..
vcmi_lib
break, fix and break and fix - now its fine :)
2008-12-26 15:00:34 +00:00
BattleAction.h
* morale/luck support in battles
2009-02-05 09:49:45 +00:00
CondSh.h
break, fix and break and fix - now its fine :)
2008-12-26 15:00:34 +00:00
Connection.cpp
gcc compilation fixed
2009-03-15 22:57:04 +00:00
Connection.h
REMOVED FILES: CPatgFinder.h/cpp
2009-03-19 14:17:19 +00:00
HeroBonus.h
* magic well support
2009-02-06 11:15:39 +00:00
IGameCallback.cpp
Improved tooltips.
2009-03-14 17:19:53 +00:00
IGameCallback.h
* massive spells go via one SetStackEffect
2009-03-21 16:03:07 +00:00
Interprocess.h
Really fixed the evil bug.
2009-01-30 22:23:13 +00:00
Makefile.am
not working - for testing porpose only!
2009-03-14 23:49:36 +00:00
NetPacks.h
* amounts of units taking actions / being an object of actions won't be shown until action ends
2009-03-28 00:38:48 +00:00
NetPacksLib.cpp
Patch from keen: compatibility fixes for Mac OS X
2009-03-24 21:28:17 +00:00
RegisterTypes.cpp
Possibly fixed compiling on gcc.
2009-03-15 12:53:58 +00:00
RegisterTypes.h
some 'retarded' fixes for compatibility (lib only)
2009-03-14 18:19:07 +00:00
VCMI_lib.cbp
* patch update from Dikamilo
2009-02-08 16:36:53 +00:00
VCMI_Lib.cpp
* fixed positions of stack queue and battle result window when resolution is != 800x600
2009-02-07 16:07:29 +00:00
VCMI_Lib.h
* moved graphics from CAbilityHandler to Graphics
2009-02-06 14:15:45 +00:00
VCMI_lib.vcproj
* fixed crash when there was no sabegames in Games/ subfolder
2009-03-11 23:25:59 +00:00