1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/server
Michał W. Urbańczyk 48cb63f144 * possibly fixed bug with the mage guild when no spells available
* events won't be shown and won't block movement
* casualties among hero army and neutral creatures are saved
* it's possible to build lighthouse
* increased thread-safety (may prevent some crashes)
* minor fixes
2008-09-20 18:30:37 +00:00
..
CGameHandler.cpp * possibly fixed bug with the mage guild when no spells available 2008-09-20 18:30:37 +00:00
CGameHandler.h * counterattacks 2008-09-12 08:51:46 +00:00
CScriptCallback.cpp * possibly fixed bug with the mage guild when no spells available 2008-09-20 18:30:37 +00:00
CScriptCallback.h * possibly fixed bug with the mage guild when no spells available 2008-09-20 18:30:37 +00:00
CVCMIServer.cpp changed most of std::cout to tlogX 2008-09-19 12:09:15 +00:00
CVCMIServer.h Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC 2008-08-04 09:05:52 +00:00
Makefile.am Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
VCMI_server.vcproj * hero placed in the town starts as visiting hero, not garrisoned 2008-08-25 10:25:16 +00:00