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https://github.com/vcmi/vcmi.git
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434371195d
* Don't print JSON in JsonParser::parse() in case of errors
233 lines
5.8 KiB
C++
233 lines
5.8 KiB
C++
/*
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* JsonNode.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../filesystem/ResourcePath.h"
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VCMI_LIB_NAMESPACE_BEGIN
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class JsonNode;
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using JsonMap = std::map<std::string, JsonNode>;
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using JsonVector = std::vector<JsonNode>;
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struct DLL_LINKAGE JsonParsingSettings
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{
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enum class JsonFormatMode
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{
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JSON, // strict implementation of json format
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JSONC, // json format that also allows comments that start from '//'
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JSON5 // Partial support of 'json5' format
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};
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JsonFormatMode mode = JsonFormatMode::JSON5;
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/// Maximum depth of elements
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uint32_t maxDepth = 30;
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/// If set to true, parser will throw on any encountered error
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bool strict = false;
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};
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class DLL_LINKAGE JsonNode
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{
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public:
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enum class JsonType
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{
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DATA_NULL,
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DATA_BOOL,
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DATA_FLOAT,
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DATA_STRING,
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DATA_VECTOR,
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DATA_STRUCT,
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DATA_INTEGER
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};
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private:
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using JsonData = std::variant<std::monostate, bool, double, std::string, JsonVector, JsonMap, int64_t>;
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JsonData data;
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/// Mod-origin of this particular field
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std::string modScope;
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bool overrideFlag = false;
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public:
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JsonNode() = default;
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/// Create single node with specified value
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explicit JsonNode(bool boolean);
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explicit JsonNode(int32_t number);
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explicit JsonNode(uint32_t number);
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explicit JsonNode(int64_t number);
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explicit JsonNode(double number);
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explicit JsonNode(const char * string);
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explicit JsonNode(const std::string & string);
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/// Create tree from Json-formatted input
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explicit JsonNode(const std::byte * data, size_t datasize, const std::string fileName);
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explicit JsonNode(const std::byte * data, size_t datasize, const JsonParsingSettings & parserSettings, const std::string fileName);
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/// Create tree from JSON file
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explicit JsonNode(const JsonPath & fileURI);
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explicit JsonNode(const JsonPath & fileURI, const JsonParsingSettings & parserSettings);
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explicit JsonNode(const JsonPath & fileURI, const std::string & modName);
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explicit JsonNode(const JsonPath & fileURI, bool & isValidSyntax);
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bool operator==(const JsonNode & other) const;
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bool operator!=(const JsonNode & other) const;
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const std::string & getModScope() const;
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void setModScope(const std::string & metadata, bool recursive = true);
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void setOverrideFlag(bool value);
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bool getOverrideFlag() const;
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/// Convert node to another type. Converting to nullptr will clear all data
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void setType(JsonType Type);
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JsonType getType() const;
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bool isNull() const;
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bool isNumber() const;
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bool isString() const;
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bool isVector() const;
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bool isStruct() const;
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/// true if node contains not-null data that cannot be extended via merging
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/// used for generating common base node from multiple nodes (e.g. bonuses)
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bool containsBaseData() const;
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bool isCompact() const;
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/// removes all data from node and sets type to null
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void clear();
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/// returns bool or bool equivalent of string value if 'success' is true, or false otherwise
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bool TryBoolFromString(bool & success) const;
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/// non-const accessors, node will change type on type mismatch
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bool & Bool();
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double & Float();
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si64 & Integer();
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std::string & String();
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JsonVector & Vector();
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JsonMap & Struct();
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/// const accessors, will cause assertion failure on type mismatch
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bool Bool() const;
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///float and integer allowed
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double Float() const;
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///only integer allowed
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si64 Integer() const;
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const std::string & String() const;
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const JsonVector & Vector() const;
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const JsonMap & Struct() const;
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/// returns resolved "json pointer" (string in format "/path/to/node")
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const JsonNode & resolvePointer(const std::string & jsonPointer) const;
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JsonNode & resolvePointer(const std::string & jsonPointer);
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/// convert json tree into specified type. Json tree must have same type as Type
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/// Valid types: bool, string, any numeric, map and vector
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/// example: convertTo< std::map< std::vector<int> > >();
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template<typename Type>
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Type convertTo() const;
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//operator [], for structs only - get child node by name
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JsonNode & operator[](const std::string & child);
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const JsonNode & operator[](const std::string & child) const;
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JsonNode & operator[](size_t child);
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const JsonNode & operator[](size_t child) const;
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std::string toCompactString() const;
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std::string toString() const;
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std::vector<std::byte> toBytes() const;
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template<typename Handler>
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void serialize(Handler & h)
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{
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h & modScope;
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if(h.version >= Handler::Version::JSON_FLAGS)
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{
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h & overrideFlag;
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}
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else
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{
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std::vector<std::string> oldFlags;
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h & oldFlags;
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}
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h & data;
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}
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};
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namespace JsonDetail
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{
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inline void convert(bool & value, const JsonNode & node)
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{
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value = node.Bool();
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}
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template<typename T>
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auto convert(T & value, const JsonNode & node) -> std::enable_if_t<std::is_integral_v<T>>
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{
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value = node.Integer();
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}
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template<typename T>
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auto convert(T & value, const JsonNode & node) -> std::enable_if_t<std::is_floating_point_v<T>>
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{
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value = node.Float();
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}
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inline void convert(std::string & value, const JsonNode & node)
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{
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value = node.String();
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}
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template<typename Type>
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void convert(std::map<std::string, Type> & value, const JsonNode & node)
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{
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value.clear();
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for(const JsonMap::value_type & entry : node.Struct())
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value.insert(entry.first, entry.second.convertTo<Type>());
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}
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template<typename Type>
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void convert(std::set<Type> & value, const JsonNode & node)
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{
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value.clear();
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for(const JsonVector::value_type & entry : node.Vector())
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{
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value.insert(entry.convertTo<Type>());
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}
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}
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template<typename Type>
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void convert(std::vector<Type> & value, const JsonNode & node)
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{
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value.clear();
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for(const JsonVector::value_type & entry : node.Vector())
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{
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value.push_back(entry.convertTo<Type>());
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}
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}
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}
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template<typename Type>
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Type JsonNode::convertTo() const
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{
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Type result;
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JsonDetail::convert(result, *this);
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return result;
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}
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VCMI_LIB_NAMESPACE_END
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