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vcmi/test/spells/targetConditions/NormalSpellConditionTest.cpp
K 462c79e190 remove never used code in CBonusSystemNode
Method CBonusSystemNode::getAllBonuses have 'root' parameter which is never
set to anythig else than nullptr. This patch removes the parameter and all
code that depends on it as preparatory work for further bonus system
optimization.
2024-08-25 14:15:21 +02:00

80 lines
2.0 KiB
C++

/*
* NormalSpellConditionTest.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "TargetConditionItemFixture.h"
namespace test
{
using namespace ::spells;
using namespace ::testing;
class NormalSpellConditionTest : public TargetConditionItemTest, public WithParamInterface<tuple<int32_t, int32_t> >
{
public:
int32_t immuneSpell;
int32_t castSpell;
void setDefaultExpectations()
{
EXPECT_CALL(unitMock, getAllBonuses(_, _, _)).Times(AtLeast(1));
EXPECT_CALL(unitMock, getTreeVersion()).Times(AtLeast(0));
EXPECT_CALL(mechanicsMock, getSpellIndex()).WillRepeatedly(Return(castSpell));
}
void SetUp() override
{
TargetConditionItemTest::SetUp();
immuneSpell = ::testing::get<0>(GetParam());
castSpell = ::testing::get<1>(GetParam());
subject = TargetConditionItemFactory::getDefault()->createNormalSpell();
}
};
TEST_P(NormalSpellConditionTest, DISABLED_ChecksAbsoluteCase)
{
setDefaultExpectations();
auto bonus = std::make_shared<Bonus>(BonusDuration::ONE_BATTLE, BonusType::SPELL_IMMUNITY, BonusSource::OTHER, 4, BonusSourceID(), BonusSubtypeID(SpellID(immuneSpell)));
bonus->additionalInfo = 1;
unitBonuses.addNewBonus(bonus);
if(immuneSpell == castSpell)
EXPECT_FALSE(subject->isReceptive(&mechanicsMock, &unitMock));
else
EXPECT_TRUE(subject->isReceptive(&mechanicsMock, &unitMock));
}
TEST_P(NormalSpellConditionTest, DISABLED_ChecksNormalCase)
{
setDefaultExpectations();
auto bonus = std::make_shared<Bonus>(BonusDuration::ONE_BATTLE, BonusType::SPELL_IMMUNITY, BonusSource::OTHER, 4, BonusSourceID(), BonusSubtypeID(SpellID(immuneSpell)));
unitBonuses.addNewBonus(bonus);
if(immuneSpell == castSpell)
EXPECT_FALSE(subject->isReceptive(&mechanicsMock, &unitMock));
else
EXPECT_TRUE(subject->isReceptive(&mechanicsMock, &unitMock));
}
INSTANTIATE_TEST_SUITE_P
(
BySpells,
NormalSpellConditionTest,
Combine
(
Values(1,2),
Values(1,2)
)
);
}