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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-10 00:43:59 +02:00
vcmi/lib/spells/effects
Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form
All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes

Moved without changes:
Languages.h           -> texts/Languages.h
MetaString.*          -> texts/MetaString.*
TextOperations.*      -> texts/TextOperations.*

Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
                      -> texts/CLegacyConfigParser.*
                      -> texts/TextLocalizationContainer.*
                      -> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00
..
Catapult.cpp Replaced most of usages of CRandomGenerator with vstd::RNG in library 2024-07-16 13:13:07 +00:00
Catapult.h vcmi: skill-agnostic ballistics 2023-03-16 16:46:41 +03:00
Clone.cpp Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
Clone.h
Damage.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
Damage.h
DemonSummon.cpp Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
DemonSummon.h Block spellcasting if 0 creatures will be raised 2024-04-07 18:50:37 +03:00
Dispel.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
Dispel.h
Effect.cpp
Effect.h Removed magical initialization of registry via static variables 2023-04-08 21:29:04 +03:00
Effects.cpp Fix getCasterUnitId 2023-04-13 02:18:12 +04:00
Effects.h
EffectsFwd.h
Heal.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
Heal.h
LocationEffect.cpp
LocationEffect.h
Moat.cpp Moved bonus parsing to a new file 2024-02-14 15:48:06 +02:00
Moat.h Implemented 'strict' json support 2024-02-26 12:55:49 +02:00
Obstacle.cpp Replaced most of usages of CRandomGenerator with vstd::RNG in library 2024-07-16 13:13:07 +00:00
Obstacle.h Use ResourcePath for audio files 2023-09-04 18:22:34 +03:00
Registry.cpp Replace redundant types with auto for the lvalues of template factory functions for smart pointers 2024-01-17 12:50:00 +00:00
Registry.h Removed magical initialization of registry via static variables 2023-04-08 21:29:04 +03:00
RemoveObstacle.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
RemoveObstacle.h
Sacrifice.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
Sacrifice.h
Summon.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
Summon.h Block spellcasting if 0 creatures will be raised 2024-04-07 18:50:37 +03:00
Teleport.cpp Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
Teleport.h Teleport: can trigger obstacles now 2023-04-13 11:24:19 +03:00
Timed.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
Timed.h Moved MetaString to a new file 2023-06-20 19:37:27 +03:00
UnitEffect.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
UnitEffect.h