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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/config
Ivan Savenko 428fb832c6 Implemented foreground/background obstacles:
- obstacles now have "foreground" field
- if "foreground" field set, obstacle will appear on top of other
objects, such as units
- if "foreground" is not set, obstacle will appear below units
- updated schema and cleared up obstacles config
2023-06-06 15:53:14 +03:00
..
ai NKAI: more fixes to defense and pandora 2023-04-02 10:02:33 +03:00
creatures SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
factions Few more fixes to building ordering 2023-05-15 22:22:54 +03:00
heroes SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
objects Basic version of object templates mapping 2023-05-31 23:18:39 +03:00
schemas Implemented foreground/background obstacles: 2023-06-06 15:53:14 +03:00
spells SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
widgets Minor fixes for settings window 2023-06-05 21:19:10 +03:00
ambientSounds.json
artifacts.json SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
battleEffects.json Fix teleport animation speed 2023-03-25 23:54:51 +02:00
battlefields.json SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
battles_graphics.json
battleStartpos.json
bonuses.json vcmi: remove DIRECT_DAMAGE_IMMUNITY bonus 2023-05-05 18:57:40 +03:00
campaign_regions.json
campaignMedia.json
campaignSets.json Added commented-out wog campaigns set 2023-05-01 18:00:35 +03:00
commanders.json fix commander jousting 2023-03-17 21:03:47 +03:00
ERMU_to_picture.json
filesystem.json
fonts.json
gameConfig.json Implemented identifiers mapping for town buildings 2023-05-31 23:01:57 +03:00
heroClasses.json Fix affinities of Dungeon heroes 2023-03-28 18:58:30 +03:00
mainmenu.json Implementation of (very basic) shortcuts system 2023-05-01 17:58:17 +03:00
mapOverrides.json
NEUTRAL.PAL
obstacles.json Implemented foreground/background obstacles: 2023-06-06 15:53:14 +03:00
randomMap.json By deafult use multithreaded RMG 2023-05-24 18:16:04 +02:00
resources.json
rivers.json
roads.json
skills.json SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
startres.json
terrains.json
terrainViewPatterns.json Added view patterns for hota terrains 2023-05-31 23:18:39 +03:00