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104 lines
2.6 KiB
C++
104 lines
2.6 KiB
C++
/*
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* CArtifactInstance.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "bonuses/CBonusSystemNode.h"
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#include "GameConstants.h"
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#include "ConstTransitivePtr.h"
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VCMI_LIB_NAMESPACE_BEGIN
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struct ArtifactLocation;
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class DLL_LINKAGE CCombinedArtifactInstance
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{
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protected:
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CCombinedArtifactInstance() = default;
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public:
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struct PartInfo
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{
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ConstTransitivePtr<CArtifactInstance> art;
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ArtifactPosition slot;
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template <typename Handler> void serialize(Handler & h, const int version)
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{
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h & art;
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h & slot;
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}
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PartInfo(CArtifactInstance * art = nullptr, const ArtifactPosition & slot = ArtifactPosition::PRE_FIRST)
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: art(art), slot(slot) {};
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};
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void addPart(CArtifactInstance * art, const ArtifactPosition & slot);
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// Checks if supposed part inst is part of this combined art inst
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bool isPart(const CArtifactInstance * supposedPart) const;
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std::vector<PartInfo> & getPartsInfo();
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const std::vector<PartInfo> & getPartsInfo() const;
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template <typename Handler> void serialize(Handler & h, const int version)
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{
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h & partsInfo;
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}
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protected:
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std::vector<PartInfo> partsInfo;
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};
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class DLL_LINKAGE CScrollArtifactInstance
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{
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protected:
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CScrollArtifactInstance() = default;
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public:
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SpellID getScrollSpellID() const;
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};
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class DLL_LINKAGE CGrowingArtifactInstance
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{
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protected:
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CGrowingArtifactInstance() = default;
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public:
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void growingUp();
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};
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class DLL_LINKAGE CArtifactInstance
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: public CBonusSystemNode, public CCombinedArtifactInstance, public CScrollArtifactInstance, public CGrowingArtifactInstance
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{
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protected:
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void init();
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ArtifactInstanceID id;
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public:
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ConstTransitivePtr<CArtifact> artType;
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CArtifactInstance(CArtifact * art);
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CArtifactInstance();
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void setType(CArtifact * art);
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std::string nodeName() const override;
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std::string getDescription() const;
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ArtifactID getTypeId() const;
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ArtifactInstanceID getId() const;
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void setId(ArtifactInstanceID id);
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bool canBePutAt(const ArtifactLocation & al, bool assumeDestRemoved = false) const;
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bool isCombined() const;
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void putAt(const ArtifactLocation & al);
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void removeFrom(const ArtifactLocation & al);
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void move(const ArtifactLocation & src, const ArtifactLocation & dst);
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void deserializationFix();
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template <typename Handler> void serialize(Handler & h, const int version)
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{
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h & static_cast<CBonusSystemNode&>(*this);
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h & static_cast<CCombinedArtifactInstance&>(*this);
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h & artType;
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h & id;
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BONUS_TREE_DESERIALIZATION_FIX
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}
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};
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VCMI_LIB_NAMESPACE_END
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