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66 lines
1.9 KiB
C++
66 lines
1.9 KiB
C++
/*
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* NetworkServer.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "NetworkServer.h"
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#include "NetworkConnection.h"
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VCMI_LIB_NAMESPACE_BEGIN
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NetworkServer::NetworkServer(INetworkServerListener & listener, const std::shared_ptr<NetworkContext> & context)
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: io(context)
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, listener(listener)
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{
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}
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uint16_t NetworkServer::start(uint16_t port)
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{
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acceptor = std::make_shared<NetworkAcceptor>(*io, boost::asio::ip::tcp::endpoint(boost::asio::ip::tcp::v4(), port));
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return startAsyncAccept();
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}
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uint16_t NetworkServer::startAsyncAccept()
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{
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auto upcomingConnection = std::make_shared<NetworkSocket>(*io);
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acceptor->async_accept(*upcomingConnection, [this, upcomingConnection](const auto & ec) { connectionAccepted(upcomingConnection, ec); });
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return acceptor->local_endpoint().port();
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}
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void NetworkServer::connectionAccepted(std::shared_ptr<NetworkSocket> upcomingConnection, const boost::system::error_code & ec)
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{
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if(ec)
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{
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throw std::runtime_error("Something wrong during accepting: " + ec.message());
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}
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logNetwork->info("We got a new connection! :)");
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auto connection = std::make_shared<NetworkConnection>(*this, upcomingConnection, io);
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connections.insert(connection);
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connection->start();
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listener.onNewConnection(connection);
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startAsyncAccept();
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}
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void NetworkServer::onDisconnected(const std::shared_ptr<INetworkConnection> & connection, const std::string & errorMessage)
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{
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logNetwork->info("Connection lost! Reason: %s", errorMessage);
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if (connections.count(connection))
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{
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connections.erase(connection);
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listener.onDisconnected(connection, errorMessage);
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}
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}
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void NetworkServer::onPacketReceived(const std::shared_ptr<INetworkConnection> & connection, const std::vector<std::byte> & message)
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{
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listener.onPacketReceived(connection, message);
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}
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VCMI_LIB_NAMESPACE_END
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