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vcmi/AI/VCAI
DjWarmonger d491bc1c3a Commanders can level up. It's non-interactive yet.
Printing secondary skills for Commanders.
2012-05-18 14:02:27 +00:00
..
Fuzzy.cpp - makefiles for fuzzylite (#911) 2012-03-12 20:11:46 +00:00
Fuzzy.h Changes around FuzzyLite library based on patch by q4a. 2012-03-06 16:28:32 +00:00
main.cpp * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 2012-02-14 18:04:45 +00:00
Makefile.am - makefiles for fuzzylite (#911) 2012-03-12 20:11:46 +00:00
Makefile.in - moved ColorPutter's to separate SDL_Pixels.h file 2012-05-17 10:44:48 +00:00
StdInc.cpp * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 2012-02-14 18:04:45 +00:00
StdInc.h * Fixed in game scenario info and save game screens 2012-02-22 19:22:11 +00:00
VCAI.cpp - EXPLORE goal can now be complete soAI won't get stuck 2012-05-09 07:56:39 +00:00
VCAI.h Commanders can level up. It's non-interactive yet. 2012-05-18 14:02:27 +00:00
VCAI.vcxproj Changes around FuzzyLite library based on patch by q4a. 2012-03-06 16:28:32 +00:00