mirror of
				https://github.com/vcmi/vcmi.git
				synced 2025-10-31 00:07:39 +02:00 
			
		
		
		
	tak czy siak lua/src jest wykorzystywane w include :( nie umiem zmusić mojego programu svn do współpracy, zwłaszcz z VC
		
			
				
	
	
		
			259 lines
		
	
	
		
			8.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			259 lines
		
	
	
		
			8.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (c) 2004 Daniel Wallin
 | |
| 
 | |
| // Permission is hereby granted, free of charge, to any person obtaining a
 | |
| // copy of this software and associated documentation files (the "Software"),
 | |
| // to deal in the Software without restriction, including without limitation
 | |
| // the rights to use, copy, modify, merge, publish, distribute, sublicense,
 | |
| // and/or sell copies of the Software, and to permit persons to whom the
 | |
| // Software is furnished to do so, subject to the following conditions:
 | |
| 
 | |
| // The above copyright notice and this permission notice shall be included
 | |
| // in all copies or substantial portions of the Software.
 | |
| 
 | |
| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
 | |
| // ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
 | |
| // TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
 | |
| // PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
 | |
| // SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
 | |
| // ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
 | |
| // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 | |
| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
 | |
| // OR OTHER DEALINGS IN THE SOFTWARE.
 | |
| #include "stdafx.h"
 | |
| #include <luabind/lua_include.hpp>
 | |
| 
 | |
| #include <luabind/luabind.hpp>
 | |
| #include <luabind/detail/class_registry.hpp>
 | |
| #include <luabind/detail/class_rep.hpp>
 | |
| #include <luabind/detail/operator_id.hpp>
 | |
| 
 | |
| namespace luabind { namespace detail {
 | |
| 
 | |
|     namespace {
 | |
| 
 | |
|         void add_operator_to_metatable(lua_State* L, int op_index)
 | |
|         {
 | |
|             lua_pushstring(L, get_operator_name(op_index));
 | |
|             lua_pushstring(L, get_operator_name(op_index));
 | |
|             lua_pushboolean(L, op_index == op_unm);
 | |
|             lua_pushcclosure(L, &class_rep::operator_dispatcher, 2);
 | |
|             lua_settable(L, -3);
 | |
|         }
 | |
| 
 | |
|         int create_cpp_class_metatable(lua_State* L)
 | |
|         {
 | |
|             lua_newtable(L);
 | |
| 
 | |
|             // mark the table with our (hopefully) unique tag
 | |
|             // that says that the user data that has this
 | |
|             // metatable is a class_rep
 | |
|             lua_pushstring(L, "__luabind_classrep");
 | |
|             lua_pushboolean(L, 1);
 | |
|             lua_rawset(L, -3);
 | |
| 
 | |
|             lua_pushstring(L, "__gc");
 | |
|             lua_pushcclosure(
 | |
|                 L
 | |
|               , &garbage_collector_s<
 | |
|                     detail::class_rep
 | |
|                 >::apply
 | |
|                 , 0);
 | |
| 
 | |
|             lua_rawset(L, -3);
 | |
| 
 | |
|             lua_pushstring(L, "__call");
 | |
|             lua_pushcclosure(L, &class_rep::constructor_dispatcher, 0);
 | |
|             lua_rawset(L, -3);
 | |
| 
 | |
|             lua_pushstring(L, "__index");
 | |
|             lua_pushcclosure(L, &class_rep::static_class_gettable, 0);
 | |
|             lua_rawset(L, -3);
