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4baf4e13ed
* fixed crash when AI attacked player before his first turn * fixed various crashes when mass-effect spells affected town turrets in sieges * some refactoring around spell positiveness |
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.. | ||
CGameHandler.cpp | ||
CGameHandler.h | ||
CVCMIServer.cpp | ||
CVCMIServer.h | ||
Makefile.am | ||
Makefile.in | ||
NetPacksServer.cpp | ||
StdInc.cpp | ||
StdInc.h | ||
VCMI_server.vcxproj |