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vcmi/AI/VCAI
ArseniyShestakov 2ef9d7c3ec Rename getCost back to getMovementCost
Initially wanter to name main class differently and back then getCost make sense.
Then renamed class to CPathfinderHelper, but forgot to rename function back.
2015-11-10 02:30:05 +03:00
..
AIUtility.cpp EPathfindingLayer: copy other code from ETerrainType for debugging 2015-11-02 13:25:01 +03:00
AIUtility.h Restored artifact selection & exchange, work in progress. 2015-04-07 22:48:35 +02:00
CMakeLists.txt define FL_CPP11 outside Fuzzylite source 2014-11-03 01:00:22 +03:00
Fuzzy.cpp Rename getCost back to getMovementCost 2015-11-10 02:30:05 +03:00
Fuzzy.h Cache SectorMap where possible and update when necessary. 2015-10-26 16:38:17 +01:00
Goals.cpp Cache SectorMap where possible and update when necessary. 2015-10-26 16:38:17 +01:00
Goals.h fix a warning 2015-10-25 23:17:33 +03:00
main.cpp VCMIDirs update #5 fix 2014-08-26 12:19:04 +02:00
StdInc.cpp * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 2012-02-14 18:04:45 +00:00
StdInc.h More bugfixing: 2014-06-29 17:23:06 +03:00
VCAI.cbp Changed windows minimum version back to winxp due to mingw bug 2015-08-20 04:22:54 +03:00
VCAI.cpp Merge branch 'develop' into feature/pathfinderLayers 2015-11-09 19:20:13 +03:00
VCAI.h Cache SectorMap where possible and update when necessary. 2015-10-26 16:38:17 +01:00
VCAI.vcxproj Updated build for MSVS. Some compile fixes to FuzzyLite source. 2014-10-26 12:32:19 +01:00