mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-24 08:32:34 +02:00
1587 lines
66 KiB
C++
1587 lines
66 KiB
C++
#include "stdafx.h"
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#include "CPlayerInterface.h"
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#include "CAdvMapInterface.h"
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#include "CMessage.h"
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#include "mapHandler.h"
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#include "SDL_Extensions.h"
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#include "SDL_framerate.h"
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#include "CScreenHandler.h"
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#include "CCursorHandler.h"
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#include "CCallback.h"
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#include "SDL_Extensions.h"
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#include "hch/CLodHandler.h"
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#include "CPathfinder.h"
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#include <sstream>
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#include "hch/CHeroHandler.h"
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#include "SDL_framerate.h"
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#include "hch/CGeneralTextHandler.h"
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#include "CCastleInterface.h"
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#include "CHeroWindow.h"
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#include "timeHandler.h"
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using namespace CSDL_Ext;
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class OCM_HLP_CGIN
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{
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public:
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bool operator ()(const std::pair<CGObjectInstance*,std::pair<SDL_Rect, std::vector<std::list<int3>>>> & a, const std::pair<CGObjectInstance*,std::pair<SDL_Rect, std::vector<std::list<int3>>>> & b) const
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{
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return (*a.first)<(*b.first);
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}
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} ocmptwo_cgin ;
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CInfoWindow::CInfoWindow()
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:okb(NMessage::ok,NULL,&CInfoWindow::okClicked)
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{
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okb.ourObj = this;
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okb.delg = this;
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}
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void CInfoWindow::okClicked(tribool down)
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{
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if (!down)
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close();
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}
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void CInfoWindow::close()
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{
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for (int i=0;i<components.size();i++)
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{
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components[i]->deactivate();
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delete components[i];
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}
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components.clear();
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okb.deactivate();
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SDL_FreeSurface(bitmap);
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bitmap = NULL;
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LOCPLINT->removeObjToBlit(this);
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LOCPLINT->curint->activate();
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delete this;
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}
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CInfoWindow::~CInfoWindow()
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{
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}
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SComponent::SComponent(Etype Type, int Subtype, int Val)
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{
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std::ostringstream oss;
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switch (Type)
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{
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case primskill:
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description = CGI->generaltexth->arraytxt[2+Subtype];
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oss << ((Val>0)?("+"):("-")) << Val << " " << CGI->heroh->pskillsn[Subtype];
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subtitle = oss.str();
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break;
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case resource:
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description = CGI->generaltexth->allTexts[242];
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oss << Val;
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subtitle = oss.str();
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break;
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case experience:
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description = CGI->generaltexth->allTexts[241];
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oss << Val ;
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subtitle = oss.str();
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break;
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}
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type = Type;
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subtype = Subtype;
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val = Val;
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SDL_Surface * temp = getImg();
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pos.w = temp->w;
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pos.h = temp->h;
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}
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SDL_Surface * SComponent::getImg()
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{
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switch (type)
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{
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case primskill:
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return CGI->heroh->pskillsb->ourImages[subtype].bitmap;
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break;
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case resource:
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return CGI->heroh->resources->ourImages[subtype].bitmap;
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break;
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case experience:
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return CGI->heroh->pskillsb->ourImages[4].bitmap;
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break;
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}
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return NULL;
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}
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void SComponent::clickRight (tribool down)
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{
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LOCPLINT->adventureInt->handleRightClick(description,down,this);
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}
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void SComponent::activate()
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{
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ClickableR::activate();
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}
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void SComponent::deactivate()
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{
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ClickableR::deactivate();
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}
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void CSelectableComponent::clickLeft(tribool down)
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{
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if (down)
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{
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select(true);
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owner->selectionChange(this);
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}
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}
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CSelectableComponent::CSelectableComponent(Etype Type, int Sub, int Val, CSelWindow * Owner, SDL_Surface * Border)
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:SComponent(Type,Sub,Val),owner(Owner)
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{
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SDL_Surface * symb = SComponent::getImg();
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myBitmap = CSDL_Ext::newSurface(symb->w+2,symb->h+2,ekran);
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SDL_SetColorKey(myBitmap,SDL_SRCCOLORKEY,SDL_MapRGB(myBitmap->format,0,255,255));
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blitAt(symb,1,1,myBitmap);
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if (Border) //use custom border
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{
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border = Border;
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customB = true;
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}
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else //we need to draw border
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{
