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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-14 10:12:59 +02:00
vcmi/client/battle
2023-09-04 18:22:34 +03:00
..
BattleActionsController.cpp Merge remote-tracking branch 'vcmi/beta' into develop 2023-08-28 21:19:53 +03:00
BattleActionsController.h Remove now unused enum 2023-08-27 20:18:19 +02:00
BattleAnimationClasses.cpp Use ResourcePath for audio files 2023-09-04 18:22:34 +03:00
BattleAnimationClasses.h Use ResourcePath for audio files 2023-09-04 18:22:34 +03:00
BattleConstants.h Removed delays due to thread waits from battle animations 2023-03-20 20:19:05 +02:00
BattleEffectsController.cpp Use ResourcePath for audio files 2023-09-04 18:22:34 +03:00
BattleEffectsController.h Use ResourcePath for audio files 2023-09-04 18:22:34 +03:00
BattleFieldController.cpp Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
BattleFieldController.h Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00
BattleInterface.cpp Use ResourcePath for audio files 2023-09-04 18:22:34 +03:00
BattleInterface.h Code cleanup 2023-08-21 17:55:49 +03:00
BattleInterfaceClasses.cpp Use ResourcePath for audio files 2023-09-04 18:22:34 +03:00
BattleInterfaceClasses.h Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00
BattleObstacleController.cpp Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
BattleObstacleController.h Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
BattleProjectileController.cpp Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
BattleProjectileController.h Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
BattleRenderer.cpp Renamed BattleControlPanel -> BattleWindow 2022-12-21 17:06:47 +02:00
BattleRenderer.h Fixed rendering priority of battlefield background obstacles 2023-08-07 21:18:43 +03:00
BattleSiegeController.cpp Use ResourcePath for audio files 2023-09-04 18:22:34 +03:00
BattleSiegeController.h Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
BattleStacksController.cpp Use ResourcePath for audio files 2023-09-04 18:22:34 +03:00
BattleStacksController.h Code cleanup 2023-08-21 17:55:49 +03:00
BattleWindow.cpp Use ResourcePath for referencing texts and json's 2023-09-04 18:22:34 +03:00
BattleWindow.h Improve feature by triggering hero window refresh in response to netpack 2023-07-22 21:51:14 +02:00
CreatureAnimation.cpp Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
CreatureAnimation.h Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00