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https://github.com/vcmi/vcmi.git
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c4716d0a9a
compiled first. - changed format of modSettings.json, VCMI should properly update file on the first run. - implemented property "defaultTavern" that acts as default value for "tavern" entry in hero class and town formats.
24 lines
564 B
CMake
24 lines
564 B
CMake
project(VCAI)
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cmake_minimum_required(VERSION 2.6)
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include_directories(${Boost_INCLUDE_DIRS} ${CMAKE_HOME_DIRECTORY} ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_HOME_DIRECTORY}/lib ${CMAKE_HOME_DIRECTORY}/AI/FuzzyLite)
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set(VCAI_SRCS
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VCAI.cpp
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Goals.cpp
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AIUtility.cpp
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main.cpp
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Fuzzy.cpp
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)
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set(VCAI_HEADERS
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StdInc.h
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)
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add_library(VCAI SHARED ${VCAI_SRCS} ${VCAI_HEADERS})
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target_link_libraries(VCAI FuzzyLite_lib vcmi)
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if (NOT APPLE) # Already inside vcmiclient bundle
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install(TARGETS VCAI DESTINATION ${AI_LIB_DIR})
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endif()
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