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vcmi/AI_Base.h
Michał W. Urbańczyk b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
* New files in lib: ResourceSet.h/.cpp -> containing new structure for managing resources logic
* Minor changes and fixes
2011-07-05 06:14:07 +00:00

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#ifndef __AI_BASE_H__
#define __AI_BASE_H__
#include <vector>
#include <iostream>
#include "lib/CGameInterface.h"
/*
* AI_Base.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#define AI_INTERFACE_VER 1
#endif // __AI_BASE_H__