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43 lines
1.8 KiB
C++
43 lines
1.8 KiB
C++
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/*
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* CBonusSystemNode.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "HeroBonus.h"
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VCMI_LIB_NAMESPACE_BEGIN
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class DLL_LINKAGE IBonusBearer
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{
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public:
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//new bonusing node interface
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// * selector is predicate that tests if HeroBonus matches our criteria
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// * root is node on which call was made (nullptr will be replaced with this)
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//interface
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IBonusBearer() = default;
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virtual ~IBonusBearer() = default;
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virtual TConstBonusListPtr getAllBonuses(const CSelector &selector, const CSelector &limit, const CBonusSystemNode *root = nullptr, const std::string &cachingStr = "") const = 0;
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int valOfBonuses(const CSelector &selector, const std::string &cachingStr = "") const;
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bool hasBonus(const CSelector &selector, const std::string &cachingStr = "") const;
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bool hasBonus(const CSelector &selector, const CSelector &limit, const std::string &cachingStr = "") const;
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TConstBonusListPtr getBonuses(const CSelector &selector, const CSelector &limit, const std::string &cachingStr = "") const;
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TConstBonusListPtr getBonuses(const CSelector &selector, const std::string &cachingStr = "") const;
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std::shared_ptr<const Bonus> getBonus(const CSelector &selector) const; //returns any bonus visible on node that matches (or nullptr if none matches)
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//Optimized interface (with auto-caching)
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int valOfBonuses(Bonus::BonusType type, int subtype = -1) const; //subtype -> subtype of bonus, if -1 then anyt;
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bool hasBonusOfType(Bonus::BonusType type, int subtype = -1) const;//determines if hero has a bonus of given type (and optionally subtype)
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bool hasBonusFrom(Bonus::BonusSource source, ui32 sourceID) const;
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virtual int64_t getTreeVersion() const = 0;
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};
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VCMI_LIB_NAMESPACE_END |