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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-14 10:12:59 +02:00
vcmi/client/widgets
2022-12-25 14:03:43 +02:00
..
AdventureMapClasses.cpp Merge remote-tracking branch 'vcmi/develop' into warnings_fix 2022-12-23 14:40:45 +02:00
AdventureMapClasses.h Fix Status Bar & In-game console activation 2022-12-19 22:53:31 +02:00
Buttons.cpp Changes to rest of the code according to review: 2022-12-11 23:43:43 +02:00
Buttons.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CArtifactHolder.cpp Merge remote-tracking branch 'vcmi/develop' into warnings_fix 2022-12-23 14:40:45 +02:00
CArtifactHolder.h Correctly update drag-and-drop cursor if our window gets deactivated 2022-12-18 14:34:38 +02:00
CComponent.cpp Merge remote-tracking branch 'vcmi/develop' into battleint_refactor 2022-12-01 23:58:01 +02:00
CComponent.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CGarrisonInt.cpp Renamed getUpgradeInfo -> fillUpgradeInfo 2022-12-25 14:03:43 +02:00
CGarrisonInt.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Images.cpp Renamed files in client/battle to match new names of classes 2022-12-09 13:38:46 +02:00
Images.h Fixed ugly solid-white status bars in pregame, removed operator* from 2022-11-29 17:07:21 +02:00
MiscWidgets.cpp Changes to rest of the code according to review: 2022-12-11 23:43:43 +02:00
MiscWidgets.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
ObjectLists.cpp Fix: 'Load' and 'Main menu' in-game buttons should work properly 2021-01-17 19:18:26 +03:00
ObjectLists.h Fix: 'Load' and 'Main menu' in-game buttons should work properly 2021-01-17 19:18:26 +03:00
TextControls.cpp Merge remote-tracking branch 'vcmi/develop' into warnings_fix 2022-12-23 14:40:45 +02:00
TextControls.h Merge remote-tracking branch 'vcmi/develop' into warnings_fix 2022-12-23 14:40:45 +02:00