mirror of
https://github.com/vcmi/vcmi.git
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108 lines
1.7 KiB
C++
108 lines
1.7 KiB
C++
/*
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* ServerCb.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "ServerCb.h"
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#include "Registry.h"
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#include "../LuaStack.h"
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#include "../../../lib/networkPacks/PacksForClientBattle.h"
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VCMI_LIB_NAMESPACE_BEGIN
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namespace scripting
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{
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namespace api
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{
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VCMI_REGISTER_CORE_SCRIPT_API(ServerCbProxy, "Server");
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const std::vector<ServerCbProxy::CustomRegType> ServerCbProxy::REGISTER_CUSTOM =
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{
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{
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"addToBattleLog",
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&ServerCbProxy::apply<BattleLogMessage>,
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false
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},
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{
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"moveUnit",
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&ServerCbProxy::apply<BattleStackMoved>,
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false
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},
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{
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"changeUnits",
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&ServerCbProxy::apply<BattleUnitsChanged>,
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false
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},
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{
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"commitPackage",
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&ServerCbProxy::commitPackage,
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false
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}
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};
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int ServerCbProxy::commitPackage(lua_State * L)
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{
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LuaStack S(L);
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ServerCallback * object = nullptr;
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if(!S.tryGet(1, object))
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return S.retNil();
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lua_remove(L, 1);
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if(lua_isuserdata(L, 1) != 1)
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return S.retVoid();
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lua_getfield(L, 1, "toNetpackLight");
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lua_insert(L, 1);
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int ret = lua_pcall(L, 1, 1, 0);
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if(ret != 0 || !lua_islightuserdata(L, 1))
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return S.retVoid();
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auto * pack = static_cast<CPackForClient *>(lua_touserdata(L, 1));
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object->apply(pack);
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return S.retVoid();
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}
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template<typename NetPack>
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int ServerCbProxy::apply(lua_State * L)
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{
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LuaStack S(L);
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ServerCallback * object = nullptr;
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if(!S.tryGet(1, object))
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return S.retNil();
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lua_remove(L, 1);
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std::shared_ptr<NetPack> pack;
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if(!S.tryGet(1, pack))
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return S.retVoid();
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object->apply(pack.get());
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return S.retVoid();
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}
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}
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}
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VCMI_LIB_NAMESPACE_END
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