mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-24 08:32:34 +02:00
40af43c46e
- macOS: RPATH-related code all removed or disabled - macOS: new osx/CMakeLists.txt to run some install-code running after all subdirectories - Assets copying into the runtime output directory implemented for Mac and Linux development
328 lines
11 KiB
CMake
328 lines
11 KiB
CMake
project(VCMI)
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# TODO
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# - macOS: there is problem with running fixup_bundle in main project after subdirectories.
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# Cmake put them after all install code of main CMakelists in cmake_install.cmake
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# Currently I just added extra add_subdirectory and CMakeLists.txt in osx directory to bypass that.
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# - macOS: fix install with built-in minizip
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# - macOS: try to fix build with RPATH.
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# Currently if CMAKE_MACOSX_RPATH=1 then AI libs unable to find @rpath/libvcmi.dylib
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# I tried to set few different INSTALL_RPATH for all targets in AI directory, but nothing worked.
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# - build: cleanup remove_directory copy_directory mess.
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# When I was trying to fix it copy_if_different failed to work for me.
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# - build: and find a way to move add_custom_command for assets deploy out of "lib/CMakeLists.txt"
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if(NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING
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"Choose the type of build, options are: Debug Release RelWithDebInfo. Default is RelWithDebInfo."
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FORCE)
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set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS Debug Release RelWithDebInfo)
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endif()
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set(CMAKE_MODULE_PATH ${CMAKE_HOME_DIRECTORY}/cmake_modules)
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include(VCMIUtils)
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set(VCMI_VERSION_MAJOR 0)
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set(VCMI_VERSION_MINOR 99)
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set(VCMI_VERSION_PATCH 0)
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option(ENABLE_ERM "Enable compilation of ERM scripting module" OFF)
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option(ENABLE_LAUNCHER "Enable compilation of launcher" ON)
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option(ENABLE_TEST "Enable compilation of unit tests" ON)
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option(ENABLE_PCH "Enable compilation using precompiled headers" ON)
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# Useful for debugging
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option(ENABLE_MONOLITHIC_INSTALL "Install everything in single directory on Linux and Mac" OFF)
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# Allow to pass package name from Travis CI
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set(PACKAGE_NAME_SUFFIX "" CACHE STRING "Suffix for CPack package name")
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set(PACKAGE_FILE_NAME "" CACHE STRING "Override for CPack package filename")
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if(ENABLE_PCH)
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# Cotire require CMake 2.8.12
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cmake_minimum_required(VERSION 2.8.12)
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elseif(ENABLE_LAUNCHER)
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# Some of Qt5 linking policies require 2.8.11
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cmake_minimum_required(VERSION 2.8.11)
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elseif(ENABLE_TEST)
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# For whatever reason test requirement is 2.8.7
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cmake_minimum_required(VERSION 2.8.7)
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else()
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cmake_minimum_required(VERSION 2.6)
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endif()
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# Find better place for this
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if(APPLE)
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set(CMAKE_MACOSX_RPATH 0)
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endif()
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############################################
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# Documentation section #
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############################################
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include(UseDoxygen OPTIONAL)
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############################################
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# Building section #
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############################################
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if(WIN32)
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add_definitions(-DBOOST_THREAD_USE_LIB)
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# Windows Vista or newer for FuzzyLite 6 to compile
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add_definitions(-D_WIN32_WINNT=0x0600)
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set(SYSTEM_LIBS ${SYSTEM_LIBS} ole32 oleaut32 ws2_32 mswsock dbghelp)
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#delete lib prefix for dlls (libvcmi -> vcmi)
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set(CMAKE_SHARED_LIBRARY_PREFIX "")
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if(MINGW)
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#MinGW: check for iconv (may be needed for boost.locale)
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#include(CheckLibraryExists)
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#check_library_exists(iconv libiconv_open "" ICONV_FOUND)
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#if(ICONV_FOUND)
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# set(SYSTEM_LIBS ${SYSTEM_LIBS} iconv)