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customB = false;
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border = CSDL_Ext::newSurface(symb->w+2,symb->h+2,ekran);
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SDL_FillRect(border,NULL,0x00FFFF);
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for (int i=0;i<border->w;i++)
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{
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SDL_PutPixel(border,i,0,239,215,123);
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SDL_PutPixel(border,i,(border->h)-1,239,215,123);
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}
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for (int i=0;i<border->h;i++)
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{
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SDL_PutPixel(border,0,i,239,215,123);
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SDL_PutPixel(border,(border->w)-1,i,239,215,123);
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}
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SDL_SetColorKey(border,SDL_SRCCOLORKEY,SDL_MapRGB(border->format,0,255,255));
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}
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selected = false;
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}
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CSelectableComponent::~CSelectableComponent()
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{
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SDL_FreeSurface(myBitmap);
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if (!customB)
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SDL_FreeSurface(border);
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}
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void CSelectableComponent::activate()
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{
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SComponent::activate();
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ClickableL::activate();
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}
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void CSelectableComponent::deactivate()
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{
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SComponent::deactivate();
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ClickableL::deactivate();
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}
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SDL_Surface * CSelectableComponent::getImg()
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{
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return myBitmap;
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}
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void CSelectableComponent::select(bool on)
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{
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if(on != selected)
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{
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SDL_FillRect(myBitmap,NULL,0x000000);
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blitAt(SComponent::getImg(),1,1,myBitmap);
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if (on)
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{
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blitAt(border,0,0,myBitmap);
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}
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selected = on;
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return;
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}
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else
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{
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return;
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}
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}
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void CSimpleWindow::show(SDL_Surface * to)
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{
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if(!to)
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to=ekran;
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blitAt(bitmap,pos.x,pos.y,to);
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}
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CSimpleWindow::~CSimpleWindow()
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{
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if (bitmap)
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{
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SDL_FreeSurface(bitmap);
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bitmap=NULL;
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}
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}
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void CSelWindow::selectionChange(CSelectableComponent * to)
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{
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blitAt(to->getImg(),to->pos.x-pos.x,to->pos.y-pos.y,bitmap);
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for (int i=0;i<components.size();i++)
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{
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if(components[i]==to)
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{
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if (to->selected)
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continue;
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else
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to->select(true);
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}
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CSelectableComponent * pom = dynamic_cast<CSelectableComponent*>(components[i]);
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if (!pom)
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continue;
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pom->select(false);
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blitAt(pom->getImg(),pom->pos.x-pos.x,pom->pos.y-pos.y,bitmap);
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}
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}
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void CSelWindow::okClicked(tribool down)
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{
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if(!down)
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close();
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}
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void CSelWindow::close()
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{
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int ret = -1;
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for (int i=0;i<components.size();i++)
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{
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if(dynamic_cast<CSelectableComponent*>(components[i])->selected)
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{
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ret = i;
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}
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components[i]->deactivate();
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}
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components.clear();
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okb.deactivate();
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SDL_FreeSurface(bitmap);
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bitmap = NULL;
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LOCPLINT->removeObjToBlit(this);
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LOCPLINT->curint->activate();
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LOCPLINT->cb->selectionMade(ret,ID);
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delete this;
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//call owner with selection result
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}
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template <typename T>CSCButton<T>::CSCButton(CDefHandler * img, CIntObject * obj, void(T::*poin)(tribool), T* Delg)
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{
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ourObj = obj;
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delg = Delg;
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func = poin;
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imgs.resize(1);
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for (int i =0; i<img->ourImages.size();i++)
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{
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imgs[0].push_back(img->ourImages[i].bitmap);
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}
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pos.w = imgs[0][0]->w;
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pos.h = imgs[0][0]->h;
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state = 0;
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}
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template <typename T> void CSCButton<T>::clickLeft (tribool down)
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{
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if (down)
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{
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state=1;
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}
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else
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{
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state=0;
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}
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pressedL=state;
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show();
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if (delg)
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(delg->*func)(down);
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}
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template <typename T> void CSCButton<typename T>::activate()
