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	tak czy siak lua/src jest wykorzystywane w include :( nie umiem zmusić mojego programu svn do współpracy, zwłaszcz z VC
		
			
				
	
	
		
			143 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			143 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (c) 2003 Daniel Wallin and Arvid Norberg
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| 
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| // Permission is hereby granted, free of charge, to any person obtaining a
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| // copy of this software and associated documentation files (the "Software"),
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| // to deal in the Software without restriction, including without limitation
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| // the rights to use, copy, modify, merge, publish, distribute, sublicense,
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| // and/or sell copies of the Software, and to permit persons to whom the
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| // Software is furnished to do so, subject to the following conditions:
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| 
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| // The above copyright notice and this permission notice shall be included
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| // in all copies or substantial portions of the Software.
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| 
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| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
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| // ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
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| // TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
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| // PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
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| // SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
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| // ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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| // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
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| // OR OTHER DEALINGS IN THE SOFTWARE.
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| #include "stdafx.h"
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| #include <luabind/lua_include.hpp>
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| 
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| #include <luabind/luabind.hpp>
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| 
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| namespace luabind { namespace detail
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| {
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| 	namespace
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| 	{
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| 		// expects two tables on the lua stack:
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| 		// 1: destination
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| 		// 2: source
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| 		void copy_member_table(lua_State* L)
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| 		{
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| 			lua_pushnil(L);
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| 
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| 			while (lua_next(L, -2))
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| 			{
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| 				lua_pushstring(L, "__init");
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| 				if (lua_equal(L, -1, -3))
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| 				{
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| 					lua_pop(L, 2);
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| 					continue;
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| 				}
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| 				else lua_pop(L, 1); // __init string
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| 
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| 				lua_pushstring(L, "__finalize");
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| 				if (lua_equal(L, -1, -3))
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| 				{
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| 					lua_pop(L, 2);
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| 					continue;
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| 				}
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| 				else lua_pop(L, 1); // __finalize string
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| 
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| 				lua_pushvalue(L, -2); // copy key
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| 				lua_insert(L, -2);
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| 				lua_settable(L, -5);
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| 			}
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| 		}
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| 	}
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| 
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| 
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| 	int create_class::stage2(lua_State* L)
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| 	{
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| 		class_rep* crep = static_cast<class_rep*>(lua_touserdata(L, lua_upvalueindex(1)));
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| 		assert((crep != 0) && "internal error, please report");
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| 		assert((is_class_rep(L, lua_upvalueindex(1))) && "internal error, please report");
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| 
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| 	#ifndef LUABIND_NO_ERROR_CHECKING
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| 
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| 		if (!is_class_rep(L, 1))
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| 		{
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| 			lua_pushstring(L, "expected class to derive from or a newline");
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| 			lua_error(L);
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| 		}
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| 
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| 	#endif
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| 
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| 		class_rep* base = static_cast<class_rep*>(lua_touserdata(L, 1));
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| 		class_rep::base_info binfo;
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| 
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| 		binfo.pointer_offset = 0;
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| 		binfo.base = base;
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| 		crep->add_base_class(binfo);
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| 
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| 		// set holder size and alignment so that we can class_rep::allocate
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| 		// can return the correctly sized buffers
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| 		crep->derived_from(base);
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| 		
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| 		// copy base class members
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| 
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| 		crep->get_table(L);
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| 		base->get_table(L);
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| 		copy_member_table(L);
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| 
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| 		crep->get_default_table(L);
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| 		base->get_default_table(L);
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| 		copy_member_table(L);
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| 
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| 		crep->set_type(base->type());
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| 
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| 		return 0;
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| 	}
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| 
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| 	int create_class::stage1(lua_State* L)
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| 	{
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| 
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| 	#ifndef LUABIND_NO_ERROR_CHECKING
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| 
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| 		if (lua_gettop(L) != 1 || lua_type(L, 1) != LUA_TSTRING || lua_isnumber(L, 1))
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| 		{
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| 			lua_pushstring(L, "invalid construct, expected class name");
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| 			lua_error(L);
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| 		}
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| 
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| 		if (std::strlen(lua_tostring(L, 1)) != lua_strlen(L, 1))
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| 		{
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| 			lua_pushstring(L, "luabind does not support class names with extra nulls");
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| 			lua_error(L);
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| 		}
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| 
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| 	#endif
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| 
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| 		const char* name = lua_tostring(L, 1);
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| 
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| 		void* c = lua_newuserdata(L, sizeof(class_rep));
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| 		new(c) class_rep(L, name);
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| 
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| 		// make the class globally available
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| 		lua_pushstring(L, name);
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| 		lua_pushvalue(L, -2);
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| 		lua_settable(L, LUA_GLOBALSINDEX);
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| 
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| 		// also add it to the closure as return value
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| 		lua_pushcclosure(L, &stage2, 1);
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| 
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| 		return 1;
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| 	}
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| 
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| }}
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| 
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