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#endif()
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#MinGW: use O1 to prevent compiler crash in some cases
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#set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O1")
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endif()
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if(MSVC)
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#MSVC: Fix problems with linking
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add_definitions(-DBOOST_ALL_NO_LIB)
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set(Boost_USE_STATIC_LIBS OFF)
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#MSVC: Don't link with SDLMain
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#set(SDL2_BUILDING_LIBRARY ON)
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#MSVC: Suppress warnings
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add_definitions(-D_CRT_SECURE_NO_WARNINGS)
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add_definitions(-D_SCL_SECURE_NO_WARNINGS)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /bigobj /wd4251")
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endif()
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endif(WIN32)
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if(NOT WIN32)
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include(CheckLibraryExists)
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#check if some platform-specific libraries are needed for linking
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CHECK_LIBRARY_EXISTS(rt shm_open "" HAVE_RT_LIB)
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if(HAVE_RT_LIB)
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set(SYSTEM_LIBS ${SYSTEM_LIBS} rt)
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endif()
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endif()
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set(SYSTEM_LIBS ${SYSTEM_LIBS} ${CMAKE_DL_LIBS})
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set(FFmpeg_FIND_COMPONENTS AVFORMAT SWSCALE)
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find_package(Boost 1.48.0 COMPONENTS date_time filesystem locale program_options system thread REQUIRED)
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find_package(ZLIB REQUIRED)
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find_package(FFmpeg REQUIRED)
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find_package(Minizip)
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if(MINIZIP_FOUND)
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add_definitions(-DUSE_SYSTEM_MINIZIP)
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endif()
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find_package(SDL2 REQUIRED)
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find_package(SDL2_image REQUIRED)
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find_package(SDL2_mixer REQUIRED)
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find_package(SDL2_ttf REQUIRED)
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set(SDL_INCLUDE_DIR "${SDL2_INCLUDE_DIR}")
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set(SDLTTF_INCLUDE_DIR "${SDL2_TTF_INCLUDE_DIR}")
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set(SDLIMAGE_INCLUDE_DIR "${SDL2_IMAGE_INCLUDE_DIR}")
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set(SDLMIXER_INCLUDE_DIR "${SDL2_MIXER_INCLUDE_DIR}")
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set(SDL_LIBRARY "${SDL2_LIBRARY}")
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set(SDLTTF_LIBRARY "${SDL2_TTF_LIBRARY}")
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set(SDLIMAGE_LIBRARY "${SDL2_IMAGE_LIBRARY}")
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set(SDLMIXER_LIBRARY "${SDL2_MIXER_LIBRARY}")
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include(cotire)
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if(ENABLE_LAUNCHER)
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# Widgets finds its own dependencies (QtGui and QtCore).
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find_package(Qt5Widgets REQUIRED)
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find_package(Qt5Network REQUIRED)
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endif()
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if(CMAKE_COMPILER_IS_GNUCXX OR NOT WIN32) #so far all *nix compilers support such parameters
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if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
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set(CLANG_SPECIFIC_FLAGS "-Wno-mismatched-tags -Wno-unknown-warning-option")
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endif()
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++0x -Wall -Wextra -Wpointer-arith -Wno-strict-aliasing -Wno-switch -Wno-sign-compare -Wno-unused-local-typedefs -Wno-unused-parameter -Wuninitialized -Wno-overloaded-virtual -Wno-type-limits -Wno-unknown-pragmas -Wno-reorder ${CLANG_SPECIFIC_FLAGS}")
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if(UNIX)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden")
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endif()
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endif()
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if(WIN32) # on Win everything goes into H3 root directory
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set(BIN_DIR "." CACHE STRING "Where to install binaries")
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set(LIB_DIR "." CACHE STRING "Where to install main library")
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set(DATA_DIR "." CACHE STRING "Where to install data files")
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elseif(APPLE)
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# includes lib path which determines where to install shared libraries (either /lib or /lib64)
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include(GNUInstallDirs)
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if(ENABLE_MONOLITHIC_INSTALL)
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set(BIN_DIR "." CACHE STRING "Where to install binaries")
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set(LIB_DIR "." CACHE STRING "Where to install main library")
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set(DATA_DIR "." CACHE STRING "Where to install data files")
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else()
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set(APP_BUNDLE_DIR "${CMAKE_PROJECT_NAME}.app")
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set(APP_BUNDLE_CONTENTS_DIR "${APP_BUNDLE_DIR}/Contents")
