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	tak czy siak lua/src jest wykorzystywane w include :( nie umiem zmusić mojego programu svn do współpracy, zwłaszcz z VC
		
			
				
	
	
		
			58 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			58 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (c) 2003 Daniel Wallin and Arvid Norberg
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| 
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| // Permission is hereby granted, free of charge, to any person obtaining a
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| // copy of this software and associated documentation files (the "Software"),
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| // to deal in the Software without restriction, including without limitation
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| // the rights to use, copy, modify, merge, publish, distribute, sublicense,
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| // and/or sell copies of the Software, and to permit persons to whom the
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| // Software is furnished to do so, subject to the following conditions:
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| 
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| // The above copyright notice and this permission notice shall be included
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| // in all copies or substantial portions of the Software.
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| 
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| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
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| // ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
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| // TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
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| // PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
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| // SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
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| // ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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| // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
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| // OR OTHER DEALINGS IN THE SOFTWARE.
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| #include "stdafx.h"
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| #include <luabind/lua_include.hpp>
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| 
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| #include <luabind/luabind.hpp>
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| 
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| using namespace luabind::detail;
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| 
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| std::string luabind::detail::stack_content_by_name(lua_State* L, int start_index)
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| {
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| 	std::string ret;
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| 	int top = lua_gettop(L);
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| 	for (int i = start_index; i <= top; ++i)
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| 	{
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| 		object_rep* obj = is_class_object(L, i);
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| 		class_rep* crep = is_class_rep(L, i)?(class_rep*)lua_touserdata(L, i):0;
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| 		if (obj == 0 && crep == 0)
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| 		{
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| 			int type = lua_type(L, i);
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| 			ret += lua_typename(L, type);
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| 		}
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| 		else if (obj)
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| 		{
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| 			if (obj->flags() & object_rep::constant) ret += "const ";
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| 			ret += obj->crep()->name();
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| 		}
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| 		else if (crep)
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| 		{
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| 			ret += "<";
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| 			ret += crep->name();
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| 			ret += ">";
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| 		}
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| 		if (i < top) ret += ", ";
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| 	}
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| 	return ret;
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| }
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| 
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