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{
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ClickableL::activate();
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}
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template <typename T> void CSCButton<typename T>::deactivate()
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{
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ClickableL::deactivate();
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}
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template <typename T> void CSCButton<typename T>::show(SDL_Surface * to)
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{
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if (delg) //we blit on our owner's bitmap
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{
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blitAt(imgs[curimg][state],posr.x,posr.y,delg->bitmap);
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//updateRect(&genRect(pos.h,pos.w,posr.x,posr.y),delg->bitmap);
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}
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else
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{
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CButtonBase::show(to);
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}
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}
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CButtonBase::CButtonBase()
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{
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bitmapOffset = 0;
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curimg=0;
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type=-1;
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abs=false;
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active=false;
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ourObj=NULL;
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state=0;
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}
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CButtonBase::~CButtonBase()
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{
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for(int i =0; i<imgs.size();i++)
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for(int j=0;j<imgs[i].size();j++)
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SDL_FreeSurface(imgs[i][j]);
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}
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void CButtonBase::show(SDL_Surface * to)
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{
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if(!to)
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to=ekran;
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if (abs)
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{
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blitAt(imgs[curimg][state+bitmapOffset],pos.x,pos.y,to);
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//updateRect(&pos,to);
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}
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else
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{
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blitAt(imgs[curimg][state+bitmapOffset],pos.x+ourObj->pos.x,pos.y+ourObj->pos.y,to);
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//updateRect(&genRect(pos.h,pos.w,pos.x+ourObj->pos.x,pos.y+ourObj->pos.y),to);
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}
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}
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ClickableL::ClickableL()
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{
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pressedL=false;
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}
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void ClickableL::clickLeft(tribool down)
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{
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if (down)
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pressedL=true;
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else
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pressedL=false;
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}
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void ClickableL::activate()
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{
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LOCPLINT->lclickable.push_back(this);
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}
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void ClickableL::deactivate()
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{
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LOCPLINT->lclickable.erase
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(std::find(LOCPLINT->lclickable.begin(),LOCPLINT->lclickable.end(),this));
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}
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ClickableR::ClickableR()
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{
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pressedR=false;
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}
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void ClickableR::activate()
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{
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LOCPLINT->rclickable.push_back(this);
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}
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void ClickableR::deactivate()
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{
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LOCPLINT->rclickable.erase(std::find(LOCPLINT->rclickable.begin(),LOCPLINT->rclickable.end(),this));
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}
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void Hoverable::activate()
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{
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LOCPLINT->hoverable.push_back(this);
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}
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void Hoverable::deactivate()
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{
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LOCPLINT->hoverable.erase(std::find(LOCPLINT->hoverable.begin(),LOCPLINT->hoverable.end(),this));
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}
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void Hoverable::hover(bool on)
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{
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hovered=on;
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}
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void KeyInterested::activate()
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{
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LOCPLINT->keyinterested.push_back(this);
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}
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void KeyInterested::deactivate()
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{
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LOCPLINT->
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keyinterested.erase(std::find(LOCPLINT->keyinterested.begin(),LOCPLINT->keyinterested.end(),this));
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}
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void MotionInterested::activate()
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{
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LOCPLINT->motioninterested.push_back(this);
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}
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void MotionInterested::deactivate()
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{
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LOCPLINT->
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motioninterested.erase(std::find(LOCPLINT->motioninterested.begin(),LOCPLINT->motioninterested.end(),this));
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}
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void TimeInterested::activate()
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{
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LOCPLINT->timeinterested.push_back(this);
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}
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void TimeInterested::deactivate()
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{
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LOCPLINT->
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timeinterested.erase(std::find(LOCPLINT->timeinterested.begin(),LOCPLINT->timeinterested.end(),this));
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}
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CPlayerInterface::CPlayerInterface(int Player, int serial)
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{
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playerID=Player;
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serialID=serial;
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CGI->localPlayer = playerID;
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human=true;
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hInfo = CGI->bitmaph->loadBitmap("HEROQVBK.bmp");
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SDL_SetColorKey(hInfo,SDL_SRCCOLORKEY,SDL_MapRGB(hInfo->format,0,255,255));
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slotsPos.push_back(std::pair<int,int>(44,82));
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slotsPos.push_back(std::pair<int,int>(80,82));
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slotsPos.push_back(std::pair<int,int>(116,82));
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slotsPos.push_back(std::pair<int,int>(26,131));
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slotsPos.push_back(std::pair<int,int>(62,131));
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slotsPos.push_back(std::pair<int,int>(98,131));
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slotsPos.push_back(std::pair<int,int>(134,131));
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luck22 = CGI->spriteh->giveDefEss("ILCK22.DEF");
