnAltar;
}
void CAltarArtifacts::deselect()
{
CMarketBase::deselect();
CExperienceAltar::deselect();
tradeSlotsMap.clear();
// The event for removing artifacts from the altar will not be triggered. Therefore, we clean the altar immediately.
for(const auto & slot : offerTradePanel->slots)
slot->clear();
offerTradePanel->showcaseSlot->clear();
}
void CAltarArtifacts::update()
{
CMarketBase::update();
CExperienceAltar::update();
if(const auto art = hero->getArt(ArtifactPosition::TRANSITION_POS))
offerQty = calcExpCost(art->getTypeId());
else
offerQty = 0;
updateShowcases();
redraw();
}
void CAltarArtifacts::makeDeal()
{
std::vector<TradeItemSell> positions;
for(const auto & [altarSlot, artInst] : tradeSlotsMap)
{
positions.push_back(artInst->getId());
}
LOCPLINT->cb->trade(market, EMarketMode::ARTIFACT_EXP, positions, std::vector<TradeItemBuy>(), std::vector<ui32>(), hero);
deselect();
}
void CAltarArtifacts::sacrificeAll()
{
LOCPLINT->cb->bulkMoveArtifacts(heroArts->getHero()->id, heroArts->altarId, false, true, true);
}
void CAltarArtifacts::sacrificeBackpack()
{
LOCPLINT->cb->bulkMoveArtifacts(heroArts->getHero()->id, heroArts->altarId, false, false, true);
}
std::shared_ptr<CArtifactsOfHeroAltar> CAltarArtifacts::getAOHset() const
{
return heroArts;
}
void CAltarArtifacts::updateAltarSlots()
{
assert(altarArtifacts->artifactsInBackpack.size() <= GameConstants::ALTAR_ARTIFACTS_SLOTS);
assert(tradeSlotsMap.size() <= GameConstants::ALTAR_ARTIFACTS_SLOTS);
auto tradeSlotsMapNewArts = tradeSlotsMap;
for(const auto & altarSlot : offerTradePanel->slots)
if(altarSlot->id != -1)
{
if(tradeSlotsMap.find(altarSlot) == tradeSlotsMap.end())
{
altarSlot->setID(-1);
altarSlot->subtitle->clear();
}
else
{
tradeSlotsMapNewArts.erase(altarSlot);
}
}
for(auto & tradeSlot : tradeSlotsMapNewArts)
{
assert(tradeSlot.first->id == -1);
assert(altarArtifacts->getArtPos(tradeSlot.second) != ArtifactPosition::PRE_FIRST);
tradeSlot.first->setID(tradeSlot.second->getTypeId().num);
tradeSlot.first->subtitle->setText(std::to_string(calcExpCost(tradeSlot.second->getTypeId())));
}
auto newArtsFromBulkMove = altarArtifacts->artifactsInBackpack;
for(const auto & [altarSlot, art] : tradeSlotsMap)
{
newArtsFromBulkMove.erase(std::remove_if(newArtsFromBulkMove.begin(), newArtsFromBulkMove.end(), [artForRemove = art](auto & slotInfo)
{
return slotInfo.artifact == artForRemove;
}));
}
for(const auto & slotInfo : newArtsFromBulkMove)
{
for(const auto & altarSlot : offerTradePanel->slots)
if(altarSlot->id == -1)
{
altarSlot->setID(slotInfo.artifact->getTypeId().num);
altarSlot->subtitle->setText(std::to_string(calcExpCost(slotInfo.artifact->getTypeId())));
tradeSlotsMap.try_emplace(altarSlot, slotInfo.artifact);
break;
}
}
calcExpAltarForHero();
deal->block(tradeSlotsMap.empty() || !LOCPLINT->makingTurn);
}
void CAltarArtifacts::putBackArtifacts()
{
// TODO: If the backpack capacity limit is enabled, artifacts may remain on the altar.
// Perhaps should be erased in CGameHandler::objectVisitEnded if id of visited object will be available
if(!altarArtifacts->artifactsInBackpack.empty())
LOCPLINT->cb->bulkMoveArtifacts(heroArts->altarId, heroArts->getHero()->id, false, true, true);
}
CMarketBase::MarketShowcasesParams CAltarArtifacts::getShowcasesParams() const
{
if(const auto art = hero->getArt(ArtifactPosition::TRANSITION_POS))
return MarketShowcasesParams
{
std::nullopt,
ShowcaseParams {std::to_string(offerQty), CGI->artifacts()->getByIndex(art->getTypeId())->getIconIndex()}
};
return MarketShowcasesParams {std::nullopt, std::nullopt};
}
void CAltarArtifacts::onSlotClickPressed(const std::shared_ptr<CTradeableItem> & altarSlot, std::shared_ptr<TradePanelBase> & curPanel)
{
assert(altarSlot);
if(const auto pickedArtInst = heroArts->getPickedArtifact())
{
if(pickedArtInst->canBePutAt(altarArtifacts))
{
if(pickedArtInst->artType->isTradable())
{
if(altarSlot->id == -1)
tradeSlotsMap.try_emplace(altarSlot, pickedArtInst);
deal->block(!LOCPLINT->makingTurn);
LOCPLINT->cb->swapArtifacts(ArtifactLocation(heroArts->getHero()->id, ArtifactPosition::TRANSITION_POS),
ArtifactLocation(heroArts->altarId, ArtifactPosition::ALTAR));
}
else
{
logGlobal->warn("Cannot put special artifact on altar!");
return;
}
}
}
else if(altarSlot->id != -1)
{
assert(tradeSlotsMap.at(altarSlot));
const auto slot = altarArtifacts->getArtPos(tradeSlotsMap.at(altarSlot));
assert(slot != ArtifactPosition::PRE_FIRST);
LOCPLINT->cb->swapArtifacts(ArtifactLocation(heroArts->altarId, slot),
ArtifactLocation(hero->id, GH.isKeyboardCtrlDown() ? ArtifactPosition::FIRST_AVAILABLE : ArtifactPosition::TRANSITION_POS));
tradeSlotsMap.erase(altarSlot);
}
}
TExpType CAltarArtifacts::calcExpCost(ArtifactID id) const
{
int bidQty = 0;
int expOfArt = 0;
market->getOffer(id, 0, bidQty, expOfArt, EMarketMode::ARTIFACT_EXP);
return hero->calculateXp(expOfArt);
}