 | |
| 
 | |
|             lua_pushstring(L, "__newindex");
 | |
|             lua_pushcclosure(L, &class_rep::lua_settable_dispatcher, 0);
 | |
|             lua_rawset(L, -3);
 | |
| 
 | |
|             return detail::ref(L);
 | |
|         }
 | |
| 
 | |
|         int create_cpp_instance_metatable(lua_State* L)
 | |
|         {
 | |
|             lua_newtable(L);
 | |
| 
 | |
|             // just indicate that this really is a class and not just 
 | |
|             // any user data
 | |
|             lua_pushstring(L, "__luabind_class");
 | |
|             lua_pushboolean(L, 1);
 | |
|             lua_rawset(L, -3);
 | |
| 
 | |
|             // __index and __newindex will simply be references to the 
 | |
|             // class_rep which in turn has it's own metamethods for __index
 | |
|             // and __newindex
 | |
|             lua_pushstring(L, "__index");
 | |
|             lua_pushcclosure(L, &class_rep::gettable_dispatcher, 0);
 | |
|             lua_rawset(L, -3);
 | |
| 
 | |
|             lua_pushstring(L, "__newindex");
 | |
|             lua_pushcclosure(L, &class_rep::settable_dispatcher, 0);
 | |
|             lua_rawset(L, -3);
 | |
| 
 | |
|             lua_pushstring(L, "__gc");
 | |
| 
 | |
|             lua_pushcclosure(L, detail::object_rep::garbage_collector, 0);
 | |
|             lua_rawset(L, -3);
 | |
| 
 | |
|             lua_pushstring(L, "__gettable");
 | |
|             lua_pushcclosure(L, &class_rep::static_class_gettable, 0);
 | |
|             lua_rawset(L, -3);
 | |
| 
 | |
|             for (int i = 0; i < number_of_operators; ++i) 
 | |
|                 add_operator_to_metatable(L, i);
 | |
| 
 | |
|             // store a reference to the instance-metatable in our class_rep
 | |
|             assert((lua_type(L, -1) == LUA_TTABLE) 
 | |
|                 && "internal error, please report");
 | |
| 
 | |
|             return detail::ref(L);
 | |
|         }
 | |
| 
 | |
|         int create_lua_class_metatable(lua_State* L)
 | |
|         {
 | |
|             lua_newtable(L);
 | |
| 
 | |
|             lua_pushstring(L, "__luabind_classrep");
 | |
|             lua_pushboolean(L, 1);
 | |
|             lua_rawset(L, -3);
 | |
| 
 | |
|             lua_pushstring(L, "__gc");
 | |
|             lua_pushcclosure(
 | |
|                 L
 | |
|               , &detail::garbage_collector_s<
 | |
|                     detail::class_rep
 | |
|                 >::apply
 | |
|                 , 0);
 | |
| 
 | |
|             lua_rawset(L, -3);
 | |
| 
 | |
|             lua_pushstring(L, "__newindex");
 | |
|             lua_pushcclosure(L, &class_rep::lua_settable_dispatcher, 0);
 | |
|             lua_rawset(L, -3);
 | |
| 
 | |
|             lua_pushstring(L, "__call");
 | |
|             lua_pushcclosure(L, &class_rep::construct_lua_class_callback, 0);
 | |
|             lua_rawset(L, -3);
 | |
| 
 | |
|             lua_pushstring(L, "__index");
 | |
|             lua_pushcclosure(L, &class_rep::static_class_gettable, 0);
 | |
|             lua_rawset(L, -3);
 | |
| 
 | |
|             return detail::ref(L);
 | |
|         }
 | |
| 
 | |
|         int create_lua_instance_metatable(lua_State* L)
 | |
|         {
 | |
|             lua_newtable(L);
 | |
| 
 | |
|             // just indicate that this really is a class and not just 
 | |
|             // any user data
 | |
|             lua_pushstring(L, "__luabind_class");
 | |
|             lua_pushboolean(L, 1);
 | |
|             lua_rawset(L, -3);
 | |
| 