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luck30 = CGI->spriteh->giveDefEss("ILCK30.DEF");
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luck42 = CGI->spriteh->giveDefEss("ILCK42.DEF");
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luck82 = CGI->spriteh->giveDefEss("ILCK82.DEF");
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morale22 = CGI->spriteh->giveDefEss("IMRL22.DEF");
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morale30 = CGI->spriteh->giveDefEss("IMRL30.DEF");
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morale42 = CGI->spriteh->giveDefEss("IMRL42.DEF");
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morale82 = CGI->spriteh->giveDefEss("IMRL82.DEF");
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}
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void CPlayerInterface::init(ICallback * CB)
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{
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cb = dynamic_cast<CCallback*>(CB);
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CGI->localPlayer = serialID;
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adventureInt = new CAdvMapInt(playerID);
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castleInt = NULL;
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std::vector <const CGHeroInstance *> hh = cb->getHeroesInfo(false);
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for(int i=0;i<hh.size();i++)
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{
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SDL_Surface * pom = infoWin(hh[i]);
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heroWins.insert(std::pair<int,SDL_Surface*>(hh[i]->subID,pom));
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}
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}
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void CPlayerInterface::yourTurn()
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{
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makingTurn = true;
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CGI->localPlayer = serialID;
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unsigned char & animVal = LOCPLINT->adventureInt->anim; //for animations handling
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unsigned char & heroAnimVal = LOCPLINT->adventureInt->heroAnim;
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adventureInt->infoBar.newDay(cb->getDate(1));
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adventureInt->show();
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//show rest of things
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//initializing framerate keeper
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mainFPSmng = new FPSmanager;
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SDL_initFramerate(mainFPSmng);
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SDL_setFramerate(mainFPSmng, 24);
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SDL_Event sEvent;
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//framerate keeper initialized
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timeHandler th;
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th.getDif();
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for(;makingTurn;) // main loop
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{
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CGI->screenh->updateScreen();
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int tv = th.getDif();
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for (int i=0;i<timeinterested.size();i++)
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{
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if (timeinterested[i]->toNextTick>=0)
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timeinterested[i]->toNextTick-=tv;
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if (timeinterested[i]->toNextTick<0)
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timeinterested[i]->tick();
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}
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LOCPLINT->adventureInt->updateScreen = false;
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while (SDL_PollEvent(&sEvent)) //wait for event...
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{
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handleEvent(&sEvent);
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}
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if (!castleInt) //stuff for advMapInt
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{
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++LOCPLINT->adventureInt->animValHitCount; //for animations
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if(LOCPLINT->adventureInt->animValHitCount == 4)
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{
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LOCPLINT->adventureInt->animValHitCount = 0;
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++animVal;
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LOCPLINT->adventureInt->updateScreen = true;
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}
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++heroAnimVal;
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if(LOCPLINT->adventureInt->scrollingLeft)
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{
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if(LOCPLINT->adventureInt->position.x>-Woff)
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{
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LOCPLINT->adventureInt->position.x--;
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LOCPLINT->adventureInt->updateScreen = true;
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adventureInt->updateMinimap=true;
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}
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}
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if(LOCPLINT->adventureInt->scrollingRight)
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{
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if(LOCPLINT->adventureInt->position.x<CGI->ac->map.width-19+4)
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{
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LOCPLINT->adventureInt->position.x++;
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LOCPLINT->adventureInt->updateScreen = true;
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adventureInt->updateMinimap=true;
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}
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}
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if(LOCPLINT->adventureInt->scrollingUp)
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{
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if(LOCPLINT->adventureInt->position.y>-Hoff)
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{
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LOCPLINT->adventureInt->position.y--;
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LOCPLINT->adventureInt->updateScreen = true;
|
|
adventureInt->updateMinimap=true;
|
|
}
|
|
}
|
|
if(LOCPLINT->adventureInt->scrollingDown)
|
|
{
|
|
if(LOCPLINT->adventureInt->position.y<CGI->ac->map.height-18+4)
|
|
{
|
|
LOCPLINT->adventureInt->position.y++;
|
|
LOCPLINT->adventureInt->updateScreen = true;
|
|
adventureInt->updateMinimap=true;
|
|
}
|
|
}
|
|
if(LOCPLINT->adventureInt->updateScreen)
|
|
{
|
|
adventureInt->update();
|
|
adventureInt->updateScreen=false;
|
|
}
|
|
if (LOCPLINT->adventureInt->updateMinimap)
|
|
{
|
|
adventureInt->minimap.draw();
|
|
adventureInt->updateMinimap=false;
|
|
}
|
|
}
|
|
for(int i=0;i<objsToBlit.size();i++)
|
|
objsToBlit[i]->show();
|
|
//SDL_Flip(ekran);
|
|
CSDL_Ext::update(ekran);
|
|
SDL_Delay(5); //give time for other apps
|
|
SDL_framerateDelay(mainFPSmng);
|
|
}
|
|
adventureInt->hide();
|
|
}
|
|
|
|
inline void subRect(const int & x, const int & y, const int & z, SDL_Rect & r, const int & hid)
|
|
{
|
|
TerrainTile2 & hlp = CGI->mh->ttiles[x][y][z];
|
|
for(int h=0; h<hlp.objects.size(); ++h)
|
|
if(hlp.objects[h].first->id==hid)
|
|
{
|
|
hlp.objects[h].second.first = r;
|
|
return;
|
|
}
|
|
}
|
|
|
|
inline void delObjRect(const int & x, const int & y, const int & z, const int & hid)
|
|
{
|
|
TerrainTile2 & hlp = CGI->mh->ttiles[x][y][z];
|
|
for(int h=0; h<hlp.objects.size(); ++h)
|
|
if(hlp.objects[h].first->id==hid)
|
|
{
|
|
hlp.objects.erase(hlp.objects.begin()+h);
|
|
return;
|
|
}
|
|
}
|
|
int getDir(int3 src, int3 dst)
|
|
{
|
|
int ret = -1;
|
|
if(dst.x+1 == src.x && dst.y+1 == src.y) //tl
|
|
{
|
|
ret = 1;
|
|
}
|
|
else if(dst.x == src.x && dst.y+1 == src.y) //t
|
|
{
|
|
ret = 2;
|
|
}
|
|
else if(dst.x-1 == src.x && dst.y+1 == src.y) //tr
|
|
{
|
|
ret = 3;
|
|
}
|
|
else if(dst.x-1 == src.x && dst.y == src.y) //r
|
|
{
|
|
ret = 4;
|
|
}
|
|
else if(dst.x-1 == src.x && dst.y-1 == src.y) //br
|
|
{
|
|
ret = 5;
|
|
}
|
|
else if(dst.x == src.x && dst.y-1 == src.y) //b
|
|
{
|
|
ret = 6;
|
|
}
|
|
else if(dst.x+1 == src.x && dst.y-1 == src.y) //bl
|
|
{
|
|
ret = 7;
|
|
}
|
|
else if(dst.x+1 == src.x && dst.y == src.y) //l
|
|
{
|
|
ret = 8;
|
|
}
|
|
return ret;
|
|
}
|
|
void CPlayerInterface::heroMoved(const HeroMoveDetails & details)
|
|
{
|
|
//initializing objects and performing first step of move
|
|
CGHeroInstance * ho = details.ho; //object representing this hero
|
|
int3 hp = details.src;
|
|
if (!details.successful)
|
|
{
|
|
ho->moveDir = getDir(details.src,details.dst);
|
|
ho->isStanding = true;
|
|
adventureInt->heroList.draw();
|
|
if (adventureInt->terrain.currentPath)
|
|
{
|
|
delete adventureInt->terrain.currentPath;
|
|
adventureInt->terrain.currentPath = NULL;
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (adventureInt->terrain.currentPath) //&& hero is moving
|
|
{
|
|
adventureInt->terrain.currentPath->nodes.erase(adventureInt->terrain.currentPath->nodes.end()-1);
|
|
}
|
|
|
|
int3 buff = details.ho->pos;
|
|
buff.x-=11;
|
|
buff.y-=9;
|
|
buff = repairScreenPos(buff);
|
|
LOCPLINT->adventureInt->position = buff; //actualizing screen pos
|
|
|
|
if(details.dst.x+1 == details.src.x && details.dst.y+1 == details.src.y) //tl
