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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/server
Michał W. Urbańczyk 4c3ed24fe1 Fixed #768. More logging for #774.
Fixed crash on town time event (-1 and -2 "structures" present on buildings list).
2011-08-25 20:02:38 +00:00
..
vcmi_server break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
CGameHandler.cpp Fixed #768. More logging for #774. 2011-08-25 20:02:38 +00:00
CGameHandler.h For dev release 0.85b 2011-07-21 14:16:45 +00:00
CVCMIServer.cpp Replaced io_service()) with get_io_service(). Fixes bug #780. 2011-08-04 23:49:32 +00:00
CVCMIServer.h A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ... 2010-10-30 21:53:41 +00:00
Makefile.am - gcc compile fixes 2011-02-28 15:14:26 +00:00
Makefile.in - (linux) fixed searching/loading of scripting libraries 2011-06-28 14:19:16 +00:00
NetPacksServer.cpp Various player/AI interface related fixes and improvements. 2011-07-17 18:49:05 +00:00
stdafx.cpp * partially done duel mode 2010-12-22 20:14:40 +00:00
stdafx.h * CThreadHelper.cpp now belongs to VCMI_lib project 2011-02-24 13:57:47 +00:00
VCMI_server.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
VCMI_server.vcxproj http://forum.vcmi.eu/viewtopic.php?p=5956#5956 2011-08-15 21:53:03 +00:00