mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-14 10:12:59 +02:00
81 lines
2.8 KiB
C++
81 lines
2.8 KiB
C++
/*
|
|
* mock_spells_Mechanics.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "../../lib/spells/ISpellMechanics.h"
|
|
|
|
namespace spells
|
|
{
|
|
|
|
class MechanicsMock : public Mechanics
|
|
{
|
|
public:
|
|
MOCK_CONST_METHOD2(adaptProblem, bool(ESpellCastProblem::ESpellCastProblem, Problem &));
|
|
MOCK_CONST_METHOD1(adaptGenericProblem, bool(Problem &));
|
|
|
|
MOCK_CONST_METHOD1(rangeInHexes, std::vector<BattleHex>(BattleHex));
|
|
MOCK_CONST_METHOD1(getAffectedStacks, std::vector<const CStack *>(const Target &));
|
|
|
|
MOCK_CONST_METHOD1(canBeCast, bool(Problem &));
|
|
MOCK_CONST_METHOD2(canBeCastAt, bool(const Target &, Problem &));
|
|
|
|
MOCK_CONST_METHOD4(applyEffects, void(ServerCallback *, const Target &, bool, bool));
|
|
|
|
MOCK_METHOD2(cast, void(ServerCallback *, const Target &));
|
|
MOCK_METHOD2(castEval, void(ServerCallback *, const Target &));
|
|
|
|
MOCK_CONST_METHOD1(isReceptive, bool(const battle::Unit * ));
|
|
MOCK_CONST_METHOD0(getTargetTypes, std::vector<AimType>());
|
|
MOCK_CONST_METHOD3(getPossibleDestinations, std::vector<Destination>(size_t, AimType, const Target &));
|
|
|
|
MOCK_CONST_METHOD0(getSpell, const Spell *());
|
|
|
|
MOCK_CONST_METHOD0(getEffectLevel, IBattleCast::Value());
|
|
MOCK_CONST_METHOD0(getRangeLevel, IBattleCast::Value());
|
|
MOCK_CONST_METHOD0(getEffectPower, IBattleCast::Value());
|
|
MOCK_CONST_METHOD0(getEffectDuration, IBattleCast::Value());
|
|
MOCK_CONST_METHOD0(getEffectValue, IBattleCast::Value64());
|
|
|
|
MOCK_CONST_METHOD0(getCasterColor, PlayerColor());
|
|
|
|
MOCK_CONST_METHOD0(getSpellIndex, int32_t());
|
|
MOCK_CONST_METHOD0(getSpellId, SpellID());
|
|
MOCK_CONST_METHOD0(getSpellName, std::string());
|
|
MOCK_CONST_METHOD0(getSpellLevel, int32_t());
|
|
|
|
MOCK_CONST_METHOD0(isSmart, bool());
|
|
MOCK_CONST_METHOD0(isMassive, bool());
|
|
MOCK_CONST_METHOD0(alwaysHitFirstTarget, bool());
|
|
MOCK_CONST_METHOD0(requiresClearTiles, bool());
|
|
MOCK_CONST_METHOD0(isNegativeSpell, bool());
|
|
MOCK_CONST_METHOD0(isPositiveSpell, bool());
|
|
|
|
MOCK_CONST_METHOD1(adjustEffectValue,int64_t(const battle::Unit *));
|
|
MOCK_CONST_METHOD2(applySpellBonus,int64_t(int64_t, const battle::Unit *));
|
|
MOCK_CONST_METHOD1(applySpecificSpellBonus,int64_t(int64_t));
|
|
MOCK_CONST_METHOD2(calculateRawEffectValue, int64_t(int32_t, int32_t));
|
|
|
|
MOCK_CONST_METHOD0(getElementalImmunity, std::vector<Bonus::BonusType>());
|
|
|
|
MOCK_CONST_METHOD1(ownerMatches, bool(const battle::Unit *));
|
|
MOCK_CONST_METHOD2(ownerMatches, bool(const battle::Unit *, const boost::logic::tribool));
|
|
|
|
MOCK_CONST_METHOD0(creatures, const CreatureService *());
|
|
MOCK_CONST_METHOD0(scripts, const scripting::Service *());
|
|
MOCK_CONST_METHOD0(spells, const Service *());
|
|
|
|
MOCK_CONST_METHOD0(game, const IGameInfoCallback * ());
|
|
MOCK_CONST_METHOD0(battle, const CBattleInfoCallback * ());
|
|
};
|
|
|
|
}
|
|
|