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vcmi/AI/EmptyAI
2012-07-15 16:05:41 +00:00
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CEmptyAI.cpp Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. 2012-07-15 15:34:00 +00:00
CEmptyAI.h Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. 2012-07-15 15:34:00 +00:00
CMakeLists.txt Tweaks for cmake build system: data dir definitions, flags for clang (not tested), missing CQuestLog.cpp file for the client, naming convention of few binaries same for autotools and cmake 2012-07-15 16:05:41 +00:00
EmptyAI.vcxproj Added VCAI and EmptyAI to the VS solution. Removed from it GeniusAI. 2012-02-29 01:31:48 +00:00
exp_funcs.cpp - re-generated build system 2011-12-31 10:03:29 +00:00
Makefile.am Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
Makefile.in - moved ColorPutter's to separate SDL_Pixels.h file 2012-05-17 10:44:48 +00:00
StdInc.cpp * Final commit 2011-12-13 21:35:28 +00:00
StdInc.h * CHexField renamed to CBattleHex 2011-12-17 18:59:59 +00:00