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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/AI/Nullkiller/Behaviors
2023-08-06 09:03:29 +03:00
..
BuildingBehavior.cpp Removed excessive pathfinder includes 2023-06-21 12:00:44 +03:00
BuildingBehavior.h NKAI: namespace 2022-10-04 08:40:14 +03:00
BuyArmyBehavior.cpp Removed excessive pathfinder includes 2023-06-21 12:00:44 +03:00
BuyArmyBehavior.h NKAI: namespace 2022-10-04 08:40:14 +03:00
CaptureObjectsBehavior.cpp nkai: fixes and skill rewards 2023-07-31 22:01:11 +03:00
CaptureObjectsBehavior.h NKAI: namespace 2022-10-04 08:40:14 +03:00
ClusterBehavior.cpp NKAI: namespace 2022-10-04 08:40:14 +03:00
ClusterBehavior.h NKAI: namespace 2022-10-04 08:40:14 +03:00
DefenceBehavior.cpp nkai: fix freezes 2023-07-31 22:01:12 +03:00
DefenceBehavior.h Fuzzy rework, added more defence and gather army routines 2023-07-31 22:01:10 +03:00
GatherArmyBehavior.cpp NKAI: fix freeze on army gathering 2023-08-06 09:03:29 +03:00
GatherArmyBehavior.h NKAI: namespace 2022-10-04 08:40:14 +03:00
RecruitHeroBehavior.cpp NKAI: increase towns priority, buy heroes more often 2023-07-31 22:01:12 +03:00
RecruitHeroBehavior.h NKAI: namespace 2022-10-04 08:40:14 +03:00
StartupBehavior.cpp Added encapsulation for movement points access 2023-06-25 17:42:36 +03:00
StartupBehavior.h NKAI: namespace 2022-10-04 08:40:14 +03:00