|
|
{
|
|
ho->moveDir = 1;
|
|
ho->isStanding = false;
|
|
CGI->mh->ttiles[hp.x-3][hp.y-2][hp.z].objects.push_back(std::make_pair(ho, std::make_pair(genRect(32, 32, -31, -31), std::vector<std::list<int3>>())));
|
|
CGI->mh->ttiles[hp.x-2][hp.y-2][hp.z].objects.push_back(std::make_pair(ho, std::make_pair(genRect(32, 32, 1, -31), std::vector<std::list<int3>>())));
|
|
CGI->mh->ttiles[hp.x-1][hp.y-2][hp.z].objects.push_back(std::make_pair(ho, std::make_pair(genRect(32, 32, 33, -31), std::vector<std::list<int3>>())));
|
|
CGI->mh->ttiles[hp.x][hp.y-2][hp.z].objects.push_back(std::make_pair(ho, std::make_pair(genRect(32, 32, 65, -31), std::vector<std::list<int3>>())));
|
|
|
|
CGI->mh->ttiles[hp.x-3][hp.y-1][hp.z].objects.push_back(std::make_pair(ho, std::make_pair(genRect(32, 32, -31, 1), std::vector<std::list<int3>>())));
|
|
subRect(hp.x-2, hp.y-1, hp.z, genRect(32, 32, 1, 1), ho->id);
|
|
subRect(hp.x-1, hp.y-1, hp.z, genRect(32, 32, 33, 1), ho->id);
|
|
subRect(hp.x, hp.y-1, hp.z, genRect(32, 32, 65, 1), ho->id);
|
|
|
|
CGI->mh->ttiles[hp.x-3][hp.y][hp.z].objects.push_back(std::make_pair(ho, std::make_pair(genRect(32, 32, -31, 33), std::vector<std::list<int3>>())));
|
|
subRect(hp.x-2, hp.y, hp.z, genRect(32, 32, 1, 33), ho->id);
|
|
subRect(hp.x-1, hp.y, hp.z, genRect(32, 32, 33, 33), ho->id);
|
|
subRect(hp.x, hp.y, hp.z, genRect(32, 32, 65, 33), ho->id);
|
|
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-3][hp.y-2][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-3][hp.y-2][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y-2][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y-2][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y-2][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y-2][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x][hp.y-2][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y-2][hp.z].objects.end(), ocmptwo_cgin);
|
|
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-3][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-3][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-3][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-3][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
}
|
|
else if(details.dst.x == details.src.x && details.dst.y+1 == details.src.y) //t
|
|
{
|
|
ho->moveDir = 2;
|
|
ho->isStanding = false;
|
|
CGI->mh->ttiles[hp.x-2][hp.y-2][hp.z].objects.push_back(std::make_pair(ho, std::make_pair(genRect(32, 32, 0, -31), std::vector<std::list<int3>>())));
|
|
CGI->mh->ttiles[hp.x-1][hp.y-2][hp.z].objects.push_back(std::make_pair(ho, std::make_pair(genRect(32, 32, 32, -31), std::vector<std::list<int3>>())));
|
|
CGI->mh->ttiles[hp.x][hp.y-2][hp.z].objects.push_back(std::make_pair(ho, std::make_pair(genRect(32, 32, 64, -31), std::vector<std::list<int3>>())));
|
|
|
|
subRect(hp.x-2, hp.y-1, hp.z, genRect(32, 32, 0, 1), ho->id);
|
|
subRect(hp.x-1, hp.y-1, hp.z, genRect(32, 32, 32, 1), ho->id);
|
|
subRect(hp.x, hp.y-1, hp.z, genRect(32, 32, 64, 1), ho->id);
|
|
|
|
subRect(hp.x-2, hp.y, hp.z, genRect(32, 32, 0, 33), ho->id);
|
|
subRect(hp.x-1, hp.y, hp.z, genRect(32, 32, 32, 33), ho->id);
|
|
subRect(hp.x, hp.y, hp.z, genRect(32, 32, 64, 33), ho->id);
|
|
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y-2][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y-2][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y-2][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y-2][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x][hp.y-2][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y-2][hp.z].objects.end(), ocmptwo_cgin);
|
|
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
}
|
|
else if(details.dst.x-1 == details.src.x && details.dst.y+1 == details.src.y) //tr
|
|
{
|
|
ho->moveDir = 3;
|
|
ho->isStanding = false;
|
|
CGI->mh->ttiles[hp.x-2][hp.y-2][hp.z].objects.push_back(std::make_pair(ho, std::make_pair(genRect(32, 32, -1, -31), std::vector<std::list<int3>>())));
|
|
CGI->mh->ttiles[hp.x-1][hp.y-2][hp.z].objects.push_back(std::make_pair(ho, std::make_pair(genRect(32, 32, 31, -31), std::vector<std::list<int3>>())));
|
|
CGI->mh->ttiles[hp.x][hp.y-2][hp.z].objects.push_back(std::make_pair(ho, std::make_pair(genRect(32, 32, 63, -31), std::vector<std::list<int3>>())));
|
|
CGI->mh->ttiles[hp.x+1][hp.y-2][hp.z].objects.push_back(std::make_pair(ho, std::make_pair(genRect(32, 32, 95, -31), std::vector<std::list<int3>>())));
|
|
|
|
subRect(hp.x-2, hp.y-1, hp.z, genRect(32, 32, -1, 1), ho->id);
|
|
subRect(hp.x-1, hp.y-1, hp.z, genRect(32, 32, 31, 1), ho->id);
|
|
subRect(hp.x, hp.y-1, hp.z, genRect(32, 32, 63, 1), ho->id);
|
|
CGI->mh->ttiles[hp.x+1][hp.y-1][hp.z].objects.push_back(std::make_pair(ho, std::make_pair(genRect(32, 32, 95, 1), std::vector<std::list<int3>>())));
|
|
|
|
subRect(hp.x-2, hp.y, hp.z, genRect(32, 32, -1, 33), ho->id);
|
|
subRect(hp.x-1, hp.y, hp.z, genRect(32, 32, 31, 33), ho->id);
|
|
subRect(hp.x, hp.y, hp.z, genRect(32, 32, 63, 33), ho->id);
|
|
CGI->mh->ttiles[hp.x+1][hp.y][hp.z].objects.push_back(std::make_pair(ho, std::make_pair(genRect(32, 32, 95, 33), std::vector<std::list<int3>>())));
|
|
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y-2][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y-2][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y-2][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y-2][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x][hp.y-2][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y-2][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x+1][hp.y-2][hp.z].objects.begin(), CGI->mh->ttiles[hp.x+1][hp.y-2][hp.z].objects.end(), ocmptwo_cgin);
|
|
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x+1][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x+1][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x+1][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x+1][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
}
|
|
else if(details.dst.x-1 == details.src.x && details.dst.y == details.src.y) //r
|
|
{
|
|
ho->moveDir = 4;
|
|
ho->isStanding = false;
|
|
subRect(hp.x-2, hp.y-1, hp.z, genRect(32, 32, -1, 0), ho->id);
|
|
subRect(hp.x-1, hp.y-1, hp.z, genRect(32, 32, 31, 0), ho->id);
|
|
subRect(hp.x, hp.y-1, hp.z, genRect(32, 32, 63, 0), ho->id);
|
|
CGI->mh->ttiles[hp.x+1][hp.y-1][hp.z].objects.push_back(std::make_pair(ho, std::make_pair(genRect(32, 32, 95, 0), std::vector<std::list<int3>>())));
|
|
|
|
subRect(hp.x-2, hp.y, hp.z, genRect(32, 32, -1, 32), ho->id);
|
|
subRect(hp.x-1, hp.y, hp.z, genRect(32, 32, 31, 32), ho->id);
|
|
subRect(hp.x, hp.y, hp.z, genRect(32, 32, 63, 32), ho->id);
|
|
CGI->mh->ttiles[hp.x+1][hp.y][hp.z].objects.push_back(std::make_pair(ho, std::make_pair(genRect(32, 32, 95, 32), std::vector<std::list<int3>>())));
|
|
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x+1][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x+1][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x+1][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x+1][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
}
|
|
else if(details.dst.x-1 == details.src.x && details.dst.y-1 == details.src.y) //br
|
|
{
|
|
ho->moveDir = 5;
|
|
ho->isStanding = false;
|
|
subRect(hp.x-2, hp.y-1, hp.z, genRect(32, 32, -1, -1), ho->id);
|
|
subRect(hp.x-1, hp.y-1, hp.z, genRect(32, 32, 31, -1), ho->id);
|
|
subRect(hp.x, hp.y-1, hp.z, genRect(32, 32, 63, -1), ho->id);
|
|
CGI->mh->ttiles[hp.x+1][hp.y-1][hp.z].objects.push_back(std::make_pair(ho, std::make_pair(genRect(32, 32, 95, -1), std::vector<std::list<int3>>())));
|
|
|
|
subRect(hp.x-2, hp.y, hp.z, genRect(32, 32, -1, 31), ho->id);
|
|
subRect(hp.x-1, hp.y, hp.z, genRect(32, 32, 31, 31), ho->id);
|
|
subRect(hp.x, hp.y, hp.z, genRect(32, 32, 63, 31), ho->id);
|
|
CGI->mh->ttiles[hp.x+1][hp.y][hp.z].objects.push_back(std::make_pair(ho, std::make_pair(genRect(32, 32, 95, 31), std::vector<std::list<int3>>())));
|
|
|
|
CGI->mh->ttiles[hp.x-2][hp.y+1][hp.z].objects.push_back(std::make_pair(ho, std::make_pair(genRect(32, 32, -1, 63), std::vector<std::list<int3>>())));
|
|
CGI->mh->ttiles[hp.x-1][hp.y+1][hp.z].objects.push_back(std::make_pair(ho, std::make_pair(genRect(32, 32, 31, 63), std::vector<std::list<int3>>())));
|
|
CGI->mh->ttiles[hp.x][hp.y+1][hp.z].objects.push_back(std::make_pair(ho, std::make_pair(genRect(32, 32, 63, 63), std::vector<std::list<int3>>())));
|
|
CGI->mh->ttiles[hp.x+1][hp.y+1][hp.z].objects.push_back(std::make_pair(ho, std::make_pair(genRect(32, 32, 95, 63), std::vector<std::list<int3>>())));
|
|
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x+1][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x+1][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x+1][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x+1][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y+1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y+1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y+1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y+1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x][hp.y+1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y+1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x+1][hp.y+1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x+1][hp.y+1][hp.z].objects.end(), ocmptwo_cgin);
|
|
}
|
|
else if(details.dst.x == details.src.x && details.dst.y-1 == details.src.y) //b
|
|
{
|
|
ho->moveDir = 6;
|
|
ho->isStanding = false;
|
|
subRect(hp.x-2, hp.y-1, hp.z, genRect(32, 32, 0, -1), ho->id);
|
|
subRect(hp.x-1, hp.y-1, hp.z, genRect(32, 32, 32, -1), ho->id);
|
|
subRect(hp.x, hp.y-1, hp.z, genRect(32, 32, 64, -1), ho->id);
|
|
|
|
subRect(hp.x-2, hp.y, hp.z, genRect(32, 32, 0, 31), ho->id);
|
|
subRect(hp.x-1, hp.y, hp.z, genRect(32, 32, 32, 31), ho->id);
|
|
subRect(hp.x, hp.y, hp.z, genRect(32, 32, 64, 31), ho->id);
|
|
|
|
CGI->mh->ttiles[hp.x-2][hp.y+1][hp.z].objects.push_back(std::make_pair(ho, std::make_pair(genRect(32, 32, 0, 63), std::vector<std::list<int3>>())));
|
|
CGI->mh->ttiles[hp.x-1][hp.y+1][hp.z].objects.push_back(std::make_pair(ho, std::make_pair(genRect(32, 32, 32, 63), std::vector<std::list<int3>>())));
|
|
CGI->mh->ttiles[hp.x][hp.y+1][hp.z].objects.push_back(std::make_pair(ho, std::make_pair(genRect(32, 32, 64, 63), std::vector<std::list<int3>>())));
|
|
