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https://github.com/vcmi/vcmi.git
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f82122d9be
- BOOST_FOREACH -> for - replaced several boost classes with std (e.g. unordered) - removed gcc-4.5 workarounds - ran clang c++11 migration tool to detect some cases: - - pointer initialized with "0" to nullptr - - replace for with iterators with range-based for - - use auto in some situations (type name specified twice, avoid long iterators type names)
130 lines
4.3 KiB
C++
130 lines
4.3 KiB
C++
#include "StdInc.h"
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#include "CBasicLogConfigurator.h"
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#include "../CConfigHandler.h"
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CBasicLogConfigurator::CBasicLogConfigurator(const std::string & filePath, CConsoleHandler * console) : filePath(filePath),
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console(console), appendToLogFile(false)
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{
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}
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void CBasicLogConfigurator::configureDefault()
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{
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CLogger::getGlobalLogger()->addTarget(make_unique<CLogConsoleTarget>(console));
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CLogger::getGlobalLogger()->addTarget(make_unique<CLogFileTarget>(filePath, appendToLogFile));
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appendToLogFile = true;
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}
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void CBasicLogConfigurator::configure()
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{
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try
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{
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const JsonNode & loggingNode = settings["logging"];
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if(loggingNode.isNull()) throw std::runtime_error("Settings haven't been loaded.");
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// Configure loggers
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const JsonNode & loggers = loggingNode["loggers"];
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if(!loggers.isNull())
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{
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for(auto & loggerNode : loggers.Vector())
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{
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// Get logger
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std::string name = loggerNode["domain"].String();
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CLogger * logger = CLogger::getLogger(CLoggerDomain(name));
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// Set log level
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logger->setLevel(getLogLevel(loggerNode["level"].String()));
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}
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}
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CLogger::getGlobalLogger()->clearTargets();
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// Add console target
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auto consoleTarget = make_unique<CLogConsoleTarget>(console);
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const JsonNode & consoleNode = loggingNode["console"];
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if(!consoleNode.isNull())
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{
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const JsonNode & consoleFormatNode = consoleNode["format"];
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if(!consoleFormatNode.isNull()) consoleTarget->setFormatter(CLogFormatter(consoleFormatNode.String()));
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const JsonNode & consoleThresholdNode = consoleNode["threshold"];
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if(!consoleThresholdNode.isNull()) consoleTarget->setThreshold(getLogLevel(consoleThresholdNode.String()));
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const JsonNode & coloredConsoleEnabledNode = consoleNode["coloredOutputEnabled"];
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consoleTarget->setColoredOutputEnabled(coloredConsoleEnabledNode.Bool());
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CColorMapping colorMapping;
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const JsonNode & colorMappingNode = consoleNode["colorMapping"];
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if(!colorMappingNode.isNull())
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{
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for(const JsonNode & mappingNode : colorMappingNode.Vector())
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{
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std::string domain = mappingNode["domain"].String();
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std::string level = mappingNode["level"].String();
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std::string color = mappingNode["color"].String();
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colorMapping.setColorFor(CLoggerDomain(domain), getLogLevel(level), getConsoleColor(color));
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}
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}
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consoleTarget->setColorMapping(colorMapping);
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}
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CLogger::getGlobalLogger()->addTarget(std::move(consoleTarget));
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// Add file target
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auto fileTarget = make_unique<CLogFileTarget>(filePath, appendToLogFile);
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const JsonNode & fileNode = loggingNode["file"];
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if(!fileNode.isNull())
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{
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const JsonNode & fileFormatNode = fileNode["format"];
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if(!fileFormatNode.isNull()) fileTarget->setFormatter(CLogFormatter(fileFormatNode.String()));
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}
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CLogger::getGlobalLogger()->addTarget(std::move(fileTarget));
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appendToLogFile = true;
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}
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catch(const std::exception & e)
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{
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logGlobal->errorStream() << "Could not initialize the logging system due to configuration error/s."
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<< "The logging system can be in a corrupted state. " << e.what();
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}
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logGlobal->infoStream() << "Initialized logging system based on settings successfully.";
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}
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ELogLevel::ELogLevel CBasicLogConfigurator::getLogLevel(const std::string & level) const
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{
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static const std::map<std::string, ELogLevel::ELogLevel> levelMap = boost::assign::map_list_of
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("trace", ELogLevel::TRACE)
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("debug", ELogLevel::DEBUG)
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("info", ELogLevel::INFO)
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("warn", ELogLevel::WARN)
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("error", ELogLevel::ERROR);
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const auto & levelPair = levelMap.find(level);
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if(levelPair != levelMap.end())
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{
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return levelPair->second;
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}
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else
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{
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throw std::runtime_error("Log level " + level + " unknown.");
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}
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}
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EConsoleTextColor::EConsoleTextColor CBasicLogConfigurator::getConsoleColor(const std::string & colorName) const
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{
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static const std::map<std::string, EConsoleTextColor::EConsoleTextColor> colorMap = boost::assign::map_list_of
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("default", EConsoleTextColor::DEFAULT)
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("green", EConsoleTextColor::GREEN)
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("red", EConsoleTextColor::RED)
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("magenta", EConsoleTextColor::MAGENTA)
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("yellow", EConsoleTextColor::YELLOW)
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("white", EConsoleTextColor::WHITE)
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("gray", EConsoleTextColor::GRAY)
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("teal", EConsoleTextColor::TEAL);
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const auto & colorPair = colorMap.find(colorName);
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if(colorPair != colorMap.end())
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{
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return colorPair->second;
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}
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else
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{
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throw std::runtime_error("Color " + colorName + " unknown.");
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}
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}
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