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	tak czy siak lua/src jest wykorzystywane w include :( nie umiem zmusić mojego programu svn do współpracy, zwłaszcz z VC
		
			
				
	
	
		
			38 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			38 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (c) 2005 Daniel Wallin and Arvid Norberg
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| 
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| // Permission is hereby granted, free of charge, to any person obtaining a
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| // copy of this software and associated documentation files (the "Software"),
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| // to deal in the Software without restriction, including without limitation
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| // the rights to use, copy, modify, merge, publish, distribute, sublicense,
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| // and/or sell copies of the Software, and to permit persons to whom the
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| // Software is furnished to do so, subject to the following conditions:
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| 
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| // The above copyright notice and this permission notice shall be included
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| // in all copies or substantial portions of the Software.
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| 
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| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
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| // ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
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| // TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
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| // PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
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| // SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
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| // ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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| // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
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| // OR OTHER DEALINGS IN THE SOFTWARE.
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| #include "stdafx.h"
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| #include <luabind/detail/overload_rep.hpp>
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| 
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| namespace luabind { namespace detail
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| {
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| 	int overload_rep::call(lua_State* L, bool force_static_call) const 
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| 	{ 
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| 		if (force_static_call)
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| 			return call_fun_static(L);
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| 		else
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| 			return call_fun(L);
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| 	}
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| 
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| }} // namespace luabind::detail
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| 
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| 
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