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vcmi/lib/rmg/modificators
2023-08-02 20:41:29 +02:00
..
ConnectionsPlacer.cpp Fix Subterranean Gates incorrectly placed outside the map 2023-07-18 19:28:36 +02:00
ConnectionsPlacer.h Compile fixes, cleanup 2023-07-08 10:21:36 +02:00
MinePlacer.cpp Compile fixes, cleanup 2023-07-08 10:21:36 +02:00
MinePlacer.h
Modificator.cpp
Modificator.h
ObjectDistributor.cpp
ObjectDistributor.h
ObjectManager.cpp Update distances in all zones adjacent to object 2023-08-02 20:41:29 +02:00
ObjectManager.h Move road flag to placeObject() method 2023-07-07 20:17:20 +02:00
ObstaclePlacer.cpp Remove dependencies of surface and underground zones 2023-06-10 14:58:12 +02:00
ObstaclePlacer.h
QuestArtifactPlacer.cpp
QuestArtifactPlacer.h
RiverPlacer.cpp Remove dependencies of surface and underground zones 2023-06-10 14:58:12 +02:00
RiverPlacer.h
RoadPlacer.cpp Formatting 2023-07-21 14:55:49 +02:00
RoadPlacer.h Fix override 2023-06-10 15:07:03 +02:00
RockFiller.cpp Remove dependencies of surface and underground zones 2023-06-10 14:58:12 +02:00
RockFiller.h
RockPlacer.cpp Remove dependencies of surface and underground zones 2023-06-10 14:58:12 +02:00
RockPlacer.h
TerrainPainter.cpp Improve serialization of IDs from mods, so they are resolved correctly after all mods are loaded. 2023-07-05 20:53:00 +02:00
TerrainPainter.h
TownPlacer.cpp Move road flag to placeObject() method 2023-07-07 20:17:20 +02:00
TownPlacer.h
TreasurePlacer.cpp Merge pull request #2236 from vcmi/limit_seer_huts 2023-07-22 08:17:03 +02:00
TreasurePlacer.h
WaterAdopter.cpp
WaterAdopter.h
WaterProxy.cpp - Check road connection for Shipyards 2023-07-07 21:27:24 +02:00
WaterProxy.h - Check road connection for Shipyards 2023-07-07 21:27:24 +02:00
WaterRoutes.cpp
WaterRoutes.h