 | |
|             lua_pushstring(L, "__index");
 | |
|             lua_pushcclosure(L, &class_rep::lua_class_gettable, 0);
 | |
|             lua_rawset(L, -3);
 | |
| 
 | |
|             lua_pushstring(L, "__newindex");
 | |
|             lua_pushcclosure(L, &class_rep::lua_class_settable, 0);
 | |
|             lua_rawset(L, -3);
 | |
| 
 | |
|             lua_pushstring(L, "__gc");
 | |
|             lua_pushcclosure(L, detail::object_rep::garbage_collector, 0);
 | |
|             lua_rawset(L, -3);
 | |
| 
 | |
|             for (int i = 0; i < number_of_operators; ++i) 
 | |
|                 add_operator_to_metatable(L, i);
 | |
| 
 | |
|             // store a reference to the instance-metatable in our class_rep
 | |
|             return detail::ref(L);
 | |
|         }
 | |
| 
 | |
|         int create_lua_function_metatable(lua_State* L)
 | |
|         {
 | |
|             lua_newtable(L);
 | |
| 
 | |
|             lua_pushstring(L, "__gc");
 | |
|             lua_pushcclosure(
 | |
|                 L 
 | |
|               , detail::garbage_collector_s<
 | |
|                     detail::free_functions::function_rep
 | |
|                 >::apply
 | |
|               , 0);
 | |
| 
 | |
|             lua_rawset(L, -3);
 | |
| 
 | |
|             return detail::ref(L);
 | |
|         }
 | |
| 
 | |
|     } // namespace unnamed
 | |
| 
 | |
|     class class_rep;
 | |
| 
 | |
|     class_registry::class_registry(lua_State* L)
 | |
|         : m_cpp_instance_metatable(create_cpp_instance_metatable(L))
 | |
|         , m_cpp_class_metatable(create_cpp_class_metatable(L))
 | |
|         , m_lua_instance_metatable(create_lua_instance_metatable(L))
 | |
|         , m_lua_class_metatable(create_lua_class_metatable(L))
 | |
|         , m_lua_function_metatable(create_lua_function_metatable(L))
 | |
|     {
 | |
|     }
 | |
| 
 | |
|     class_registry* class_registry::get_registry(lua_State* L)
 | |
|     {
 | |
| 
 | |
| #ifdef LUABIND_NOT_THREADSAFE
 | |
| 
 | |
|         // if we don't have to be thread safe, we can keep a
 | |
|         // chache of the class_registry pointer without the
 | |
|         // need of a mutex
 | |
|         static lua_State* cache_key = 0;
 | |
|         static class_registry* registry_cache = 0;
 | |
|         if (cache_key == L) return registry_cache;
 | |
| 
 | |
| #endif
 | |
| 
 | |
|         lua_pushstring(L, "__luabind_classes");
 | |
|         lua_gettable(L, LUA_REGISTRYINDEX);
 | |
|         class_registry* p = static_cast<class_registry*>(lua_touserdata(L, -1));
 | |
|         lua_pop(L, 1);
 | |
| 
 | |
| #ifdef LUABIND_NOT_THREADSAFE
 | |
| 
 | |
|         cache_key = L;
 | |
|         registry_cache = p;
 | |
| 
 | |
| #endif
 | |
| 
 | |
|         return p;
 | |
|     }
 | |
| 
 | |
|     void class_registry::add_class(LUABIND_TYPE_INFO info, class_rep* crep)
 | |
|     {
 | |
|         // class is already registered
 | |
|         assert((m_classes.find(info) == m_classes.end()) 
 | |
|             && "you are trying to register a class twice");
 | |
|         m_classes[info] = crep;
 | |
|     }
 | |
| 
 | |
|     class_rep* class_registry::find_class(LUABIND_TYPE_INFO info) const
 | |
|     {
 | |
|         std::map<LUABIND_TYPE_INFO, class_rep*, cmp>::const_iterator i(
 | |
|             m_classes.find(info));
 | |
| 
 | |
|         if (i == m_classes.end()) return 0; // the type is not registered
 | |
|         return i->second;
 | |
|     }
 | |
| 
 | |
| }} // namespace luabind::detail
 | |
| 
 |