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	tak czy siak lua/src jest wykorzystywane w include :( nie umiem zmusić mojego programu svn do współpracy, zwłaszcz z VC
		
			
				
	
	
		
			69 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			69 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (c) 2003 Daniel Wallin and Arvid Norberg
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| 
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| // Permission is hereby granted, free of charge, to any person obtaining a
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| // copy of this software and associated documentation files (the "Software"),
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| // to deal in the Software without restriction, including without limitation
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| // the rights to use, copy, modify, merge, publish, distribute, sublicense,
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| // and/or sell copies of the Software, and to permit persons to whom the
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| // Software is furnished to do so, subject to the following conditions:
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| 
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| // The above copyright notice and this permission notice shall be included
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| // in all copies or substantial portions of the Software.
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| 
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| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
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| // ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
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| // TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
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| // PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
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| // SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
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| // ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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| // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
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| // OR OTHER DEALINGS IN THE SOFTWARE.
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| #include "stdafx.h"
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| #include <luabind/lua_include.hpp>
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| 
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| #include <luabind/luabind.hpp>
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| #include <luabind/function.hpp>
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| 
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| namespace luabind {
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| 
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|     void open(lua_State* L)
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|     {
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|         // get the global class registry, or create one if it doesn't exist
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|         // (it's global within a lua state)
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|         detail::class_registry* r = 0;
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| 
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|         // If you hit this assert it's because you have called luabind::open()
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|         // twice on the same lua_State.
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|         assert((detail::class_registry::get_registry(L) == 0) 
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|             && "you cannot call luabind::open() twice");
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| 
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|         lua_pushstring(L, "__luabind_classes");
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|         r = static_cast<detail::class_registry*>(
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|             lua_newuserdata(L, sizeof(detail::class_registry)));
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| 
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|         // set gc metatable
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|         lua_newtable(L);
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|         lua_pushstring(L, "__gc");
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|         lua_pushcclosure(
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|             L
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|           , detail::garbage_collector_s<
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|                 detail::class_registry
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|             >::apply
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|           , 0);
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| 
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|         lua_settable(L, -3);
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|         lua_setmetatable(L, -2);
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| 
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|         new(r) detail::class_registry(L);
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|         lua_settable(L, LUA_REGISTRYINDEX);
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| 
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|         // add functions (class, cast etc...)
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|         lua_pushstring(L, "class");
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|         lua_pushcclosure(L, detail::create_class::stage1, 0);
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|         lua_settable(L, LUA_GLOBALSINDEX);
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|     }
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| 
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| } // namespace luabind
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| 
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