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https://github.com/vcmi/vcmi.git
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1aa391fdf8
All text processing code is now located in lib/texts. No changes other than code being moved around and adjustment of includes Moved without changes: Languages.h -> texts/Languages.h MetaString.* -> texts/MetaString.* TextOperations.* -> texts/TextOperations.* Split into parts: CGeneralTextHandler.* -> texts/CGeneralTextHandler.* -> texts/CLegacyConfigParser.* -> texts/TextLocalizationContainer.* -> texts/TextIdentifier.h
38 lines
729 B
C++
38 lines
729 B
C++
/*
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* Problem.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include <vcmi/spells/Magic.h>
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VCMI_LIB_NAMESPACE_BEGIN
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namespace spells
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{
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namespace detail
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{
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class DLL_LINKAGE ProblemImpl : public Problem
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{
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public:
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void add(MetaString && description, Severity severity = CRITICAL) override;
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void getAll(std::vector<std::string> & target) const override;
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// void getMostSevere(std::vector<std::string> & target) const;
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// std::string getMostSevere() const;
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private:
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std::vector<std::pair<MetaString, Severity>> data;
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};
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}
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}
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VCMI_LIB_NAMESPACE_END
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