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set(APP_BUNDLE_BINARY_DIR "${APP_BUNDLE_CONTENTS_DIR}/MacOS")
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set(APP_BUNDLE_RESOURCES_DIR "${APP_BUNDLE_CONTENTS_DIR}/Resources")
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set(BIN_DIR "${APP_BUNDLE_BINARY_DIR}" CACHE STRING "Where to install binaries")
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set(LIB_DIR "${APP_BUNDLE_BINARY_DIR}" CACHE STRING "Where to install main library")
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set(DATA_DIR "${APP_BUNDLE_RESOURCES_DIR}/Data" CACHE STRING "Where to install data files")
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endif()
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else()
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# includes lib path which determines where to install shared libraries (either /lib or /lib64)
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include(GNUInstallDirs)
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if(ENABLE_MONOLITHIC_INSTALL)
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set(BIN_DIR "." CACHE STRING "Where to install binaries")
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set(LIB_DIR "." CACHE STRING "Where to install main library")
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set(DATA_DIR "." CACHE STRING "Where to install data files")
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else()
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if(NOT BIN_DIR)
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set(BIN_DIR "bin" CACHE STRING "Where to install binaries")
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endif()
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if(NOT LIB_DIR)
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set(LIB_DIR "${CMAKE_INSTALL_LIBDIR}/vcmi" CACHE STRING "Where to install main library")
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endif()
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if(NOT DATA_DIR)
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set(DATA_DIR "share/vcmi" CACHE STRING "Where to install data files")
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endif()
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endif()
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endif()
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set(AI_LIB_DIR "${LIB_DIR}/AI")
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set(SCRIPTING_LIB_DIR "${LIB_DIR}/scripting")
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#define required constants
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add_definitions(-DM_DATA_DIR="${CMAKE_INSTALL_PREFIX}/${DATA_DIR}")
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add_definitions(-DM_BIN_DIR="${CMAKE_INSTALL_PREFIX}/${BIN_DIR}")
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add_definitions(-DM_LIB_DIR="${CMAKE_INSTALL_PREFIX}/${LIB_DIR}")
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# precompiled header configuration
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set(PCH_PROPERTIES
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COTIRE_ENABLE_PRECOMPILED_HEADER ${ENABLE_PCH}
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COTIRE_ADD_UNITY_BUILD FALSE
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COTIRE_CXX_PREFIX_HEADER_INIT "StdInc.h"
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)
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if(ENABLE_ERM)
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add_subdirectory(scripting/erm)
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endif()
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if(NOT MINIZIP_FOUND)
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add_subdirectory_with_folder("3rdparty" lib/minizip)
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set(MINIZIP_LIBRARIES minizip)
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endif()
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add_subdirectory(lib)
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add_subdirectory(client)
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add_subdirectory(server)
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add_subdirectory_with_folder("AI" AI)
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if(ENABLE_LAUNCHER)
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add_subdirectory(launcher)
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endif()
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if(ENABLE_TEST)
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add_subdirectory(test)
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endif()
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#######################################
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# Installation section #
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#######################################
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install(DIRECTORY config DESTINATION ${DATA_DIR})
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install(DIRECTORY Mods DESTINATION ${DATA_DIR})
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# that script is useless for Windows
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if(NOT WIN32)
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install(FILES vcmibuilder DESTINATION ${BIN_DIR} PERMISSIONS
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OWNER_WRITE OWNER_READ OWNER_EXECUTE
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GROUP_READ GROUP_EXECUTE
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WORLD_READ WORLD_EXECUTE)
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endif()
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#######################################
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# Packaging section #
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#######################################
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set(CPACK_PACKAGE_VERSION_MAJOR ${VCMI_VERSION_MAJOR})
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set(CPACK_PACKAGE_VERSION_MINOR ${VCMI_VERSION_MINOR})
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set(CPACK_PACKAGE_VERSION_PATCH ${VCMI_VERSION_PATCH})
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# vcmi does not have "patch version" in version string
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set(CPACK_PACKAGE_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}")
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#TODO: remove version from Global.h and use this one as define?
