mirror of
https://github.com/vcmi/vcmi.git
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26a83d7680
Significant changes in project files: * new library package required! URL: http://download.vcmi.eu/msvc-pack.7z * created VCMI_global.props property sheet for settings common to all VCMI projects * added configuration for x64 builds
237 lines
14 KiB
XML
237 lines
14 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="RD|Win32">
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<Configuration>RD</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="RD|x64">
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<Configuration>RD</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{B6A14ED9-E7C1-411B-A596-2FE90B3145B4}</ProjectGuid>
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<RootNamespace>genius</RootNamespace>
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<Keyword>Win32Proj</Keyword>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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<Import Project="..\..\VCMI_global.props" />
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<Import Project="..\..\VCMI_global.props" />
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</ImportGroup>
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\VCMI_global.props" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\VCMI_global.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<_ProjectFileVersion>10.0.30128.1</_ProjectFileVersion>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">$(SolutionDir)$(Configuration)\bin\AI\</OutDir>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='RD|x64'">$(SolutionDir)$(Configuration)\bin\AI\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">$(Configuration)\</IntDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='RD|x64'">$(Configuration)\</IntDir>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">false</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='RD|x64'">false</LinkIncremental>
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<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">false</GenerateManifest>
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<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='RD|x64'">false</GenerateManifest>
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='RD|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" />
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='RD|x64'" />
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IncludePath)</IncludePath>
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IncludePath)</IncludePath>
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">$(IncludePath)</IncludePath>
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='RD|x64'">$(IncludePath)</IncludePath>
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<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(LibraryPath)</LibraryPath>
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<LibraryPath Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;GENIUS_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level4</WarningLevel>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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<DisableSpecificWarnings>4512;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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</ClCompile>
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<Link>
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<AdditionalDependencies>VCMI_lib.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)GeniusAI.dll</OutputFile>
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<AdditionalLibraryDirectories>$(OutDir)..;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<OptimizeReferences>
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</OptimizeReferences>
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<TargetMachine>MachineX86</TargetMachine>
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<Profile>false</Profile>
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</Link>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;GENIUS_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level4</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<DisableSpecificWarnings>4512;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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</ClCompile>
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<Link>
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<AdditionalDependencies>VCMI_lib.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)GeniusAI.dll</OutputFile>
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<AdditionalLibraryDirectories>$(OutDir)..;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<OptimizeReferences>
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<Profile>false</Profile>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">
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<ClCompile>
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<AdditionalOptions>/Oy- %(AdditionalOptions)</AdditionalOptions>
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<Optimization>Full</Optimization>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;GENIUS_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<PrecompiledHeader>
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<AssemblerOutput>All</AssemblerOutput>
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<AssemblerListingLocation>$(SolutionDir)$(Configuration)\</AssemblerListingLocation>
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<ProgramDataBaseFileName>$(SolutionDir)$(Configuration)\GeniusAI.pdb</ProgramDataBaseFileName>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<DisableSpecificWarnings>4512;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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<Link>
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<AdditionalDependencies>VCMI_lib.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)GeniusAI.dll</OutputFile>
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<AdditionalLibraryDirectories>$(OutDir)..;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<GenerateMapFile>true</GenerateMapFile>
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<SubSystem>Windows</SubSystem>
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<OptimizeReferences>true</OptimizeReferences>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<ClCompile>
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<Optimization>Full</Optimization>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;GENIUS_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<AssemblerOutput>All</AssemblerOutput>
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<AssemblerListingLocation>$(SolutionDir)$(Configuration)\</AssemblerListingLocation>
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<ProgramDataBaseFileName>$(SolutionDir)$(Configuration)\GeniusAI.pdb</ProgramDataBaseFileName>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<DisableSpecificWarnings>4512;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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</ClCompile>
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<Link>
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<AdditionalDependencies>VCMI_lib.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)GeniusAI.dll</OutputFile>
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<AdditionalLibraryDirectories>$(OutDir)..;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<GenerateMapFile>true</GenerateMapFile>
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<SubSystem>Windows</SubSystem>
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<OptimizeReferences>true</OptimizeReferences>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="BattleHelper.cpp" />
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<ClCompile Include="BattleLogic.cpp" />
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<ClCompile Include="GeneralAI.cpp" />
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<ClCompile Include="AIPriorities.cpp" />
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<ClCompile Include="CGeniusAI.cpp" />
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<ClCompile Include="DLLMain.cpp" />
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<ClCompile Include="neuralNetwork.cpp" />
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<ItemGroup>
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<ClInclude Include="BattleHelper.h" />
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<ClInclude Include="BattleLogic.h" />
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<ClInclude Include="GeneralAI.h" />
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<ClInclude Include="AIPriorities.h" />
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<ClInclude Include="CGeniusAI.h" />
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<ClInclude Include="Common.h" />
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<ClInclude Include="neuralNetwork.h" />
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