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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-10 09:50:17 +02:00
vcmi/client
2023-03-26 00:46:21 +02:00
..
adventureMap Added more checks to avoid potential nullptr dereference crash 2023-03-25 23:54:51 +02:00
battle Fix special colors in battle 2023-03-26 00:46:21 +02:00
gui Converted timer event into tick event that is called every frame 2023-03-22 23:10:50 +02:00
icons
ios [iOS] use pinch gesture as Spacebar hotkey instead of Tab 2023-01-22 15:37:48 +03:00
lobby Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
mainmenu vcmi: reduce boost::lexical_cast usage 2023-03-09 16:36:46 +03:00
mapView Added more checks to avoid potential nullptr dereference crash 2023-03-25 23:54:51 +02:00
render Fixed handling of special palette colors in palette transformations 2023-03-25 23:54:51 +02:00
renderSDL Fixed handling of special palette colors in palette transformations 2023-03-25 23:54:51 +02:00
widgets Do not activate new items when parent widget is inactive 2023-03-24 18:56:38 +02:00
windows Fix corrupted UI redraw in artifact merchant 2023-03-25 23:54:51 +02:00
CFocusableHelper.cpp
CFocusableHelper.h
CGameInfo.cpp Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
CGameInfo.h Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
Client.cpp Fixes broken client state, e.g. movement. Effectively reverts #1663 2023-03-17 16:00:47 +02:00
Client.h vcmi: allow showing more than one components in infobar 2023-03-11 21:41:57 +03:00
ClientCommandManager.cpp Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
ClientCommandManager.h Converted timer event into tick event that is called every frame 2023-03-22 23:10:50 +02:00
ClientNetPackVisitors.h vcmi: allow showing more than one components in infobar 2023-03-11 21:41:57 +03:00
CMakeLists.txt Restored ambient sounds functionality 2023-03-05 18:02:59 +02:00
CMT.cpp Loading of translation mods is now skipped on language mismatch 2023-03-14 16:02:16 +02:00
CMT.h Refactoring of SDL API usage: 2023-01-20 16:11:43 +02:00
CMusicHandler.cpp vcmi: remove pickupSounds set 2023-03-11 21:41:57 +03:00
CMusicHandler.h vcmi: remove pickupSounds set 2023-03-11 21:41:57 +03:00
CPlayerInterface.cpp Do not cache hovered tile and always update state 2023-03-22 19:49:57 +02:00
CPlayerInterface.h vcmi: allow showing more than one components in infobar 2023-03-11 21:41:57 +03:00
CServerHandler.cpp Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
CServerHandler.h rework netpacks to avoid double typeinfo 2023-02-13 20:26:39 +02:00
CVideoHandler.cpp vcmi: fix build and run with ffmpeg 6.0 2023-03-11 00:12:05 +03:00
CVideoHandler.h Video playback is now time-based, using video file timings 2023-01-28 13:19:35 +02:00
DPIaware.manifest
LobbyClientNetPackVisitors.h rework netpacks to avoid double typeinfo 2023-02-13 20:26:39 +02:00
NetPacksClient.cpp Process attack/attacked animation before dealing damage to units 2023-03-25 15:00:25 +01:00
NetPacksLobbyClient.cpp rework netpacks to avoid double typeinfo 2023-02-13 20:26:39 +02:00
resource.h
StdInc.cpp
StdInc.h Removed most SDL includes from headers, removed SDL int's 2023-01-30 19:55:32 +02:00
VCMI_client.cbp
VCMI_client.rc
VCMI_client.vcxproj
VCMI_client.vcxproj.filters
vcmi.ico