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vcmi/client/renderSDL/CTrueTypeFont.h

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1.1 KiB
C++

/*
* CTrueTypeFont.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "../render/IFont.h"
VCMI_LIB_NAMESPACE_BEGIN
class JsonNode;
VCMI_LIB_NAMESPACE_END
class CBitmapFont;
using TTF_Font = struct _TTF_Font;
class CTrueTypeFont : public IFont
{
std::unique_ptr<CBitmapFont> fallbackFont;
const std::pair<std::unique_ptr<ui8[]>, ui64> data;
const std::unique_ptr<TTF_Font, void (*)(TTF_Font*)> font;
const bool blended;
const bool dropShadow;
std::pair<std::unique_ptr<ui8[]>, ui64> loadData(const JsonNode & config);
TTF_Font * loadFont(const JsonNode & config);
int getFontStyle(const JsonNode & config);
void renderText(SDL_Surface * surface, const std::string & data, const ColorRGBA & color, const Point & pos) const override;
public:
CTrueTypeFont(const JsonNode & fontConfig);
~CTrueTypeFont();
size_t getLineHeight() const override;
size_t getGlyphWidth(const char * data) const override;
size_t getStringWidth(const std::string & data) const override;
};