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set(CPACK_INCLUDE_TOPLEVEL_DIRECTORY 0)
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if("${PACKAGE_NAME_SUFFIX}" STREQUAL "")
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set(CPACK_PACKAGE_NAME "VCMI")
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else()
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set(CPACK_PACKAGE_NAME "VCMI ${PACKAGE_NAME_SUFFIX}")
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endif()
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if("${PACKAGE_FILE_NAME}" STREQUAL "")
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set(CPACK_PACKAGE_FILE_NAME "vcmi-${CPACK_PACKAGE_VERSION}")
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else()
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set(CPACK_PACKAGE_FILE_NAME "${PACKAGE_FILE_NAME}")
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endif()
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set(CPACK_PACKAGE_VENDOR "VCMI team")
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if(WIN32)
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set(CPACK_MONOLITHIC_INSTALL 1)
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set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/license.txt")
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set(CPACK_PACKAGE_EXECUTABLES "VCMI_launcher;VCMI")
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set(CPACK_PACKAGE_INSTALL_DIRECTORY "${CPACK_PACKAGE_NAME}")
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if("${PACKAGE_NAME_SUFFIX}" STREQUAL "")
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set(CPACK_NSIS_PACKAGE_NAME "VCMI ${CPACK_PACKAGE_VERSION}")
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else()
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set(CPACK_NSIS_PACKAGE_NAME "VCMI ${CPACK_PACKAGE_VERSION} ${PACKAGE_NAME_SUFFIX} ")
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endif()
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set(CPACK_NSIS_INSTALL_ROOT "$PROGRAMFILES")
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if(ENABLE_LAUNCHER)
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set(CPACK_NSIS_EXTRA_INSTALL_COMMANDS " CreateShortCut \\\"$DESKTOP\\\\VCMI.lnk\\\" \\\"$INSTDIR\\\\VCMI_launcher.exe\\\"")
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else()
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set(CPACK_NSIS_EXTRA_INSTALL_COMMANDS " CreateShortCut \\\"$DESKTOP\\\\VCMI.lnk\\\" \\\"$INSTDIR\\\\VCMI_client.exe\\\"")
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endif()
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set(CPACK_NSIS_EXTRA_UNINSTALL_COMMANDS " Delete \\\"$DESKTOP\\\\VCMI.lnk\\\" ")
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configure_file("${CMAKE_SOURCE_DIR}/cmake_modules/CMakeCPackOptions.cmake.in" "${CMAKE_BINARY_DIR}/CMakeCPackOptions.cmake" @ONLY)
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set(CPACK_PROJECT_CONFIG_FILE "${CMAKE_BINARY_DIR}/CMakeCPackOptions.cmake")
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elseif(APPLE AND NOT ENABLE_MONOLITHIC_INSTALL)
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set(CPACK_MONOLITHIC_INSTALL 1)
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set(CPACK_GENERATOR "DragNDrop")
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set(CPACK_DMG_BACKGROUND_IMAGE "${CMAKE_SOURCE_DIR}/osx/dmg_background.png")
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set(CPACK_DMG_DS_STORE "${CMAKE_SOURCE_DIR}/osx/dmg_DS_Store")
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set(MACOSX_BUNDLE_NAME "${CMAKE_PROJECT_NAME}")
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set(MACOSX_BUNDLE_BUNDLE_NAME "${CMAKE_PROJECT_NAME}")
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if(ENABLE_LAUNCHER)
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set(MACOSX_BUNDLE_EXECUTABLE_NAME "vcmilauncher")
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else()
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set(MACOSX_BUNDLE_EXECUTABLE_NAME "vcmiclient")
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endif()
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set(MACOSX_BUNDLE_ICON_FILE "vcmi.icns")
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install(FILES "${CMAKE_SOURCE_DIR}/osx/vcmi.icns" DESTINATION ${APP_BUNDLE_RESOURCES_DIR})
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configure_file("${CMAKE_SOURCE_DIR}/osx/Info.plist.in" "${CMAKE_BINARY_DIR}/Info.plist")
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install(FILES "${CMAKE_BINARY_DIR}/Info.plist" DESTINATION ${APP_BUNDLE_CONTENTS_DIR})
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# Bundle fixing code must be in separate directory to be executed after all other install code
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add_subdirectory(osx)
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else()
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set(CPACK_GENERATOR TGZ)
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endif()
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include(GetGitRevisionDescription)
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get_git_head_revision(GIT_REFSPEC GIT_SHA1)
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configure_file("${CMAKE_CURRENT_SOURCE_DIR}/Version.cpp.in" "${CMAKE_BINARY_DIR}/Version.cpp" @ONLY)
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include(CPack)
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