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y+1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y+1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y+1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y+1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x][hp.y+1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y+1][hp.z].objects.end(), ocmptwo_cgin);
|
|
}
|
|
else if(details.dst.x+1 == details.src.x && details.dst.y-1 == details.src.y) //bl
|
|
{
|
|
ho->moveDir = 7;
|
|
ho->isStanding = false;
|
|
CGI->mh->ttiles[hp.x-3][hp.y-1][hp.z].objects.push_back(std::make_pair(ho, std::make_pair(genRect(32, 32, -31, -1), std::vector<std::list<int3>>())));
|
|
subRect(hp.x-2, hp.y-1, hp.z, genRect(32, 32, 1, -1), ho->id);
|
|
subRect(hp.x-1, hp.y-1, hp.z, genRect(32, 32, 33, -1), ho->id);
|
|
subRect(hp.x, hp.y-1, hp.z, genRect(32, 32, 65, -1), ho->id);
|
|
|
|
CGI->mh->ttiles[hp.x-3][hp.y][hp.z].objects.push_back(std::make_pair(ho, std::make_pair(genRect(32, 32, -31, 31), std::vector<std::list<int3>>())));
|
|
subRect(hp.x-2, hp.y, hp.z, genRect(32, 32, 1, 31), ho->id);
|
|
subRect(hp.x-1, hp.y, hp.z, genRect(32, 32, 33, 31), ho->id);
|
|
subRect(hp.x, hp.y, hp.z, genRect(32, 32, 65, 31), ho->id);
|
|
|
|
CGI->mh->ttiles[hp.x-3][hp.y+1][hp.z].objects.push_back(std::make_pair(ho, std::make_pair(genRect(32, 32, -31, 63), std::vector<std::list<int3>>())));
|
|
CGI->mh->ttiles[hp.x-2][hp.y+1][hp.z].objects.push_back(std::make_pair(ho, std::make_pair(genRect(32, 32, 1, 63), std::vector<std::list<int3>>())));
|
|
CGI->mh->ttiles[hp.x-1][hp.y+1][hp.z].objects.push_back(std::make_pair(ho, std::make_pair(genRect(32, 32, 33, 63), std::vector<std::list<int3>>())));
|
|
CGI->mh->ttiles[hp.x][hp.y+1][hp.z].objects.push_back(std::make_pair(ho, std::make_pair(genRect(32, 32, 65, 63), std::vector<std::list<int3>>())));
|
|
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-3][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-3][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-3][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-3][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-3][hp.y+1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-3][hp.y+1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y+1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y+1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y+1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y+1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x][hp.y+1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y+1][hp.z].objects.end(), ocmptwo_cgin);
|
|
}
|
|
else if(details.dst.x+1 == details.src.x && details.dst.y == details.src.y) //l
|
|
{
|
|
ho->moveDir = 8;
|
|
ho->isStanding = false;
|
|
CGI->mh->ttiles[hp.x-3][hp.y-1][hp.z].objects.push_back(std::make_pair(ho, std::make_pair(genRect(32, 32, -31, 0), std::vector<std::list<int3>>())));
|
|
subRect(hp.x-2, hp.y-1, hp.z, genRect(32, 32, 1, 0), ho->id);
|
|
subRect(hp.x-1, hp.y-1, hp.z, genRect(32, 32, 33, 0), ho->id);
|
|
subRect(hp.x, hp.y-1, hp.z, genRect(32, 32, 65, 0), ho->id);
|
|
|
|
CGI->mh->ttiles[hp.x-3][hp.y][hp.z].objects.push_back(std::make_pair(ho, std::make_pair(genRect(32, 32, -31, 32), std::vector<std::list<int3>>())));
|
|
subRect(hp.x-2, hp.y, hp.z, genRect(32, 32, 1, 32), ho->id);
|
|
subRect(hp.x-1, hp.y, hp.z, genRect(32, 32, 33, 32), ho->id);
|
|
subRect(hp.x, hp.y, hp.z, genRect(32, 32, 65, 32), ho->id);
|
|
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-3][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-3][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-3][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-3][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
//std::stable_sort(CGI->mh->ttiles[hp.x][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
}
|
|
//first initializing done
|
|
SDL_framerateDelay(mainFPSmng); // after first move
|
|
//main moving
|
|
for(int i=1; i<32; i+=4)
|
|
{
|
|
if(details.dst.x+1 == details.src.x && details.dst.y+1 == details.src.y) //tl
|
|
{
|
|
subRect(hp.x-3, hp.y-2, hp.z, genRect(32, 32, -31+i, -31+i), ho->id);
|
|
subRect(hp.x-2, hp.y-2, hp.z, genRect(32, 32, 1+i, -31+i), ho->id);
|
|
subRect(hp.x-1, hp.y-2, hp.z, genRect(32, 32, 33+i, -31+i), ho->id);
|
|
subRect(hp.x, hp.y-2, hp.z, genRect(32, 32, 65+i, -31+i), ho->id);
|
|
|
|
subRect(hp.x-3, hp.y-1, hp.z, genRect(32, 32, -31+i, 1+i), ho->id);
|
|
subRect(hp.x-2, hp.y-1, hp.z, genRect(32, 32, 1+i, 1+i), ho->id);
|
|
subRect(hp.x-1, hp.y-1, hp.z, genRect(32, 32, 33+i, 1+i), ho->id);
|
|
subRect(hp.x, hp.y-1, hp.z, genRect(32, 32, 65+i, 1+i), ho->id);
|
|
|
|
subRect(hp.x-3, hp.y, hp.z, genRect(32, 32, -31+i, 33+i), ho->id);
|
|
subRect(hp.x-2, hp.y, hp.z, genRect(32, 32, 1+i, 33+i), ho->id);
|
|
subRect(hp.x-1, hp.y, hp.z, genRect(32, 32, 33+i, 33+i), ho->id);
|
|
subRect(hp.x, hp.y, hp.z, genRect(32, 32, 65+i, 33+i), ho->id);
|
|
|
|
/*std::stable_sort(CGI->mh->ttiles[hp.x-3][hp.y-2][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-3][hp.y-2][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y-2][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y-2][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y-2][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y-2][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x][hp.y-2][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y-2][hp.z].objects.end(), ocmptwo_cgin);
|
|
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-3][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-3][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-3][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-3][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y][hp.z].objects.end(), ocmptwo_cgin);*/
|
|
}
|
|
else if(details.dst.x == details.src.x && details.dst.y+1 == details.src.y) //t
|
|
{
|
|
subRect(hp.x-2, hp.y-2, hp.z, genRect(32, 32, 0, -31+i), ho->id);
|
|
subRect(hp.x-1, hp.y-2, hp.z, genRect(32, 32, 32, -31+i), ho->id);
|
|
subRect(hp.x, hp.y-2, hp.z, genRect(32, 32, 64, -31+i), ho->id);
|
|
|
|
subRect(hp.x-2, hp.y-1, hp.z, genRect(32, 32, 0, 1+i), ho->id);
|
|
subRect(hp.x-1, hp.y-1, hp.z, genRect(32, 32, 32, 1+i), ho->id);
|
|
subRect(hp.x, hp.y-1, hp.z, genRect(32, 32, 64, 1+i), ho->id);
|
|
|
|
subRect(hp.x-2, hp.y, hp.z, genRect(32, 32, 0, 33+i), ho->id);
|
|
subRect(hp.x-1, hp.y, hp.z, genRect(32, 32, 32, 33+i), ho->id);
|
|
subRect(hp.x, hp.y, hp.z, genRect(32, 32, 64, 33+i), ho->id);
|
|
|
|
/*std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y-2][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y-2][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y-2][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y-2][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x][hp.y-2][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y-2][hp.z].objects.end(), ocmptwo_cgin);
|
|
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y][hp.z].objects.end(), ocmptwo_cgin);*/
|
|
}
|
|
else if(details.dst.x-1 == details.src.x && details.dst.y+1 == details.src.y) //tr
|
|
{
|
|
subRect(hp.x-2, hp.y-2, hp.z, genRect(32, 32, -1-i, -31+i), ho->id);
|
|
subRect(hp.x-1, hp.y-2, hp.z, genRect(32, 32, 31-i, -31+i), ho->id);
|
|
subRect(hp.x, hp.y-2, hp.z, genRect(32, 32, 63-i, -31+i), ho->id);
|
|
subRect(hp.x+1, hp.y-2, hp.z, genRect(32, 32, 95-i, -31+i), ho->id);
|
|
|
|
subRect(hp.x-2, hp.y-1, hp.z, genRect(32, 32, -1-i, 1+i), ho->id);
|
|
subRect(hp.x-1, hp.y-1, hp.z, genRect(32, 32, 31-i, 1+i), ho->id);
|
|
subRect(hp.x, hp.y-1, hp.z, genRect(32, 32, 63-i, 1+i), ho->id);
|
|
subRect(hp.x+1, hp.y-1, hp.z, genRect(32, 32, 95-i, 1+i), ho->id);
|
|
|
|
subRect(hp.x-2, hp.y, hp.z, genRect(32, 32, -1-i, 33+i), ho->id);
|
|
subRect(hp.x-1, hp.y, hp.z, genRect(32, 32, 31-i, 33+i), ho->id);
|
|
subRect(hp.x, hp.y, hp.z, genRect(32, 32, 63-i, 33+i), ho->id);
|
|
subRect(hp.x+1, hp.y, hp.z, genRect(32, 32, 95-i, 33+i), ho->id);
|
|
|
|
/*std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y-2][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y-2][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y-2][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y-2][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x][hp.y-2][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y-2][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x+1][hp.y-2][hp.z].objects.begin(), CGI->mh->ttiles[hp.x+1][hp.y-2][hp.z].objects.end(), ocmptwo_cgin);
|
|
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x+1][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x+1][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x+1][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x+1][hp.y][hp.z].objects.end(), ocmptwo_cgin);*/
|
|
}
|
|
else if(details.dst.x-1 == details.src.x && details.dst.y == details.src.y) //r
|
|
{
|
|
subRect(hp.x-2, hp.y-1, hp.z, genRect(32, 32, -1-i, 0), ho->id);
|
|
subRect(hp.x-1, hp.y-1, hp.z, genRect(32, 32, 31-i, 0), ho->id);
|
|
subRect(hp.x, hp.y-1, hp.z, genRect(32, 32, 63-i, 0), ho->id);
|
|
subRect(hp.x+1, hp.y-1, hp.z, genRect(32, 32, 95-i, 0), ho->id);
|
|
|
|
subRect(hp.x-2, hp.y, hp.z, genRect(32, 32, -1-i, 32), ho->id);
|
|
subRect(hp.x-1, hp.y, hp.z, genRect(32, 32, 31-i, 32), ho->id);
|
|
subRect(hp.x, hp.y, hp.z, genRect(32, 32, 63-i, 32), ho->id);
|
|
subRect(hp.x+1, hp.y, hp.z, genRect(32, 32, 95-i, 32), ho->id);
|
|
|
|
/*std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x+1][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x+1][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x+1][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x+1][hp.y][hp.z].objects.end(), ocmptwo_cgin);*/
|
|
}
|
|
else if(details.dst.x-1 == details.src.x && details.dst.y-1 == details.src.y) //br
|
|
{
|
|
subRect(hp.x-2, hp.y-1, hp.z, genRect(32, 32, -1-i, -1-i), ho->id);
|
|
subRect(hp.x-1, hp.y-1, hp.z, genRect(32, 32, 31-i, -1-i), ho->id);
|
|
subRect(hp.x, hp.y-1, hp.z, genRect(32, 32, 63-i, -1-i), ho->id);
|
|
subRect(hp.x+1, hp.y-1, hp.z, genRect(32, 32, 95-i, -1-i), ho->id);
|
|
|
|
subRect(hp.x-2, hp.y, hp.z, genRect(32, 32, -1-i, 31-i), ho->id);
|
|
subRect(hp.x-1, hp.y, hp.z, genRect(32, 32, 31-i, 31-i), ho->id);
|
|
subRect(hp.x, hp.y, hp.z, genRect(32, 32, 63-i, 31-i), ho->id);
|
|
subRect(hp.x+1, hp.y, hp.z, genRect(32, 32, 95-i, 31-i), ho->id);
|
|
|
|
subRect(hp.x-2, hp.y+1, hp.z, genRect(32, 32, -1-i, 63-i), ho->id);
|
|
subRect(hp.x-1, hp.y+1, hp.z, genRect(32, 32, 31-i, 63-i), ho->id);
|
|
subRect(hp.x, hp.y+1, hp.z, genRect(32, 32, 63-i, 63-i), ho->id);
|
|
subRect(hp.x+1, hp.y+1, hp.z, genRect(32, 32, 95-i, 63-i), ho->id);
|
|
|
|
/*std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x+1][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x+1][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x+1][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x+1][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y+1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y+1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y+1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y+1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x][hp.y+1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y+1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x+1][hp.y+1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x+1][hp.y+1][hp.z].objects.end(), ocmptwo_cgin);*/
|
|
}
|
|
else if(details.dst.x == details.src.x && details.dst.y-1 == details.src.y) //b
|
|
{
|
|
subRect(hp.x-2, hp.y-1, hp.z, genRect(32, 32, 0, -1-i), ho->id);
|
|
subRect(hp.x-1, hp.y-1, hp.z, genRect(32, 32, 32, -1-i), ho->id);
|
|
subRect(hp.x, hp.y-1, hp.z, genRect(32, 32, 64, -1-i), ho->id);
|
|
|
|
subRect(hp.x-2, hp.y, hp.z, genRect(32, 32, 0, 31-i), ho->id);
|
|
subRect(hp.x-1, hp.y, hp.z, genRect(32, 32, 32, 31-i), ho->id);
|
|
subRect(hp.x, hp.y, hp.z, genRect(32, 32, 64, 31-i), ho->id);
|
|
|
|
subRect(hp.x-2, hp.y+1, hp.z, genRect(32, 32, 0, 63-i), ho->id);
|
|
subRect(hp.x-1, hp.y+1, hp.z, genRect(32, 32, 32, 63-i), ho->id);
|
|
subRect(hp.x, hp.y+1, hp.z, genRect(32, 32, 64, 63-i), ho->id);
|
|
|
|
/*std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y+1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y+1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y+1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y+1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x][hp.y+1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y+1][hp.z].objects.end(), ocmptwo_cgin);*/
|
|
}
|
|
else if(details.dst.x+1 == details.src.x && details.dst.y-1 == details.src.y) //bl
|
|
{
|
|
subRect(hp.x-3, hp.y-1, hp.z, genRect(32, 32, -31+i, -1-i), ho->id);
|
|
subRect(hp.x-2, hp.y-1, hp.z, genRect(32, 32, 1+i, -1-i), ho->id);
|
|
subRect(hp.x-1, hp.y-1, hp.z, genRect(32, 32, 33+i, -1-i), ho->id);
|
|
subRect(hp.x, hp.y-1, hp.z, genRect(32, 32, 65+i, -1-i), ho->id);
|
|
|
|
subRect(hp.x-3, hp.y, hp.z, genRect(32, 32, -31+i, 31-i), ho->id);
|
|
subRect(hp.x-2, hp.y, hp.z, genRect(32, 32, 1+i, 31-i), ho->id);
|
|
subRect(hp.x-1, hp.y, hp.z, genRect(32, 32, 33+i, 31-i), ho->id);
|
|
subRect(hp.x, hp.y, hp.z, genRect(32, 32, 65+i, 31-i), ho->id);
|
|
|
|
subRect(hp.x-3, hp.y+1, hp.z, genRect(32, 32, -31+i, 63-i), ho->id);
|
|
subRect(hp.x-2, hp.y+1, hp.z, genRect(32, 32, 1+i, 63-i), ho->id);
|
|
subRect(hp.x-1, hp.y+1, hp.z, genRect(32, 32, 33+i, 63-i), ho->id);
|
|
subRect(hp.x, hp.y+1, hp.z, genRect(32, 32, 65+i, 63-i), ho->id);
|
|
|
|
/*std::stable_sort(CGI->mh->ttiles[hp.x-3][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-3][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-3][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-3][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-3][hp.y+1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-3][hp.y+1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y+1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y+1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y+1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y+1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x][hp.y+1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y+1][hp.z].objects.end(), ocmptwo_cgin);*/
|
|
}
|
|
else if(details.dst.x+1 == details.src.x && details.dst.y == details.src.y) //l
|
|
{
|
|
subRect(hp.x-3, hp.y-1, hp.z, genRect(32, 32, -31+i, 0), ho->id);
|
|
subRect(hp.x-2, hp.y-1, hp.z, genRect(32, 32, 1+i, 0), ho->id);
|
|
subRect(hp.x-1, hp.y-1, hp.z, genRect(32, 32, 33+i, 0), ho->id);
|
|
subRect(hp.x, hp.y-1, hp.z, genRect(32, 32, 65+i, 0), ho->id);
|
|
|
|
subRect(hp.x-3, hp.y, hp.z, genRect(32, 32, -31+i, 32), ho->id);
|
|
subRect(hp.x-2, hp.y, hp.z, genRect(32, 32, 1+i, 32), ho->id);
|
|
subRect(hp.x-1, hp.y, hp.z, genRect(32, 32, 33+i, 32), ho->id);
|
|
subRect(hp.x, hp.y, hp.z, genRect(32, 32, 65+i, 32), ho->id);
|
|
|
|
/*std::stable_sort(CGI->mh->ttiles[hp.x-3][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-3][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x][hp.y-1][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y-1][hp.z].objects.end(), ocmptwo_cgin);
|
|
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-3][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-3][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-2][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-2][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x-1][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x-1][hp.y][hp.z].objects.end(), ocmptwo_cgin);
|
|
std::stable_sort(CGI->mh->ttiles[hp.x][hp.y][hp.z].objects.begin(), CGI->mh->ttiles[hp.x][hp.y][hp.z].objects.end(), ocmptwo_cgin);*/
|
|
}
|
|
LOCPLINT->adventureInt->update(); //updating screen
|
|
CSDL_Ext::update(ekran);
|
|
CGI->screenh->updateScreen();
|
|
|
|
++LOCPLINT->adventureInt->animValHitCount; //for animations
|
|
if(LOCPLINT->adventureInt->animValHitCount == 4)
|
|
{
|
|
LOCPLINT->adventureInt->animValHitCount = 0;
|
|
++LOCPLINT->adventureInt->anim;
|
|
LOCPLINT->adventureInt->updateScreen = true;
|
|
}
|
|
++LOCPLINT->adventureInt->heroAnim;
|
|
|
|
SDL_framerateDelay(mainFPSmng); //for animation purposes
|
|
} //for(int i=1; i<32; i+=4)
|
|
//main moving done
|
|
//finishing move
|
|
if(details.dst.x+1 == details.src.x && details.dst.y+1 == details.src.y) //tl
|
|
{
|
|
delObjRect(hp.x, hp.y-2, hp.z, ho->id);
|
|
delObjRect(hp.x, hp.y-1, hp.z, ho->id);
|
|
delObjRect(hp.x, hp.y, hp.z, ho->id);
|
|
delObjRect(hp.x-1, hp.y, hp.z, ho->id);
|
|
delObjRect(hp.x-2, hp.y, hp.z, ho->id);
|
|
delObjRect(hp.x-3, hp.y, hp.z, ho->id);
|
|
}
|
|
else if(details.dst.x == details.src.x && details.dst.y+1 == details.src.y) //t
|
|
{
|
|
delObjRect(hp.x, hp.y, hp.z, ho->id);
|
|
delObjRect(hp.x-1, hp.y, hp.z, ho->id);
|
|
delObjRect(hp.x-2, hp.y, hp.z, ho->id);
|
|
}
|
|
else if(details.dst.x-1 == details.src.x && details.dst.y+1 == details.src.y) //tr
|
|
{
|
|
delObjRect(hp.x-2, hp.y-2, hp.z, ho->id);
|
|
delObjRect(hp.x-2, hp.y-1, hp.z, ho->id);
|
|
delObjRect(hp.x+1, hp.y, hp.z, ho->id);
|
|
delObjRect(hp.x, hp.y, hp.z, ho->id);
|
|
delObjRect(hp.x-1, hp.y, hp.z, ho->id);
|
|
delObjRect(hp.x-2, hp.y, hp.z, ho->id);
|
|
}
|
|
else if(details.dst.x-1 == details.src.x && details.dst.y == details.src.y) //r
|
|
{
|
|
delObjRect(hp.x-2, hp.y-1, hp.z, ho->id);
|
|
delObjRect(hp.x-2, hp.y, hp.z, ho->id);
|
|
}
|
|
else if(details.dst.x-1 == details.src.x && details.dst.y-1 == details.src.y) //br
|
|
{
|
|
delObjRect(hp.x-2, hp.y+1, hp.z, ho->id);
|
|
delObjRect(hp.x-2, hp.y, hp.z, ho->id);
|
|
delObjRect(hp.x+1, hp.y-1, hp.z, ho->id);
|
|
delObjRect(hp.x, hp.y-1, hp.z, ho->id);
|
|
delObjRect(hp.x-1, hp.y-1, hp.z, ho->id);
|
|
delObjRect(hp.x-2, hp.y-1, hp.z, ho->id);
|
|
}
|
|
else if(details.dst.x == details.src.x && details.dst.y-1 == details.src.y) //b
|
|
{
|
|
delObjRect(hp.x, hp.y-1, hp.z, ho->id);
|
|
delObjRect(hp.x-1, hp.y-1, hp.z, ho->id);
|
|
delObjRect(hp.x-2, hp.y-1, hp.z, ho->id);
|
|
}
|
|
else if(details.dst.x+1 == details.src.x && details.dst.y-1 == details.src.y) //bl
|
|
{
|
|
delObjRect(hp.x, hp.y-1, hp.z, ho->id);
|
|
delObjRect(hp.x-1, hp.y-1, hp.z, ho->id);
|
|
delObjRect(hp.x-2, hp.y-1, hp.z, ho->id);
|
|
delObjRect(hp.x-3, hp.y-1, hp.z, ho->id);
|
|
delObjRect(hp.x, hp.y, hp.z, ho->id);
|
|
delObjRect(hp.x, hp.y+1, hp.z, ho->id);
|
|
}
|
|
else if(details.dst.x+1 == details.src.x && details.dst.y == details.src.y) //l
|
|
{
|
|
delObjRect(hp.x, hp.y-1, hp.z, ho->id);
|
|
delObjRect(hp.x, hp.y, hp.z, ho->id);
|
|
}
|
|
ho->pos = details.dst; //copy of hero's position
|
|
//ho->moveDir = 0; //move ended
|
|
ho->isStanding = true;
|
|
//move finished
|
|
CGI->mh->recalculateHideVisPosUnderObj(details.ho, true);
|
|
adventureInt->minimap.draw();
|
|
adventureInt->heroList.updateMove(ho);
|
|
}
|
|
void CPlayerInterface::heroKilled(const CGHeroInstance* hero)
|
|
{
|
|
heroWins.erase(hero->ID);
|
|
}
|
|
void CPlayerInterface::heroCreated(const CGHeroInstance * hero)
|
|
{
|
|
if(heroWins.find(hero->subID)==heroWins.end())
|
|
heroWins.insert(std::pair<int,SDL_Surface*>(hero->subID,infoWin(hero)));
|
|
}
|
|
|
|
SDL_Surface * CPlayerInterface::drawPrimarySkill(const CGHeroInstance *curh, SDL_Surface *ret, int from, int to)
|
|
{
|
|
char * buf = new char[10];
|
|
for (int i=from;i<to;i++)
|
|
{
|
|
itoa(curh->primSkills[i],buf,10);
|
|
printAtMiddle(buf,84+28*i,68,GEOR13,zwykly,ret);
|
|
}
|
|
delete[] buf;
|
|
return ret;
|
|
}
|
|
SDL_Surface * CPlayerInterface::drawHeroInfoWin(const CGHeroInstance * curh)
|
|
{
|
|
char * buf = new char[10];
|
|
SDL_Surface * ret = copySurface(hInfo);
|
|
SDL_SetColorKey(ret,SDL_SRCCOLORKEY,SDL_MapRGB(ret->format,0,255,255));
|
|
blueToPlayersAdv(ret,playerID,1);
|
|
printAt(curh->name,75,15,GEOR13,zwykly,ret);
|
|
drawPrimarySkill(curh, ret);
|
|
for (std::map<int,std::pair<CCreature*,int> >::const_iterator i=curh->army.slots.begin(); i!=curh->army.slots.end();i++)
|
|
{
|
|
blitAt(CGI->creh->smallImgs[(*i).second.first->idNumber],slotsPos[(*i).first].first+1,slotsPos[(*i).first].second+1,ret);
|
|
itoa((*i).second.second,buf,10);
|
|
printAtMiddle(buf,slotsPos[(*i).first].first+17,slotsPos[(*i).first].second+39,GEORM,zwykly,ret);
|
|
}
|
|
blitAt(curh->type->portraitLarge,11,12,ret);
|
|
itoa(curh->mana,buf,10);
|
|
printAtMiddle(buf,166,109,GEORM,zwykly,ret); //mana points
|
|
delete[] buf;
|
|
blitAt(morale22->ourImages[curh->getCurrentMorale()+3].bitmap,14,84,ret);
|
|
blitAt(luck22->ourImages[curh->getCurrentLuck()+3].bitmap,14,101,ret);
|
|
//SDL_SaveBMP(ret,"inf1.bmp");
|
|
return ret;
|
|
}
|
|
|
|
SDL_Surface * CPlayerInterface::drawTownInfoWin(const CGTownInstance * curh)
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
void CPlayerInterface::openTownWindow(const CGTownInstance * town)
|
|
{
|
|
adventureInt->hide();
|
|
timeHandler t;
|
|
t.getDif();
|
|
castleInt = new CCastleInterface(town,true);
|
|
std::cout << "Loading town screen: " << t.getDif() <<std::endl;
|
|
}
|
|
|
|
SDL_Surface * CPlayerInterface::infoWin(const CGObjectInstance * specific) //specific=0 => draws info about selected town/hero
|
|
{
|
|
if (specific)
|
|
{
|
|
switch (specific->ID)
|
|
{
|
|
case 34:
|
|
return drawHeroInfoWin(dynamic_cast<const CGHeroInstance*>(specific));
|
|
break;
|
|
default:
|
|
return NULL;
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
switch (adventureInt->selection.type)
|
|
{
|
|
case HEROI_TYPE:
|
|
{
|
|
const CGHeroInstance * curh = (const CGHeroInstance *)adventureInt->selection.selected;
|
|
return drawHeroInfoWin(curh);
|
|
}
|
|
case TOWNI_TYPE:
|
|
{
|
|
return drawTownInfoWin((const CGTownInstance *)adventureInt->selection.selected);
|
|
}
|
|
default:
|
|
return NULL;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
void CPlayerInterface::handleMouseMotion(SDL_Event *sEvent)
|
|
{
|
|
for (int i=0; i<hoverable.size();i++)
|
|
{
|
|
if (isItIn(&hoverable[i]->pos,sEvent->motion.x,sEvent->motion.y))
|
|
{
|
|
if (!hoverable[i]->hovered)
|
|
hoverable[i]->hover(true);
|
|
}
|
|
else if (hoverable[i]->hovered)
|
|
{
|
|
hoverable[i]->hover(false);
|
|
}
|
|
}
|
|
for(int i=0; i<motioninterested.size();i++)
|
|
{
|
|
if (isItIn(&motioninterested[i]->pos,sEvent->motion.x,sEvent->motion.y))
|
|
{
|
|
motioninterested[i]->mouseMoved(sEvent->motion);
|
|
}
|
|
}
|
|
if(sEvent->motion.x<15)
|
|
{
|
|
LOCPLINT->adventureInt->scrollingLeft = true;
|
|
}
|
|
else
|
|
{
|
|
LOCPLINT->adventureInt->scrollingLeft = false;
|
|
}
|
|
if(sEvent->motion.x>ekran->w-15)
|
|
{
|
|
LOCPLINT->adventureInt->scrollingRight = true;
|
|
}
|
|
else
|
|
{
|
|
LOCPLINT->adventureInt->scrollingRight = false;
|
|
}
|
|
if(sEvent->motion.y<15)
|
|
{
|
|
LOCPLINT->adventureInt->scrollingUp = true;
|
|
}
|
|
else
|
|
{
|
|
LOCPLINT->adventureInt->scrollingUp = false;
|
|
}
|
|
if(sEvent->motion.y>ekran->h-15)
|
|
{
|
|
LOCPLINT->adventureInt->scrollingDown = true;
|
|
}
|
|
else
|
|
{
|
|
LOCPLINT->adventureInt->scrollingDown = false;
|
|
}
|
|
}
|
|
void CPlayerInterface::handleKeyUp(SDL_Event *sEvent)
|
|
{
|
|
switch (sEvent->key.keysym.sym)
|
|
{
|
|
case SDLK_LEFT:
|
|
{
|
|
LOCPLINT->adventureInt->scrollingLeft = false;
|
|
break;
|
|
}
|
|
case (SDLK_RIGHT):
|
|
{
|
|
LOCPLINT->adventureInt->scrollingRight = false;
|
|
break;
|
|
}
|
|
case (SDLK_UP):
|
|
{
|
|
LOCPLINT->adventureInt->scrollingUp = false;
|
|
break;
|
|
}
|
|
case (SDLK_DOWN):
|
|
{
|
|
LOCPLINT->adventureInt->scrollingDown = false;
|
|
break;
|
|
}
|
|
case (SDLK_u):
|
|
{
|
|
adventureInt->underground.clickLeft(false);
|
|
break;
|
|
}
|
|
case (SDLK_m):
|
|
{
|
|
adventureInt->moveHero.clickLeft(false);
|
|
break;
|
|
}
|
|
case (SDLK_e):
|
|
{
|
|
adventureInt->endTurn.clickLeft(false);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
void CPlayerInterface::handleKeyDown(SDL_Event *sEvent)
|
|
{
|
|
switch (sEvent->key.keysym.sym)
|
|
{
|
|
case SDLK_LEFT:
|
|
{
|
|
LOCPLINT->adventureInt->scrollingLeft = true;
|
|
break;
|
|
}
|
|
case (SDLK_RIGHT):
|
|
{
|
|
LOCPLINT->adventureInt->scrollingRight = true;
|
|
break;
|
|
}
|
|
case (SDLK_UP):
|
|
{
|
|
LOCPLINT->adventureInt->scrollingUp = true;
|
|
break;
|
|
}
|
|
case (SDLK_DOWN):
|
|
{
|
|
LOCPLINT->adventureInt->scrollingDown = true;
|
|
break;
|
|
}
|
|
case (SDLK_q):
|
|
{
|
|
exit(0);
|
|
break;
|
|
}
|
|
case (SDLK_u):
|
|
{
|
|
adventureInt->underground.clickLeft(true);
|
|
break;
|
|
}
|
|
case (SDLK_m):
|
|
{
|
|
adventureInt->moveHero.clickLeft(true);
|
|
break;
|
|
}
|
|
case (SDLK_e):
|
|
{
|
|
adventureInt->endTurn.clickLeft(true);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
void CPlayerInterface::handleEvent(SDL_Event *sEvent)
|
|
{
|
|
current = sEvent;
|
|
|
|
if(sEvent->type == SDL_MOUSEMOTION)
|
|
{
|
|
CGI->curh->cursorMove(sEvent->motion.x, sEvent->motion.y);
|
|
}
|
|
|
|
if(sEvent->type==SDL_QUIT)
|
|
exit(0);
|
|
else if (sEvent->type==SDL_KEYDOWN)
|
|
{
|
|
handleKeyDown(sEvent);
|
|
} //keydown end
|
|
else if(sEvent->type==SDL_KEYUP)
|
|
{
|
|
handleKeyUp(sEvent);
|
|
}//keyup end
|
|
else if(sEvent->type==SDL_MOUSEMOTION)
|
|
{
|
|
handleMouseMotion(sEvent);
|
|
} //mousemotion end
|
|
|
|
else if ((sEvent->type==SDL_MOUSEBUTTONDOWN) && (sEvent->button.button == SDL_BUTTON_LEFT))
|
|
{
|
|
LOGE("Left mouse button down1");
|
|
for(int i=0; i<lclickable.size();i++)
|
|
{
|
|
if (isItIn(&lclickable[i]->pos,sEvent->motion.x,sEvent->motion.y))
|
|
{
|
|
lclickable[i]->clickLeft(true);
|
|
}
|
|
}
|
|
}
|
|
else if ((sEvent->type==SDL_MOUSEBUTTONUP) && (sEvent->button.button == SDL_BUTTON_LEFT))
|
|
{
|
|
for(int i=0; i<lclickable.size();i++)
|
|
{
|
|
if (isItIn(&lclickable[i]->pos,sEvent->motion.x,sEvent->motion.y))
|
|
{
|
|
lclickable[i]->clickLeft(false);
|
|
}
|
|
else
|
|
lclickable[i]->clickLeft(boost::logic::indeterminate);
|
|
}
|
|
}
|
|
else if ((sEvent->type==SDL_MOUSEBUTTONDOWN) && (sEvent->button.button == SDL_BUTTON_RIGHT))
|
|
{
|
|
for(int i=0; i<rclickable.size();i++)
|
|
{
|
|
if (isItIn(&rclickable[i]->pos,sEvent->motion.x,sEvent->motion.y))
|
|
{
|
|
rclickable[i]->clickRight(true);
|
|
}
|
|
}
|
|
}
|
|
else if ((sEvent->type==SDL_MOUSEBUTTONUP) && (sEvent->button.button == SDL_BUTTON_RIGHT))
|
|
{
|
|
for(int i=0; i<rclickable.size();i++)
|
|
{
|
|
if (isItIn(&rclickable[i]->pos,sEvent->motion.x,sEvent->motion.y))
|
|
{
|
|
rclickable[i]->clickRight(false);
|
|
}
|
|
else
|
|
rclickable[i]->clickRight(boost::logic::indeterminate);
|
|
}
|
|
}
|
|
current = NULL;
|
|
|
|
} //event end
|
|
|
|
int3 CPlayerInterface::repairScreenPos(int3 pos)
|
|
{
|
|
if(pos.x<=-Woff)
|
|
pos.x = -Woff+1;
|
|
if(pos.y<=-Hoff)
|
|
pos.y = -Hoff+1;
|
|
if(pos.x>CGI->mh->reader->map.width - this->adventureInt->terrain.tilesw + Woff)
|
|
pos.x = CGI->mh->reader->map.width - this->adventureInt->terrain.tilesw + Woff;
|
|
if(pos.y>CGI->mh->reader->map.height - this->adventureInt->terrain.tilesh + Hoff)
|
|
pos.y = CGI->mh->reader->map.height - this->adventureInt->terrain.tilesh + Hoff;
|
|
return pos;
|
|
}
|
|
void CPlayerInterface::heroPrimarySkillChanged(const CGHeroInstance * hero, int which, int val)
|
|
{
|
|
SDL_FreeSurface(heroWins[hero->subID]);//TODO: moznaby zmieniac jedynie fragment bitmapy zwiazany z dana umiejetnoscia
|
|
heroWins[hero->subID] = infoWin(hero); //a nie przerysowywac calosc. Troche roboty, obecnie chyba nie wartej swieczki.
|
|
if (adventureInt->selection.selected == hero)
|
|
adventureInt->infoBar.draw();
|
|
return;
|
|
}
|
|
|
|
void CPlayerInterface::receivedResource(int type, int val)
|
|
{
|
|
adventureInt->resdatabar.draw();
|
|
}
|
|
|
|
void CPlayerInterface::showSelDialog(std::string text, std::vector<CSelectableComponent*> & components, int askID)
|
|
{
|
|
adventureInt->hide(); //dezaktywacja starego interfejsu
|
|
CSelWindow * temp = CMessage::genSelWindow(text,LOCPLINT->playerID,35,components,playerID);
|
|
LOCPLINT->objsToBlit.push_back(temp);
|
|
temp->pos.x=300-(temp->pos.w/2);
|
|
temp->pos.y=300-(temp->pos.h/2);
|
|
temp->okb.pos.x = temp->okb.posr.x + temp->pos.x;
|
|
temp->okb.pos.y = temp->okb.posr.y + temp->pos.y;
|
|
temp->okb.activate();
|
|
for (int i=0;i<temp->components.size();i++)
|
|
{
|
|
temp->components[i]->activate();
|
|
temp->components[i]->pos.x += temp->pos.x;
|
|
temp->components[i]->pos.y += temp->pos.y;
|
|
}
|
|
temp->ID = askID;
|
|
components[0]->clickLeft(true);
|
|
}
|
|
|
|
void CPlayerInterface::showComp(SComponent comp)
|
|
{
|
|
adventureInt->infoBar.showComp(&comp,4000);
|
|
}
|
|
|
|
void CPlayerInterface::showInfoDialog(std::string text, std::vector<SComponent*> & components)
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{
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curint->deactivate(); //dezaktywacja starego interfejsu
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CInfoWindow * temp = CMessage::genIWindow(text,LOCPLINT->playerID,32,components);
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LOCPLINT->objsToBlit.push_back(temp);
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temp->pos.x=300-(temp->pos.w/2);
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temp->pos.y=300-(temp->pos.h/2);
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temp->okb.pos.x = temp->okb.posr.x + temp->pos.x;
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temp->okb.pos.y = temp->okb.posr.y + temp->pos.y;
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temp->okb.activate();
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for (int i=0;i<temp->components.size();i++)
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|
{
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|
temp->components[i]->activate();
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|
temp->components[i]->pos.x += temp->pos.x;
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|
temp->components[i]->pos.y += temp->pos.y;
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|
}
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|
}
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|
void CPlayerInterface::removeObjToBlit(IShowable* obj)
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|
{
|
|
objsToBlit.erase
|
|
(std::find(objsToBlit.begin(),objsToBlit.end(),obj));
|
|
//delete obj;
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|
}
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|
void CPlayerInterface::tileRevealed(int3 pos)
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|
{
|
|
adventureInt->minimap.showTile(pos);
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|
}
|
|
void CPlayerInterface::tileHidden(int3 pos)
|
|
{
|
|
adventureInt->minimap.hideTile(pos);
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|
}
|
|
void CPlayerInterface::openHeroWindow(const CGHeroInstance *hero)
|
|
{
|
|
adventureInt->heroWindow->setHero(hero);
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|
this->objsToBlit.push_back(adventureInt->heroWindow);
|
|
adventureInt->heroWindow->activate();
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|
adventureInt->hide();
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|
} |